• 一步一步完成一个聚会摇色子游戏


          出去聚会想玩摇色子,奈何身边没有色子,网上也没找到,自己写一个吧

    一、画界面

          色子要大明显字要大,摇动最好有特效和声音,前端使用layui布局

    1.引用

    <link href="/plugin/layui/css/layui.css" rel="stylesheet">
    <script src="/Scripts/jquery-1.8.2.min.js"></script>

    2.布局

    <div class="mybody" style="padding-top:100px">
        <div class="layui-row">
            <div class="layui-col-xs8">
                <div id="dice" class="dice dice_1 sezi1"></div>
            </div>
            <div class="layui-col-xs4">
                <div id="dice" class="dice dice_1 sezi2"></div>
            </div>
        </div>
        <div class="layui-row">
            <div class="layui-col-xs-offset4">
                <div id="dice" class="dice dice_1 sezi3"></div>
            </div>
        </div>
        <div class="layui-row">
            <div class="layui-col-xs8">
                <div id="dice" class="dice dice_1 sezi4"></div>
            </div>
            <div class="layui-col-xs4">
                <div id="dice" class="dice dice_1 sezi5"></div>
            </div>
        </div>
        <div class="layui-row">
            <div class="layui-col-xs-offset4">
               <button id="btnAll" class="layui-btn layui-btn-danger">一键全部摇</button>
            </div>
        </div>
    </div>

    3.适应手机

      <meta name="renderer" content="webkit">
        <meta http-equiv="X-UA-Compatible" content="IE=edge,chrome=1">
        <meta name="viewport" content="width=device-width, initial-scale=1, maximum-scale=1">

    先用按钮实现点击就摇动色子,产生结果

    二、摇动特效

       //色子摇动特效,设置点数
        function startJump(index) {
            var dice = $(".dice").eq(index);
            $(".wrap").append("<div id='dice_mask'></div>");//加遮罩
            dice.attr("class", "dice");//清除上次动画后的点数
            dice.css('cursor', 'default');
            var num = Math.floor(Math.random() * 6 + 1);//产生随机数1-6
            dice.animate({ left: '+2px' }, 100, function () {
                dice.addClass("dice_t");
            }).delay(200).animate({ top: '-2px' }, 100, function () {
                dice.removeClass("dice_t").addClass("dice_s");
            }).delay(200).animate({ opacity: 'show' }, 600, function () {
                dice.removeClass("dice_s").addClass("dice_e");
            }).delay(100).animate({ left: '-2px', top: '2px' }, 100, function () {
                dice.removeClass("dice_e").addClass("dice_" + num);
                $("#result").html("您掷得点数是<span>" + num + "</span>");
                dice.css('cursor', 'pointer');
                $("#dice_mask").remove();//移除遮罩
    
                if (index == 4)
                {
                    isJumping = false;
                }
            });
        }

    因为index是索引,一共5个封装一个函数

    先实现一个色子摇动

    5个色子同时摇动

                startJump(0);
                startJump(1);
                startJump(2);
                startJump(3);
                startJump(4);    

    三、监听手机摇动事件

    <script>
        var SHAKE_THRESHOLD = 4500;  //定义触发动作的阈值
        var last_update = 0;         //上一次触发的时间
        var x = y = z = last_x = last_y = last_z = 0;//x,y,z当前加速度,last_z,last_x,last_y上次加速度<span style="font-size:18px;"></span>
        var isJumping = false;
    </script>
    
    <!--摇一摇内置脚本-->
    <script>    
        function deviceMotionHandler(eventData) {
            var acceleration = eventData.accelerationIncludingGravity;
            var curTime = new Date().getTime();
            if ((curTime - last_update) > 100) {
                var diffTime = curTime - last_update;
                last_update = curTime;
                x = acceleration.x;
                y = acceleration.y;
                z = acceleration.z;
                var speed = Math.abs(x + y + z - last_x - last_y - last_z) / diffTime * 10000;
               
                if (speed > SHAKE_THRESHOLD) {
                    //alert("speed:"+speed);
                    //alert("SHAKE_THRESHOLD" + SHAKE_THRESHOLD);
                    //摇动成功触发这个函数
                    handelShakingMotion();              
                }
                last_x = x;
                last_y = y;
                last_z = z;
            }
        }
        //监听摇一摇的动作
        function listenPhoneShake() {
            if (window.DeviceMotionEvent) {
                window.addEventListener('devicemotion', deviceMotionHandler, false);
                console.log("addEventListener devicemotion");
            } else {
                alert('抱歉,你的手机配置实在有些过不去,考虑换个新的再来试试吧');
            }
        }
    </script>

    手机页面$(function(){})执行 listenPhoneShake()函数 赋予事件,其中

    SHAKE_THRESHOLD 这个变量是摇动的震动值 如果该值越大那么要很用力摇手机才会触发自定义函数

    部署到IIS用手机测试可以了变量isJumping设置摇动时候不能并发摇动防止不停摇动出现BUG 在index=4中处理

    四、色子滚动时候添加声音

    1.添加标签

    <audio src="/css/Mobile/Images/music.mp3" preload="preload" id="shakingAudio">

    2.播放

     $('#shakingAudio').get(0).play();

    3.兼容性处理(Android下直接播放没问题,IOS添加如下代码)

     //处理iphone不能自动播放  
            document.addEventListener('WeixinJSBridgeReady', function () {
                $('#shakingAudio').get(0).play();
            }, false);

    五、完整html代码

    @{
        ViewBag.Title = "摇色子";
        Layout = "~/Areas/Admin/Views/Shared/_LayoutAdmin.cshtml";
    }
    
    <!DOCTYPE html>
    <link href="~/css/Mobile/sezi.css" rel="stylesheet" />
    <audio src="/css/Mobile/Images/music.mp3" preload="preload" id="shakingAudio">
    
    </audio>  
    <div class="mybody" style="padding-top:100px">
        <div class="layui-row">
            <div class="layui-col-xs8">
                <div id="dice" class="dice dice_1 sezi1"></div>
            </div>
            <div class="layui-col-xs4">
                <div id="dice" class="dice dice_1 sezi2"></div>
            </div>
        </div>
        <div class="layui-row">
            <div class="layui-col-xs-offset4">
                <div id="dice" class="dice dice_1 sezi3"></div>
            </div>
        </div>
        <div class="layui-row">
            <div class="layui-col-xs8">
                <div id="dice" class="dice dice_1 sezi4"></div>
            </div>
            <div class="layui-col-xs4">
                <div id="dice" class="dice dice_1 sezi5"></div>
            </div>
        </div>
        <div class="layui-row">
            <div class="layui-col-xs-offset4">
               <button id="btnAll" class="layui-btn layui-btn-danger">一键全部摇</button>
            </div>
        </div>
    </div>
    
    <!--定义全局变量-->
    <script>
        var SHAKE_THRESHOLD = 4500;  //定义触发动作的阈值
        var last_update = 0;         //上一次触发的时间
        var x = y = z = last_x = last_y = last_z = 0;//x,y,z当前加速度,last_z,last_x,last_y上次加速度<span style="font-size:18px;"></span>
        var isJumping = false;
    </script>
    
    <!--摇一摇内置脚本-->
    <script>    
        function deviceMotionHandler(eventData) {
            var acceleration = eventData.accelerationIncludingGravity;
            var curTime = new Date().getTime();
            if ((curTime - last_update) > 100) {
                var diffTime = curTime - last_update;
                last_update = curTime;
                x = acceleration.x;
                y = acceleration.y;
                z = acceleration.z;
                var speed = Math.abs(x + y + z - last_x - last_y - last_z) / diffTime * 10000;
               
                if (speed > SHAKE_THRESHOLD) {
                    //alert("speed:"+speed);
                    //alert("SHAKE_THRESHOLD" + SHAKE_THRESHOLD);
                    //摇动成功触发这个函数
                    handelShakingMotion();              
                }
                last_x = x;
                last_y = y;
                last_z = z;
            }
        }
        //监听摇一摇的动作
        function listenPhoneShake() {
            if (window.DeviceMotionEvent) {
                window.addEventListener('devicemotion', deviceMotionHandler, false);
                console.log("addEventListener devicemotion");
            } else {
                alert('抱歉,你的手机配置实在有些过不去,考虑换个新的再来试试吧');
            }
        }
    </script>
    
    <!--自定义脚本-->
    <script type="text/javascript">
        //摇动后执行的事件
        function handelShakingMotion() {
            if (isJumping) return;
            $('#shakingAudio').get(0).play();
            isJumping = true;
            startJump(0);
            startJump(1);
            startJump(2);
            startJump(3);
            startJump(4);
        }
    
        //初始化
        $(function () {
            listenPhoneShake();
            //处理iphone不能自动播放  
            document.addEventListener('WeixinJSBridgeReady', function () {
                $('#shakingAudio').get(0).play();
            }, false);
    
          
            $("#btnAll").click(function () {
                //一般android机都能自动播放  
                $('#shakingAudio').get(0).play();          
                startJump(0);
                startJump(1);
                startJump(2);
                startJump(3);
                startJump(4);
            })
        });
    
        //色子摇动特效,设置点数
        function startJump(index) {
            var dice = $(".dice").eq(index);
            $(".wrap").append("<div id='dice_mask'></div>");//加遮罩
            dice.attr("class", "dice");//清除上次动画后的点数
            dice.css('cursor', 'default');
            var num = Math.floor(Math.random() * 6 + 1);//产生随机数1-6
            dice.animate({ left: '+2px' }, 100, function () {
                dice.addClass("dice_t");
            }).delay(200).animate({ top: '-2px' }, 100, function () {
                dice.removeClass("dice_t").addClass("dice_s");
            }).delay(200).animate({ opacity: 'show' }, 600, function () {
                dice.removeClass("dice_s").addClass("dice_e");
            }).delay(100).animate({ left: '-2px', top: '2px' }, 100, function () {
                dice.removeClass("dice_e").addClass("dice_" + num);
                $("#result").html("您掷得点数是<span>" + num + "</span>");
                dice.css('cursor', 'pointer');
                $("#dice_mask").remove();//移除遮罩
    
                if (index == 4)
                {
                    isJumping = false;
                }
            });
        }
    </script>

    自定义手机摇色子就完成了,部署到自己的服务器上就可以使用了

    我的博客即将搬运同步至腾讯云+社区,邀请大家一同入驻:https://cloud.tencent.com/developer/support-plan

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  • 原文地址:https://www.cnblogs.com/CallmeYhz/p/8109456.html
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