• DelegateAndGestureRecognizer 手势识别


    Delegate And GestureRecognizer

    修改填充模式

     imageView.contentMode = UIViewContentModeScaleAspectFit; 

    手势, 对触摸的封装

        UIGestureRecognizer, 手势类, 内部封装的模式target-action, 继承于NSObject

        UIGestureRecognizer, 是一个抽象基类, 不能够直接创建对象, 需要先子类化, 再通过子类创建对象

        UIGestureRecognizer的子类:

        UITapGestureRecognizer, 点击手势

        UIPinchGestureRecognizer, 捏合手势

        UIRotationGestureRecognizer, 旋转手势

        UISwipeGestureRecognizer, 轻扫手势

        UIPanGestureRecognizer, 平移手势

        UIScreenEdgePanGestureRecognizer, 边缘平移手势

        UILongPressGestureRecognizer, 长按手势

    点击手势

       UITapGestureRecognizer *tap = [[UITapGestureRecognizer alloc] initWithTarget:self action:@selector(tap)];
        //点击次数, 默认1
        tap.numberOfTapsRequired = 2;
        //触摸点的个数, 默认1
        tap.numberOfTouchesRequired = 2;
        //添加手势
        [imageView addGestureRecognizer:tap];
        [tap release];

           flag = YES;

    - (void)tap {
        NSLog(@"%s", __FUNCTION__);
        //1
    //    if (flag) {
    //        imageView.image = [UIImage imageNamed:@"0.jpg"];
    //        flag = NO;
    //    } else {
    //        imageView.image = [UIImage imageNamed:@"2.jpeg"];
    //        flag = YES;
    //    }
    //
        //2
        imageView.image = flag ?  [UIImage imageNamed:@"0.jpg"] : [UIImage imageNamed:@"2.jpeg"];
        flag = !flag;  
    }

    捏合

      UIPinchGestureRecognizer *pinch = [[UIPinchGestureRecognizer alloc] initWithTarget:self action:@selector(pinch:)];
        [imageView addGestureRecognizer:pinch];
        [pinch release];
    - (void)pinch:(UIPinchGestureRecognizer *)gesture {
    //    NSLog(@"%s", __FUNCTION__);
        //缩放比例, >1 放大, <1 缩小
        NSLog(@"%.2f", gesture.scale);
        //变形(旋转, 缩放, 平移)
        imageView.transform = CGAffineTransformScale(imageView.transform, gesture.scale , gesture.scale);
        gesture.scale = 1;
    }

    旋转手势

     UIRotationGestureRecognizer *rotation = [[UIRotationGestureRecognizer alloc] initWithTarget:self action:@selector(rotate:)];
        [imageView addGestureRecognizer:rotation];
        [rotation release];
    - (void)rotate:(UIRotationGestureRecognizer *)rotation {
        NSLog(@"%.2f", rotation.rotation);
        imageView.transform = CGAffineTransformRotate(imageView.transform, rotation.rotation);
        rotation.rotation = 0;

    轻扫手势

      array = [[NSArray alloc]initWithObjects:@"0.jpg", @"1.jpg", @"2.jpeg", @"3.jpg", nil];
        index = 0;
        
        UISwipeGestureRecognizer *swipeLeft = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipe:)];
        swipeLeft.direction = UISwipeGestureRecognizerDirectionLeft;
        [imageView addGestureRecognizer:swipeLeft];
        [swipeLeft release];
        
        UISwipeGestureRecognizer *swipeRight = [[UISwipeGestureRecognizer alloc] initWithTarget:self action:@selector(swipe:)];
        swipeRight.direction = UISwipeGestureRecognizerDirectionRight;
        [imageView addGestureRecognizer:swipeRight];
        [swipeRight release];
    - (void)swipe:(UISwipeGestureRecognizer *)swipe {
        NSLog(@"%ld", swipe.direction);
        NSLog(@"swipe");
        if (swipe.direction == UISwipeGestureRecognizerDirectionRight) {
            //向右
            index--;
            if (index == -1) {
                index = 3;
            }
        } else {
            //向左
            index++;
            if (index == 4) {
                index = 0;
            }
        }
        imageView.image = [UIImage imageNamed:array[index]];
    }


    平移手势

        UIPanGestureRecognizer *pan = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(pan:)];
        [imageView addGestureRecognizer:pan];
        [pan release];
    - (void)pan:(UIPanGestureRecognizer *)pan {
        NSLog(@"pan");
        CGPoint point = [pan translationInView:self.view];
        NSLog(@"%@", NSStringFromCGPoint(point));
        imageView.transform = CGAffineTransformTranslate(imageView.transform, point.x, point.y);
        //CGPointZero
        //CGSizeZero
        //CGRectZero
        [pan setTranslation:CGPointZero inView:self.view];
    }

    边缘平移手势

     UIScreenEdgePanGestureRecognizer *edgePan = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action:@selector(edgePan:)];
        //边缘
        edgePan.edges = UIRectEdgeLeft;
        [imageView addGestureRecognizer:edgePan];
        [edgePan release];

    长按手势

        UILongPressGestureRecognizer *longPress = [[UILongPressGestureRecognizer alloc] initWithTarget:self action:@selector(longPress:)];
        [imageView addGestureRecognizer:longPress];
        [longPress release];
    - (void)longPress:(UILongPressGestureRecognizer *)longPress {
        if (longPress.state == UIGestureRecognizerStateBegan) {
            NSLog(@"长按开始");
            UIImageWriteToSavedPhotosAlbum(imageView.image, self, @selector(image:didFinishSavingWithError:contextInfo:), nil);
        }
        if (longPress.state == UIGestureRecognizerStateChanged) {
            NSLog(@"长按移动");
        }
        if (longPress.state == UIGestureRecognizerStateEnded) {
            NSLog(@"长按结束");
        }
    }
    - (void)image:(UIImage *)image didFinishSavingWithError:(NSError *)error
       contextInfo:(void *)contextInfo {
        NSLog(@"保存完成");
        //警告框
        UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"友情提示" message:@"图片已保存" delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil];
        //显示警告框
        [alertView show];
        [alertView release];
    }

    Delegate 模式

    FirstViewController.m
    #import "FirstViewController.h"
    #import "TouchView.h"
    #import "TouchViewPro.h"
    
    @interface FirstViewController ()<TouchViewProDelegate> {
        TouchViewPro *touchViewPro;
    }
    
    @end
    
    @implementation FirstViewController
    
    - (void)viewDidLoad {
        [super viewDidLoad];
       
        self.view.backgroundColor = [UIColor colorWithRed:1.000 green:0.997 blue:0.510 alpha:1.000];
        
        TouchView *touchView = [[TouchView alloc] initWithFrame:CGRectMake(130, 100, 100, 100)];
        touchView.backgroundColor = [UIColor purpleColor];
        [touchView addTarget:self action:@selector(touch:)];
        [self.view addSubview:touchView];
        [touchView release];
        
        //delegate, 代理模式
        
        //成为代理的类(FirstViewController)
        //1.遵守协议
        //2.实现协议中的方法
        
        touchViewPro = [[TouchViewPro alloc] initWithFrame:CGRectMake(220, 240, 100, 100)];
        touchViewPro.backgroundColor = [UIColor colorWithRed:0.555 green:1.000 blue:0.672 alpha:1.000];
        touchViewPro.delegate = self;
        [self.view addSubview:touchViewPro];
        [touchViewPro release]; 
    }
    
    - (void)touch:(TouchView *)touchView {
        //随机颜色
        //    [NSThread sleepForTimeInterval:0.5];
        touchView.backgroundColor = [UIColor colorWithRed:arc4random() % 256 / 255. green:arc4random() % 256 / 255. blue:arc4random() % 256 / 255. alpha:1];
    }
    
    - (void)didReceiveMemoryWarning {
        [super didReceiveMemoryWarning];
        // Dispose of any resources that can be recreated.
    }
    
    #pragma mark - TouchViewProDelegate
    - (void)canTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
         touchViewPro.backgroundColor = [UIColor colorWithRed:arc4random() % 256 / 255. green:arc4random() % 256 / 255. blue:arc4random() % 256 / 255. alpha:1];
    }
    @end
    TouchViewPro.h
    #import <UIKit/UIKit.h>
    //协议名: 类名 + Delegate
    @protocol TouchViewProDelegate <NSObject>
    //协议方法
    - (void)canTouchesEnded:(NSSet *)touches withEvent:(UIEvent *)event;
    @optional
    - (void)cantouchesBegan:(NSSet *)touches withEvent:(UIEvent *)event;
    @end
    @interface TouchViewPro : UIView
    @property (nonatomic, assign) id<TouchViewProDelegate> delegate;
    @end
    
    找代理的类(TouchViewPro)
    1.制定协议
      a.协议名 = 类名 + Delegate;
    2.写delegate属性(一旦找到代理, 和代理建立关系)
      a.属性的修饰词用assign(避免出现循环引用)
      b.属性类型用id(不确定代理是什么类型)
      c.id<协议名>(成为代理, 必须遵守协议)
    3.让代理执行协议方法
    TouchViewPro.m
    import "TouchViewPro.h"
    @implementation TouchViewPro
    - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event {
        if ([_delegate respondsToSelector:@selector(canTouchesEnded:withEvent:)]) {
            [_delegate canTouchesEnded:touches withEvent:event];
        }
    }
    
    - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
        if ([_delegate respondsToSelector:@selector(cantouchesBegan:withEvent:)]) {
            [_delegate cantouchesBegan:touches withEvent:event];
        }
    }
    @end

    '

    The one who wants to wear a crown must bear the weight!
  • 相关阅读:
    【缓慢的自学ing】 自己写一个《Minecraft》记录
    Unity随笔3:按钮的"导航"功能
    【随随随随笔】一些STL的糖
    【算法氵】筛法
    【纯感慨】好吃的蒟蒻
    【随随随随笔】OJ错题记录
    【纯感慨】最不擅长的就是配置软件
    【C++Primer笔记】顶层const、常量指针
    hdu 2475 动态树
    hdu 1281 棋盘游戏 网络流
  • 原文地址:https://www.cnblogs.com/OrangesChen/p/4925611.html
Copyright © 2020-2023  润新知