A good way to set scene stop when hidden and run while visible again !
使用sleep和wake方法的好处:
1.可以彻底让scene场景彻底休眠
2.update function不会再运行
3.同时会暂停场景内的Timer事件
GameScene.js代码
// phaser version 3.15.0
// 监听是否当前场景不可见/最小化
this.sys.game.events.on('hidden', function () {
console.log('pause spawn bomb while hidden');
console.log('gamescene is sleeping?', this.scene.isSleeping('GameScene'));
console.groupEnd();
game.scene.keys['GameScene'].sys.sleep();
}, this);
// 回到当前场景
this.sys.game.events.on('visible', function () {
console.log('spawn bomb while visible');
console.groupEnd();
console.log('gamescene is wake again:', this.scene.isSleeping());
game.scene.keys['GameScene'].sys.wake();
this.createCheckNetWork();
}, this);
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