public static class Sys
{
// Fields
private static Random randObj = new Random();
// Methods
public static int Random()
{
int num = Environment.TickCount + randObj.Next();
return (((num = (num * 0x343fd) + 0x269ec3) >> 0x10) & 0x7fff);
}
}
{
// Fields
private static Random randObj = new Random();
// Methods
public static int Random()
{
int num = Environment.TickCount + randObj.Next();
return (((num = (num * 0x343fd) + 0x269ec3) >> 0x10) & 0x7fff);
}
}