• C# 连蒙带骗不知所以然的搞定USB下位机读写


    公司用了一台发卡机,usb接口,半双工,给了个dll,不支持线程操作,使得UI线程老卡。

    懊恼了,想自己直接通过usb读写,各种百度,然后是无数的坑,最终搞定。

    现将各种坑和我自己的某些猜想记录一下,也供各位参考。

    一、常量定义

            private const short INVALID_HANDLE_VALUE = -1;
            private const uint GENERIC_READ = 0x80000000;
            private const uint GENERIC_WRITE = 0x40000000;
            private const uint FILE_SHARE_READ = 0x00000001;
            private const uint FILE_SHARE_WRITE = 0x00000002;
            private const uint CREATE_NEW = 1;
            private const uint CREATE_ALWAYS = 2;
            private const uint OPEN_EXISTING = 3;
            private const uint FILE_FLAG_OVERLAPPED = 0x40000000;
            private const uint FILE_ATTRIBUTE_NORMAL = 0x00000080; 

    主要用于CreateFile时用。

    二、结构、枚举、类定义

            private struct HID_ATTRIBUTES
            {
                public int Size;
                public ushort VendorID;
                public ushort ProductID;
                public ushort VersionNumber;
            }
            private struct SP_DEVICE_INTERFACE_DATA
            {
                public int cbSize;
                public Guid interfaceClassGuid;
                public int flags;
                public int reserved;
            }
            [StructLayout(LayoutKind.Sequential)]
            private class SP_DEVINFO_DATA
            {
                public int cbSize = Marshal.SizeOf<SP_DEVINFO_DATA>();
                public Guid classGuid = Guid.Empty;
                public int devInst = 0;
                public int reserved = 0;
            }
            [StructLayout(LayoutKind.Sequential, Pack = 2)]
            private struct SP_DEVICE_INTERFACE_DETAIL_DATA
            {
                internal int cbSize;
                internal short devicePath;
            }
            private enum DIGCF
            {
                DIGCF_DEFAULT = 0x1,
                DIGCF_PRESENT = 0x2,
                DIGCF_ALLCLASSES = 0x4,
                DIGCF_PROFILE = 0x8,
                DIGCF_DEVICEINTERFACE = 0x10
            }
            [StructLayout(LayoutKind.Sequential)]
            private struct HIDP_CAPS
            {
                /// <summary>
                /// Specifies a top-level collection's usage ID.
                /// </summary>
                public System.UInt16 Usage;
                /// <summary>
                /// Specifies the top-level collection's usage page.
                /// </summary>
                public System.UInt16 UsagePage;
                /// <summary>
                /// 输入报告的最大节数数量(如果使用报告ID,则包含报告ID的字节)
                /// Specifies the maximum size, in bytes, of all the input reports (including the report ID, if report IDs are used, which is prepended to the report data).
                /// </summary>
                public System.UInt16 InputReportByteLength;
                /// <summary>
                /// Specifies the maximum size, in bytes, of all the output reports (including the report ID, if report IDs are used, which is prepended to the report data).
                /// </summary>
                public System.UInt16 OutputReportByteLength;
                /// <summary>
                /// Specifies the maximum length, in bytes, of all the feature reports (including the report ID, if report IDs are used, which is prepended to the report data).
                /// </summary>
                public System.UInt16 FeatureReportByteLength;
                /// <summary>
                /// Reserved for internal system use.
                /// </summary>
                [MarshalAs(UnmanagedType.ByValArray, SizeConst = 17)]
                public System.UInt16[] Reserved;
                /// <summary>
                /// pecifies the number of HIDP_LINK_COLLECTION_NODE structures that are returned for this top-level collection by HidP_GetLinkCollectionNodes.
                /// </summary>
                public System.UInt16 NumberLinkCollectionNodes;
                /// <summary>
                /// Specifies the number of input HIDP_BUTTON_CAPS structures that HidP_GetButtonCaps returns.
                /// </summary>
                public System.UInt16 NumberInputButtonCaps;
                /// <summary>
                /// Specifies the number of input HIDP_VALUE_CAPS structures that HidP_GetValueCaps returns.
                /// </summary>
                public System.UInt16 NumberInputValueCaps;
                /// <summary>
                /// Specifies the number of data indices assigned to buttons and values in all input reports.
                /// </summary>
                public System.UInt16 NumberInputDataIndices;
                /// <summary>
                /// Specifies the number of output HIDP_BUTTON_CAPS structures that HidP_GetButtonCaps returns.
                /// </summary>
                public System.UInt16 NumberOutputButtonCaps;
                /// <summary>
                /// Specifies the number of output HIDP_VALUE_CAPS structures that HidP_GetValueCaps returns.
                /// </summary>
                public System.UInt16 NumberOutputValueCaps;
                /// <summary>
                /// Specifies the number of data indices assigned to buttons and values in all output reports.
                /// </summary>
                public System.UInt16 NumberOutputDataIndices;
                /// <summary>
                /// Specifies the total number of feature HIDP_BUTTONS_CAPS structures that HidP_GetButtonCaps returns.
                /// </summary>
                public System.UInt16 NumberFeatureButtonCaps;
                /// <summary>
                /// Specifies the total number of feature HIDP_VALUE_CAPS structures that HidP_GetValueCaps returns.
                /// </summary>
                public System.UInt16 NumberFeatureValueCaps;
                /// <summary>
                /// Specifies the number of data indices assigned to buttons and values in all feature reports.
                /// </summary>
                public System.UInt16 NumberFeatureDataIndices;
            }

    都是从各种地方复制过来的。最后的结构注释从微软那里复制了英文,翻译了一句中文。因为这个坑最大。

    三、Dll封装

            /// <summary>
            /// 过滤设备,获取需要的设备
            /// </summary>
            /// <param name="ClassGuid"></param>
            /// <param name="Enumerator"></param>
            /// <param name="HwndParent"></param>
            /// <param name="Flags"></param>
            /// <returns></returns>
            [DllImport("setupapi.dll", SetLastError = true)]
            private static extern IntPtr SetupDiGetClassDevs(ref Guid ClassGuid, uint Enumerator, IntPtr HwndParent, DIGCF Flags);
            /// <summary>
            /// 获取设备,true获取到
            /// </summary>
            /// <param name="hDevInfo"></param>
            /// <param name="devInfo"></param>
            /// <param name="interfaceClassGuid"></param>
            /// <param name="memberIndex"></param>
            /// <param name="deviceInterfaceData"></param>
            /// <returns></returns>
            [DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]
            private static extern Boolean SetupDiEnumDeviceInterfaces(IntPtr hDevInfo, IntPtr devInfo, ref Guid interfaceClassGuid, UInt32 memberIndex, ref SP_DEVICE_INTERFACE_DATA deviceInterfaceData);
            /// <summary>
            /// 获取接口的详细信息 必须调用两次 第1次返回长度 第2次获取数据
            /// </summary>
            /// <param name="deviceInfoSet"></param>
            /// <param name="deviceInterfaceData"></param>
            /// <param name="deviceInterfaceDetailData"></param>
            /// <param name="deviceInterfaceDetailDataSize"></param>
            /// <param name="requiredSize"></param>
            /// <param name="deviceInfoData"></param>
            /// <returns></returns>
            [DllImport("setupapi.dll", SetLastError = true, CharSet = CharSet.Auto)]
            private static extern bool SetupDiGetDeviceInterfaceDetail(IntPtr deviceInfoSet, ref SP_DEVICE_INTERFACE_DATA deviceInterfaceData, IntPtr deviceInterfaceDetailData, int deviceInterfaceDetailDataSize, ref int requiredSize, SP_DEVINFO_DATA deviceInfoData);
            /// <summary>
            /// 删除设备信息并释放内存
            /// </summary>
            /// <param name="HIDInfoSet"></param>
            /// <returns></returns>
            [DllImport("setupapi.dll", CharSet = CharSet.Auto, SetLastError = true)]
            private static extern Boolean SetupDiDestroyDeviceInfoList(IntPtr HIDInfoSet);
    
    
            /// <summary>
            /// 获取设备文件
            /// </summary>
            /// <param name="lpFileName"></param>
            /// <param name="dwDesiredAccess">access mode</param>
            /// <param name="dwShareMode">share mode</param>
            /// <param name="lpSecurityAttributes">SD</param>
            /// <param name="dwCreationDisposition">how to create</param>
            /// <param name="dwFlagsAndAttributes">file attributes</param>
            /// <param name="hTemplateFile">handle to template file</param>
            /// <returns></returns>
            [DllImport("kernel32.dll", SetLastError = true)]
            private static extern IntPtr CreateFile(string lpFileName, uint dwDesiredAccess, uint dwShareMode, uint lpSecurityAttributes, uint dwCreationDisposition, uint dwFlagsAndAttributes, uint hTemplateFile);
            [DllImport("kernel32.dll", SetLastError = true)]
            [return: System.Runtime.InteropServices.MarshalAsAttribute(System.Runtime.InteropServices.UnmanagedType.Bool)]
            private static extern bool WriteFile(System.IntPtr hFile, byte[] lpBuffer, uint nNumberOfBytesToWrite, out uint lpNumberOfBytesWritten, IntPtr lpOverlapped);
            [DllImport("kernel32.dll", SetLastError = true)]
            private static extern int CloseHandle(int hObject);
    
            /// <summary>
            /// 获得GUID
            /// </summary>
            /// <param name="HidGuid"></param>
            [DllImport("hid.dll")]
            private static extern void HidD_GetHidGuid(ref Guid HidGuid);
            [DllImport("hid.dll")]
            private static extern Boolean HidD_GetPreparsedData(IntPtr hidDeviceObject, out IntPtr PreparsedData);
            [DllImport("hid.dll")]
            private static extern uint HidP_GetCaps(IntPtr PreparsedData, out HIDP_CAPS Capabilities);
            [DllImport("hid.dll")]
            private static extern Boolean HidD_FreePreparsedData(IntPtr PreparsedData);
            [DllImport("hid.dll")]
            private static extern Boolean HidD_GetAttributes(IntPtr hidDevice, out HID_ATTRIBUTES attributes);

    四、几个属性

            private int _InputBufferSize;
            private int _OutputBufferSize;
            private FileStream _UsbFileStream = null;

    五、几个方法

    Usb设备的读写跟磁盘文件的读写没区别,需要打开文件、读文件、写文件,最后关闭文件。

    磁盘文件大家都清楚,比如“c:datahello.txt”就是个文件名,前面加“\计算机A”则是其他计算机上的某文件名,Usb设备也有文件名,如我的设备的文件名就是“\?hid#vid_5131&pid_2007#7&252e9bc9&0&0000#{4d1e55b2-f16f-11cf-88cb-001111000030}”。

    哪弄来的?头大了吧,我也头大,什么鬼?百度了,未果,所以干脆不管了。先来一个列出全部Usb设备文件名的方法

    (一)获取所有Usb设备文件名

            /// <summary>
            /// 获取所有Usb设备文件名
            /// </summary>
            /// <returns></returns>
            public static List<string> GetUsbFileNames()
            {
                List<string> items = new List<string>();
    
                //通过一个空的GUID来获取HID的全局GUID。
                Guid hidGuid = Guid.Empty;
                HidD_GetHidGuid(ref hidGuid);
    
                //通过获取到的HID全局GUID来获取包含所有HID接口信息集合的句柄。
                IntPtr hidInfoSet = SetupDiGetClassDevs(ref hidGuid, 0, IntPtr.Zero, DIGCF.DIGCF_PRESENT | DIGCF.DIGCF_DEVICEINTERFACE);
    
                //获取接口信息。
                if (hidInfoSet != IntPtr.Zero)
                {
    
                    SP_DEVICE_INTERFACE_DATA interfaceInfo = new SP_DEVICE_INTERFACE_DATA();
                    interfaceInfo.cbSize = Marshal.SizeOf(interfaceInfo);
    
                    uint index = 0;
                    //检测集合的每个接口
                    while (SetupDiEnumDeviceInterfaces(hidInfoSet, IntPtr.Zero, ref hidGuid, index, ref interfaceInfo))
                    {
                        int bufferSize = 0;
                        //获取接口详细信息;第一次读取错误,但可取得信息缓冲区的大小
                        SP_DEVINFO_DATA strtInterfaceData = new SP_DEVINFO_DATA();
                        var result = SetupDiGetDeviceInterfaceDetail(hidInfoSet, ref interfaceInfo, IntPtr.Zero, 0, ref bufferSize, null);
                        //第二次调用传递返回值,调用即可成功
                        IntPtr detailDataBuffer = Marshal.AllocHGlobal(bufferSize);
                        Marshal.StructureToPtr(
                            new SP_DEVICE_INTERFACE_DETAIL_DATA
                            {
                                cbSize = Marshal.SizeOf(typeof(SP_DEVICE_INTERFACE_DETAIL_DATA))
                            }, detailDataBuffer, false);
    
    
                        if (SetupDiGetDeviceInterfaceDetail(hidInfoSet, ref interfaceInfo, detailDataBuffer, bufferSize, ref bufferSize, null))// strtInterfaceData))
                        {
                            string devicePath = Marshal.PtrToStringAuto(IntPtr.Add(detailDataBuffer, 4));
                            items.Add(devicePath);
                        }
                        Marshal.FreeHGlobal(detailDataBuffer);
                        index++;
                    }
                }
                //删除设备信息并释放内存
                SetupDiDestroyDeviceInfoList(hidInfoSet);
                return items;
            }

    一般会返回好几个文件名,那哪个是你要的呢?方法有二:

    1.先获取一次文件名列表,然后插拔或者禁用启用一次Usb设备,变化的那个就是

    2.轮流写然后读一次文件名,获取到正确结果的就是

    我采用2,然后User.config里面把他记下来。

    要读写,首先要打开

    (二)打开Usb设备

            /// <summary>
            /// 构造
            /// </summary>
            /// <param name="usbFileName">Usb Device Path</param>
            public UsbApi(string usbFileName)
            {
                if (string.IsNullOrEmpty(usbFileName))
                    throw new Exception("文件名不能为空");
    
                var fileHandle = CreateFile(
                     usbFileName,
                     GENERIC_READ | GENERIC_WRITE,// | GENERIC_WRITE,//读写,或者一起
                     FILE_SHARE_READ | FILE_SHARE_WRITE,//共享读写,或者一起
                     0,
                     OPEN_EXISTING,//必须已经存在
                     FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED,
                     0);
                if (fileHandle == IntPtr.Zero || (int)fileHandle == -1)
                    throw new Exception("打开文件失败");
    
                HidD_GetAttributes(fileHandle, out var attributes);// null);// out var aa);
                HidD_GetPreparsedData(fileHandle, out var preparseData);
                HidP_GetCaps(preparseData, out var caps);
                HidD_FreePreparsedData(preparseData);
                _InputBufferSize = caps.InputReportByteLength;
                _OutputBufferSize = caps.OutputReportByteLength;
    
                _UsbFileStream = new FileStream(new SafeFileHandle(fileHandle, true), FileAccess.ReadWrite, System.Math.Max(caps.OutputReportByteLength, caps.InputReportByteLength), true);
            }

    打开Usb设备我是在构找函数里面完成的,我的类名叫UsbApi。

    (三)写

            /// <summary>
            /// 写数据
            /// </summary>
            /// <param name="array"></param>
            public void Write(byte[] data)
            {
                if (_UsbFileStream == null)
                    throw new Exception("Usb设备没有初始化");
                if (data.Length > _OutputBufferSize)
                    throw new Exception($"数据太长,超出缓冲区长度({_OutputBufferSize})");
                byte[] outBuffer = new byte[_OutputBufferSize];
                Array.Copy(data, 0, outBuffer, 1, data.Length);
                _UsbFileStream.Write(outBuffer, 0, _OutputBufferSize);
            }

    (四)读

            /// <summary>
            /// 同步读
            /// </summary>
            /// <param name="array"></param>
            public byte[] Read()
            {

                 if (_UsbFileStream == null)
                     throw new Exception("Usb设备没有初始化");

                byte[] inBuffer = new byte[_InputBufferSize];
                _UsbFileStream.Read(inBuffer, 0, _InputBufferSize);
                return inBuffer;
            }

    我的Usb设备是半双工的,并且数据只有64字节,所有用了同步读。

    (五)关闭

            public void Close()
            {
                if (_UsbFileStream != null)
                    _UsbFileStream.Close();
            }

    六、最后

    最后写了几行代码测试,巨坑:

    1.CreateFile参数的坑

     var fileHandle = CreateFile(
                     usbFileName,
                     GENERIC_READ | GENERIC_WRITE,// | GENERIC_WRITE,//读写,或者一起
                     FILE_SHARE_READ | FILE_SHARE_WRITE,//共享读写,或者一起
                     0,
                     OPEN_EXISTING,//必须已经存在
                     FILE_ATTRIBUTE_NORMAL | FILE_FLAG_OVERLAPPED,
                     0);
    这些参数是针对我的Usb设备,各种调整后达到了能读写、能异步。

    2.FileStream参数的坑

    _UsbFileStream = new FileStream(new SafeFileHandle(fileHandle, true), FileAccess.ReadWrite, System.Math.Max(caps.OutputReportByteLength, caps.InputReportByteLength), true);

    缓冲区大小最终采用 System.Math.Max(caps.OutputReportByteLength, caps.InputReportByteLength)

    太小读写错误,大点似乎没关系

     3.Write的巨坑

    public void Write(byte[] data)
    这个data长度必须与缓冲区大写一样,而且数据要从data[1]开始写,如你要写“AB
    ”,
    var data=new byte[]{0,(byte)'A',(byte)'B'};
    事后发现HIDP_CAPS里面的某个值可能告诉我了。

    趟了这些坑后,搞定了,能用线程了^-^,发文纪念。
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  • 原文地址:https://www.cnblogs.com/catzhou/p/9156863.html
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