• canvas学习绘画矩形


    1.掌握绘制矩形的方法:strkeRect()/fillRect()

    2.掌握绘制路径的beginPath()和closePath()

    beginPath()用来创建新的路径

    closePath()从当前点回到起始点,封闭路径 边角无漏

    context3.moveTo(100,100);
    context3.lineTo(400,100);
    context3.lineTo(400,400);
    context3.lineTo(100,400);
    //context3.lineTo(100,100);
    context3.closePath();
    context3.stroke();

    3.rect(x,y,w,h)创建一个矩形,strokeRect(x,y,w,hx,y,w,h)绘制矩形(无填充)

    strokeRect(x,y,w,h)相当于Rect(x,y,w,h)+stroke()

    <script type="text/javascript">
    var canvas3=document.getElementById('mycanvas3');
    var context3=canvas3.getContext('2d');
    context3.lineWidth=10;
    context3.strokeStyle="#A52A2A";
    context3.rect(200,200,100,100);
    context3.stroke();
    var c=canvas3.getContext('2d');
    c.beginPath();
    c.lineWidth=10;
    c.strokeStyle='green';
    c.strokeRect(100,100,100,100);
    </script>

    4.fillRect(x,y,w,h)绘制“被填充”的矩形,fill()绘制已定义的路径(带填充的图形)

    var c=canvas3.getContext('2d');
    c.beginPath();
    c.lineWidth=10;
    c.strokeStyle='green';
    c.strokeRect(100,100,100,100);
    c.beginPath();
    c.fillStyle='red';
    c.rect(300,100,100,100);
    c.fill();
    c.beginPath();
    c.fillStyle='black';
    c.fillRect(100,300,100,100);
    c.fillRect(300,300,100,100);

    5.stroke()绘制已定义的路径

    <!DOCTYPE html>
    <html lang="en">
    <head>
        <meta charset="UTF-8">
        <title>canvas绘制矩形</title>
        <style type="text/css">
            canvas{background:#000fff}
        </style>
    </head>
    <body>
        <canvas id="mycanvas3" width="500" height="500">
        </canvas>
        <script type="text/javascript">
            var canvas3=document.getElementById('mycanvas3');
            var context3=canvas3.getContext('2d');
            context3.lineWidth=10;
            context3.strokeStyle="#A52A2A";
            context3.moveTo(100,100);
            context3.lineTo(400,100);
            context3.lineTo(400,400);
            context3.lineTo(100,400);
            //context3.lineTo(100,100);
            context3.closePath();
            context3.stroke();
            context3.beginPath();
            context3.lineWidth=5;
            context3.strokeStyle="green";
            context3.rect(200,200,100,100);
            context3.stroke();
        </script>
    </body>
    </html>
    

      

    <!DOCTYPE html>
    <html lang="en">
    <head>
        <meta charset="UTF-8">
        <title>canvas绘制矩形</title>
        <style type="text/css">
            canvas{background:#000fff}
        </style>
    </head>
    <body>
        <canvas id="mycanvas3" width="500" height="500">
        </canvas>
        <script type="text/javascript">
            var canvas3=document.getElementById('mycanvas3');
            var context3=canvas3.getContext('2d');
            context3.lineWidth=10;
            context3.strokeStyle="#A52A2A";
            context3.rect(200,200,100,100);
            context3.stroke();
            var c=canvas3.getContext('2d');
            c.beginPath();
            c.lineWidth=10;
            c.strokeStyle='green';
            c.strokeRect(100,100,100,100);
            c.beginPath();
            c.fillStyle='red';
            c.rect(300,100,100,100);
            c.fill();
            c.beginPath();
            c.fillStyle='black';
            c.fillRect(100,300,100,100);
            c.fillRect(300,300,100,100);
        </script>
    </body>
    </html>
    

      

  • 相关阅读:
    计算机基础知识
    看 C++ Primer 的58页, 讲拷贝时不能忽略 底层const这里的说的原因有点牵强, 这里给出自己的理解
    GitHub
    让 typora和word一样好用
    推荐几款好用的文本编辑器,让您的办公更方便快捷。
    UML类图几种关系的总结
    poll, ppoll
    信号之sigaction函数
    posix多线程有感--自旋锁
    Linux IPC
  • 原文地址:https://www.cnblogs.com/liao13160678112/p/6394929.html
Copyright © 2020-2023  润新知