• SpringBoot--使用socket搭建聊天室


    1、添加依赖

            <dependency>
                <groupId>org.springframework.boot</groupId>
                <artifactId>spring-boot-starter-web</artifactId>
            </dependency>
    
            <dependency>
                <groupId>org.springframework.boot</groupId>
                <artifactId>spring-boot-starter-websocket</artifactId>
            </dependency>

    2、添加工具类

    package com.example.demo.utils;
    
    import javax.websocket.RemoteEndpoint;
    import javax.websocket.Session;
    import java.util.Map;
    import java.util.concurrent.ConcurrentHashMap;
    
    public final class WebSocketUtils {
        /**
         * 模拟存储websocket session
         */
        public static final Map<String, Session> LIVING_SESSION_CACHE = new ConcurrentHashMap();
    
        public static void sendMessageAll(String message){
            LIVING_SESSION_CACHE.forEach((sessionId,session) -> sendMessage(session,message));
        }
    
        /**
         * 发送给指定用户
         * @param session
         * @param message
         */
        public static void sendMessage(Session session, String message){
            if(session == null){
                return;
            }
            final RemoteEndpoint.Basic basic = session.getBasicRemote();
            if(basic == null){
                return;
            }
            try {
                basic.sendText(message);
            }catch (Exception e){
                e.printStackTrace();
            }
        }
    }

    3、添加服务站点

    主要使用注解如下:

      @ServerEndpoint:聊天室访问地址

      @OnOpen: 建立 WebSocket 连接时触发

      @OnMessage:客户端监听服务端事件,当服务端向客户端推送消息时会被监听到

      @OnClose:关闭 WebSocket 连接时触发

      @OnError:发生错误时触发

      @GetMapping:接收消息请求地址

      其中@ServerEndpoint 中的内容就是 WebSocket 协议的地址,其实仔细看会发现与 @RequestMapping 也是异曲同工的… HTTP 协议:http://localhost:8080/path WebSocket 协议:ws://localhost:8080/path

    package com.example.demo.controller;
    
    import org.slf4j.Logger;
    import org.slf4j.LoggerFactory;
    import org.springframework.web.bind.annotation.*;
    
    import javax.websocket.*;
    import javax.websocket.server.PathParam;
    import javax.websocket.server.ServerEndpoint;
    
    import static com.example.demo.utils.WebSocketUtils.LIVING_SESSION_CACHE;
    import static com.example.demo.utils.WebSocketUtils.sendMessage;
    import static com.example.demo.utils.WebSocketUtils.sendMessageAll;
    
    @RestController
    @ServerEndpoint("/chat-room/{username}")
    public class SocketController {
        private static final Logger log = LoggerFactory.getLogger(SocketController.class);
    
        @OnOpen
        public void openSession(@PathParam("username") String name, Session session){
            LIVING_SESSION_CACHE.put(name,session);
            String message = "欢迎用户["+ name + "]来到朦胧的夜聊天室";
            log.info(message);
            sendMessageAll(message);
        }
    
        @OnMessage
        public void onMessage(@PathParam("username") String username, String message){
            log.info(message);
            sendMessageAll("用户["+username+"]:" + message);
        }
    
        @OnClose
        public void onClose(@PathParam("username") String username, Session session){
            //移除session
            LIVING_SESSION_CACHE.remove(username);
            //通知他人
            sendMessageAll("用户["+username+"]已经离开朦胧的夜聊天室");
            try {
                session.close();
            }catch (Exception e){
                e.printStackTrace();
            }
        }
    
        @OnError
        public void onError(Session session,Throwable throwable){
            try {
                session.close();
            }catch (Exception e){
                e.printStackTrace();
            }
            throwable.printStackTrace();
        }
    
        @GetMapping("/chat-room/{sender}/to/{receive}")
        public void onMessage(@PathVariable("sender") String sender,@PathVariable("receive") String receive, String message){
            sendMessage(LIVING_SESSION_CACHE.get(receive),"["+sender+"]:"+message);
        }
    }

    4、添加聊天室html

      此处注意一点,要添加引入jquery

    <!DOCTYPE html>
    <html lang="en">
    <head>
        <meta charset="UTF-8">
        <title>battcn websocket</title>
        <script src="/jquery-3.4.1.min.js" ></script>
    </head>
    <body>
    
    <label for="message_content">聊&nbsp;&nbsp;天&nbsp;&nbsp;室&nbsp;</label><textarea id="message_content" readonly="readonly" cols="57" rows="10">
    
    </textarea>
    
    <br/>
    
    
    <label for="in_user_name">用户姓名 &nbsp;</label><input id="in_user_name" value=""/>
    <button id="btn_join">加入聊天室</button>
    <button id="btn_exit">离开聊天室</button>
    
    <br/><br/>
    
    <label for="in_room_msg">群发消息 &nbsp;</label><input id="in_room_msg" value=""/>
    <button id="btn_send_all">发送消息</button>
    
    
    <br/><br/><br/>
    
    好友聊天
    <br/>
    <label for="in_sender">发送者 &nbsp;</label><input id="in_sender" value=""/><br/>
    <label for="in_receive">接受者 &nbsp;</label><input id="in_receive" value=""/><br/>
    <label for="in_point_message">消息体 &nbsp;</label><input id="in_point_message" value=""/><button id="btn_send_point">发送消息</button>
    
    </body>
    
    <script type="text/javascript">
        $(document).ready(function(){
            var urlPrefix ='ws://localhost:8080/chat-room/';
            var ws = null;
            $('#btn_join').click(function(){
                var username = $('#in_user_name').val();
                var url = urlPrefix + username;
                ws = new WebSocket(url);
                ws.onopen = function () {
                    console.log("建立 websocket 连接...");
                };
                ws.onmessage = function(event){
                    //服务端发送的消息
                    $('#message_content').append(event.data+'
    ');
                };
                ws.onclose = function(){
                    $('#message_content').append('用户['+username+'] 已经离开聊天室!');
                    console.log("关闭 websocket 连接...");
                }
            });
            //客户端发送消息到服务器
            $('#btn_send_all').click(function(){
                var msg = $('#in_room_msg').val();
                if(ws){
                    ws.send(msg);
                }
            });
            // 退出聊天室
            $('#btn_exit').click(function(){
                if(ws){
                    ws.close();
                }
            });
    
            $("#btn_send_point").click(function() {
                var sender = $("#in_sender").val();
                var receive = $("#in_receive").val();
                var message = $("#in_point_message").val();
                $.get("/chat-room/"+sender+"/to/"+receive+"?message="+message,function() {
                    alert("发送成功...")
                })
            })
    
        })
    </script>
    
    </html>

    5、主函数

        @Bean
        public ServerEndpointExporter serverEndpointExporter(){
            return new ServerEndpointExporter();
        }

    6、添加入口方法

        @GetMapping(value ="/sockethtml")
        public String sockethtml(){
                return "lliaotianshi";
        }

    7、测试

    http://localhost:8080/test/sockethtml

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  • 原文地址:https://www.cnblogs.com/liconglong/p/11735049.html
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