• 美化VC界面(用户登录界面)


    美化VC界面(用户登录界面)

     源代码:下载

      VC开发程序单调的界面相信大家都是深有感触,提到界面美化编程,人们都会说做界面不要用VC写,太难了。
    一句俗语:难者不会,会者不难。VC的美化界面编程并没有人们想像的那么难。这篇文章是我写的一个用户登录界面,但界面被我美化了,我将一步一步的来讲解它的美化界面的实现步骤。相信有了这篇文章,你的VC界面从此也能绚丽多彩。

    实现步骤:

    第一步:美化界面的非客户区(重绘标题栏和界面边框)。
    关键代码如下:

    // 函 数 名:DrawTitleBar
    // 功能描述:绘制标题栏、边框颜色,绘制标题内容、图标和按钮
    // 输入参数:pDC:设备指针
    // 输出参数:void
    // 创建日期:2006-2-20
    // 修改日期:2006-2-20
    // 作 者:joinclear
    // 附加说明:无
    void CTitleBarColorDlg::DrawTitleBar(CDC *pDC)
    {
        if (m_hWnd)
        {
            CBrush Brush(RGB(187,200,143));
            CBrush* pOldBrush = pDC->SelectObject(&Brush);
    
            CRect rtWnd, rtTitle, rtButtons;
            GetWindowRect(&rtWnd);
            
            //取得标题栏的位置
            //SM_CXFRAME 窗口边框的边缘宽度
            //SM_CYFRAME 窗口边框的边缘高度
            //SM_CXSIZE 窗口标题栏宽度
            //SM_CYSIZE 窗口标题栏高度
            rtTitle.left = GetSystemMetrics(SM_CXFRAME); 
            rtTitle.top = GetSystemMetrics(SM_CYFRAME); 
            rtTitle.right = rtWnd.right - rtWnd.left - GetSystemMetrics(SM_CXFRAME);
            rtTitle.bottom = rtTitle.top + GetSystemMetrics(SM_CYSIZE);
    
            CPoint point;
            //填充顶部框架
            point.x = rtWnd.Width();                        
            point.y = GetSystemMetrics(SM_CYSIZE) + GetSystemMetrics(SM_CYFRAME) + 0;
            pDC->PatBlt(0, 0, point.x, point.y, PATCOPY);
            //填充左侧框架
            point.x = GetSystemMetrics(SM_CXFRAME) -1;
            point.y = rtWnd.Height()- 1;
            pDC->PatBlt(0, 0, point.x, point.y, PATCOPY);
            //填充底部框架
            point.x = rtWnd.Width(); 
            point.y = GetSystemMetrics(SM_CYFRAME);
            pDC->PatBlt(0, rtWnd.Height()-point.y, point.x, point.y, PATCOPY);
            //填充右侧框架
            point.x = GetSystemMetrics(SM_CXFRAME);
            point.y = rtWnd.Height();
            pDC->PatBlt(rtWnd.Width()-point.x, 0, point.x, point.y, PATCOPY);        
            
            //重画标题栏图标
            m_rtIcon.left = rtTitle.left ;
            m_rtIcon.top = rtTitle.top;
            m_rtIcon.right = m_rtIcon.left + 16;
            m_rtIcon.bottom = m_rtIcon.top + 15;
            ::DrawIconEx(pDC->m_hDC, m_rtIcon.left, m_rtIcon.top, AfxGetApp()->LoadIcon(IDR_MAINFRAME), m_rtIcon.Width(), m_rtIcon.Height(), 0, NULL, DI_NORMAL);
            m_rtIcon.OffsetRect(rtWnd.TopLeft());
        
            CBitmap* pBitmap = new CBitmap;
            CBitmap* pOldBitmap;
            CDC* pDisplayMemDC=new CDC;
            pDisplayMemDC->CreateCompatibleDC(pDC);
            
            //重画关闭button
            rtButtons.left = rtTitle.right - 16;
            rtButtons.top = rtTitle.top - 1;
            rtButtons.right = rtButtons.left + 16;
            rtButtons.bottom = rtButtons.top + 15;
            pBitmap->LoadBitmap(IDB_EXIT_FOCUS);
            pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap);
            pDC->BitBlt(rtButtons.left, rtButtons.top, rtButtons.Width(), rtButtons.Height(), pDisplayMemDC, 0, 0, SRCCOPY);
            pDisplayMemDC->SelectObject(pOldBitmap);
            m_rtButtExit = rtButtons;
            m_rtButtExit.OffsetRect(rtWnd.TopLeft()); 
            pBitmap->DeleteObject();
            
            //重画最大化/恢复button
            rtButtons.right = rtButtons.left - 3;
            rtButtons.left = rtButtons.right - 16;
            if (IsZoomed())
                pBitmap->LoadBitmap(IDB_RESTORE_NORMAL);
            else
                pBitmap->LoadBitmap(IDB_MAX_NORMAL);
    pOldBitmap
    =(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButtons.left, rtButtons.top, rtButtons.Width(), rtButtons.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); m_rtButtMax = rtButtons; m_rtButtMax.OffsetRect(rtWnd.TopLeft()); pBitmap->DeleteObject(); //重画最小化button rtButtons.right = rtButtons.left - 3; rtButtons.left = rtButtons.right - 16; pBitmap->LoadBitmap(IDB_MIN_NORMAL); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButtons.left, rtButtons.top, rtButtons.Width(), rtButtons.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); m_rtButtMin = rtButtons; m_rtButtMin.OffsetRect(rtWnd.TopLeft()); pBitmap->DeleteObject(); //重画caption int nOldMode = pDC->SetBkMode(TRANSPARENT); COLORREF clOldText=pDC->SetTextColor(RGB(255, 255, 255)); CFont m_captionFont; m_captionFont.CreateFont( 18, // 字体的高度 0, // 字体的宽度 0, // 字体显示的角度 0, // 字体的角度 FW_BOLD, // 字体的磅数 FALSE, // 斜体字体 FALSE, // 带下划线的字体 0, // 带删除线的字体 ANSI_CHARSET, // 所需的字符集 OUT_DEFAULT_PRECIS, // 输出的精度 CLIP_DEFAULT_PRECIS, // 裁减的精度 DEFAULT_QUALITY, // 逻辑字体与输出设备的实际字体之间的精度 DEFAULT_PITCH | FF_SWISS, // 字体间距和字体集 _T("Arial")); // 字体名称 CFont* pOldFont = NULL; pOldFont = pDC->SelectObject(&m_captionFont); rtTitle.left += m_rtIcon.Width ()+3; rtTitle.top = rtTitle.top; rtTitle.bottom = rtTitle.top + 30; CString m_strTitle; GetWindowText(m_strTitle); pDC->DrawText(m_strTitle, &rtTitle, DT_LEFT); pDC->SetBkMode(nOldMode); pDC->SetTextColor(clOldText); ReleaseDC(pDisplayMemDC); delete pDisplayMemDC; delete pBitmap; } }

      还有在非客户区 绘制鼠标的消息。分别为:

    void CTitleBarColorDlg::OnNcLButtonDown(UINT nHitTest, CPoint point) 
    {
        if (m_rtButtExit.PtInRect(point)) //关闭
            SendMessage(WM_CLOSE);
        else if (m_rtButtMin.PtInRect(point)) //最小化
            SendMessage(WM_SYSCOMMAND, SC_MINIMIZE, MAKELPARAM(point.x, point.y));
        else if (m_rtButtMax.PtInRect(point))
        {
            if (IsZoomed()) //最大化
            {
                SendMessage(WM_SYSCOMMAND, SC_RESTORE, MAKELPARAM(point.x, point.y));
                CRect rtWnd;
                GetWindowRect(&rtWnd);
                CRgn rgn;
                rgn.CreateRoundRectRgn(0,0,rtWnd.Width(),rtWnd.Height(),5,5);
                SetWindowRgn((HRGN)rgn,true); 
                Invalidate();
            }
            else
            {
                SendMessage(WM_SYSCOMMAND, SC_MAXIMIZE, MAKELPARAM(point.x, point.y));
                
                CRect rtWnd;
                GetWindowRect(&rtWnd);
                CRgn rgn;
                rgn.CreateRoundRectRgn(0,0,rtWnd.Width(),rtWnd.Height(),5,5);
                SetWindowRgn((HRGN)rgn,true); 
                Invalidate();
            }
        }
        else if (!IsZoomed())
            Default();
    }
    void CTitleBarColorDlg::OnNcMouseMove(UINT nHitTest, CPoint point) { CWindowDC dc(this); CWindowDC* pDC = &dc; CDC* pDisplayMemDC=new CDC; pDisplayMemDC->CreateCompatibleDC(pDC); CBitmap* pBitmap = new CBitmap; CBitmap* pOldBitmap; CRect rtWnd, rtButton; if (pDC) { GetWindowRect(&rtWnd); //关闭button if (m_rtButtExit.PtInRect(point)) pBitmap->LoadBitmap(IDB_EXIT_NORMAL); else pBitmap->LoadBitmap(IDB_EXIT_FOCUS); rtButton = m_rtButtExit; rtButton.OffsetRect(-rtWnd.left, -rtWnd.top); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButton.left, rtButton.top, rtButton.Width(), rtButton.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); pBitmap->DeleteObject(); //最大化/恢复button if (m_rtButtMax.PtInRect(point)) { if (IsZoomed()) pBitmap->LoadBitmap(IDB_RESTORE_FOCUS); else pBitmap->LoadBitmap(IDB_MAX_FOCUS); } else { if (IsZoomed()) pBitmap->LoadBitmap(IDB_RESTORE_NORMAL); else pBitmap->LoadBitmap(IDB_MAX_NORMAL); } rtButton = m_rtButtMax; rtButton.OffsetRect(-rtWnd.left, -rtWnd.top); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButton.left, rtButton.top, rtButton.Width(), rtButton.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); pBitmap->DeleteObject(); //最小化button if (m_rtButtMin.PtInRect(point)) pBitmap->LoadBitmap(IDB_MIN_FOCUS); else pBitmap->LoadBitmap(IDB_MIN_NORMAL); rtButton = m_rtButtMin; rtButton.OffsetRect(-rtWnd.left, -rtWnd.top); pOldBitmap=(CBitmap*)pDisplayMemDC->SelectObject(pBitmap); pDC->BitBlt(rtButton.left, rtButton.top, rtButton.Width(), rtButton.Height(), pDisplayMemDC, 0, 0, SRCCOPY); pDisplayMemDC->SelectObject(pOldBitmap); pBitmap->DeleteObject(); } pDisplayMemDC->DeleteDC(); delete pDisplayMemDC; delete pBitmap; CDialog::OnNcMouseMove(nHitTest, point); }

      大部分实现如上代码所示具体实现请参照程序附带的源代码。

      第二步:改变窗口边框为圆角。
      关键代码如下:

    int CTitleBarColorDlg::OnCreate(LPCREATESTRUCT lpCreateStruct) 
    {
        if (CDialog::OnCreate(lpCreateStruct) == -1)
            return -1;
    
        CRect rtWnd;
        GetWindowRect(&rtWnd);
        
        CRgn rgn;
        rgn.CreateRoundRectRgn(0,0,rtWnd.Width(),rtWnd.Height(),5,5);
        SetWindowRgn((HRGN)rgn,true); 
    
        return 0;
    }

      第三步:填充背景。

      关键代码如下:

    BOOL CTitleBarColorDlg::OnEraseBkgnd(CDC* pDC) 
    {
        BOOL retValue= CDialog::OnEraseBkgnd(pDC);
    
        CRect rc;
        GetClientRect(&rc);
        pDC->FillSolidRect(&rc,RGB(236,233,216));
        
        return retValue;
    }

      第四步:绘制按钮。

      具体请参考源代码中类CXPButton.h、CXPButton.cpp

      第五步:绘制编辑框。
      具体请参考源代码中类COwnerEdit.h、COwnerEdit.cpp

      第六步:绘制静态字体和颜色。
      这一步本来也写了一个类的,但想想用OnCtlColor()还是能很好的实现的,就没写。具体实现请看OnCtlColor()中的实现。

      以上代码具体实现的细节问题,你可以下载例子代码,仔细查看其源码实现(内有详细注释)。

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  • 原文地址:https://www.cnblogs.com/Dageking/p/2979326.html
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