• .net core microservices 架构之 分布式


    .net core microservices 架构之 分布式

     一:简介                                   

            自动计算都是常驻内存的,没有人机交互。我们经常用到的就是console job和sql job了。sqljob有自己的宿主,与数据库产品有很关联,暂时不提。console job使用quartz.net框架,目前3.x已经支持netcore。

            如果单台服务器运行计算,那就很简单了,quartz很强大了,而且支持故障灾难转移集群,docker做宿主,很容易实现。但是分布式就不可同日而语了。如果你的一个数据处理太慢,需要多进程多主机处理,那么就需要多进程自动协调处理这一数据,比如如果你的订单太多,而一个进程处理延迟是10秒,那用户体验就会非常不好,虽然异步已经提高了你的吞吐量,但是延迟太久,对后续业务还是造成很大的干扰,时不时的会进行停顿。如果两到三台的机器进行处理,那延迟就会大大的减低,但是这两到三台服务器如果分配处理任务?如何分割这个数据,多进程进行处理?就需要到这一篇讲解的知识了。

            在多个job应用之间进行协调的工具,就是zookeeper了,zookeeper官方介绍:一个分布式应用协调服务。其实他也是一个类似文件系统的写一致的数据存储软件,我们可以使用它做分布式锁,对应用进行协调控制。

           目前流行的这一类产品也比较多,但是我是熟悉quartz,至于切片的功能,在quartz之上可以进行封装,因为所要封装的功能不多,所以我还是选择了quartz。

    二 zookeeper 服务                                                  

             首先就是zookeeper服务,和前面log日志一样,首先创建构建和配置文件类。

      首先看看配置类:

    ZookeeperConfiguration.cs
    复制代码
    using Microsoft.Extensions.Configuration;
    
    namespace Walt.Framework.Configuration
    {
        public class ZookeeperConfiguration
        { 
            public IConfiguration Configuration { get; }
    
            public ZookeeperConfiguration(IConfiguration configuration)
            {
                Configuration = configuration;
            }
        }
        
    }
    复制代码
    ZookeeperConfigurationExtensioncs.cs
    复制代码
    using Microsoft.Extensions.Configuration;
    using Microsoft.Extensions.DependencyInjection;
    using Microsoft.Extensions.DependencyInjection.Extensions;
    using Microsoft.Extensions.Options;
    using Walt.Framework.Service.Zookeeper;
    
    namespace Walt.Framework.Configuration
    {
        public static class ZookeeperConfigurationExtensioncs
        {
              public static IZookeeperBuilder AddConfiguration(this IZookeeperBuilder builder
              ,IConfiguration configuration)
              {
                   
                    InitService( builder,configuration); 
                    return builder;
              }
    
    
              public static void InitService(IZookeeperBuilder builder,IConfiguration configuration)
              {
                builder.Services.TryAddSingleton<IConfigureOptions<ZookeeperOptions>>(
                      new ZookeeperConfigurationOptions(configuration));
    
                builder.Services.TryAddSingleton
                (ServiceDescriptor.Singleton<IOptionsChangeTokenSource<ZookeeperOptions>>(
                      new ConfigurationChangeTokenSource<ZookeeperOptions>(configuration)) );
    
                builder.Services
                .TryAddEnumerable(ServiceDescriptor.Singleton<IConfigureOptions<ZookeeperOptions>>
                (new ConfigureFromConfigurationOptions<ZookeeperOptions>(configuration)));
                
                 builder.Services.AddSingleton(new ZookeeperConfiguration(configuration));
              }
        }
    } 
    复制代码
    ZookeeperConfigurationOptions.cs
    复制代码
    using Microsoft.Extensions.Configuration;
    using Microsoft.Extensions.Options;
    using Walt.Framework.Service.Zookeeper;
    
    namespace Walt.Framework.Configuration
    {
        public class ZookeeperConfigurationOptions : IConfigureOptions<ZookeeperOptions>
        {
    
            private readonly IConfiguration _configuration;
    
    
            public ZookeeperConfigurationOptions(IConfiguration configuration)
            {
               _configuration=configuration;
            }
    
    
            public void Configure(ZookeeperOptions options)
            {
                 System.Diagnostics.Debug.WriteLine("zookeeper配置类,适配方法。"
                 +Newtonsoft.Json.JsonConvert.SerializeObject(options));
            }
        }
    }
    复制代码

    以上这三个类就是配置类,下面是构建类和配置信息类:

    ZookeeperBuilder.cs
    复制代码
    using Microsoft.Extensions.DependencyInjection;
    
    namespace Walt.Framework.Service.Zookeeper
    {
        public class ZookeeperBuilder : IZookeeperBuilder
        {
            public IServiceCollection Services {get;}
    
            public ZookeeperBuilder(IServiceCollection services)
            {
                Services=services;
            }
        }
    }
    复制代码
    ZookeeperOptions.cs
    复制代码
    using System;
    using System.Collections.Generic;
    
    namespace Walt.Framework.Service.Zookeeper
    {
        public class ZookeeperOptions
        {
            /// <param name="connectstring">comma separated host:port pairs, each corresponding to a zk server. 
            /// e.g. "127.0.0.1:3000,127.0.0.1:3001,127.0.0.1:3002" If the optional chroot suffix is used the example would look like:
            /// "127.0.0.1:3000,127.0.0.1:3001,127.0.0.1:3002/app/a" where the client would be rooted at "/app/a" and all paths would 
            /// be relative to this root - ie getting/setting/etc... "/foo/bar" would result in operations being run on "/app/a/foo/bar" 
            /// (from the server perspective).</param>
            public string Connectstring{get;set;}
    
            public int SessionTimeout{get;set;}
     
            public int SessionId{get;set;}
    
            public string SessionPwd{get;set;}
    
            public bool IsReadOnly{get;set;}
    
        }
    }
    复制代码
    ZookeeperService.cs 这个类中有两个watch类。
    复制代码
    using System;
    using System.Collections.Generic;
    using System.Threading.Tasks;
    using Microsoft.Extensions.Logging;
    using Microsoft.Extensions.Options;
    using org.apache.zookeeper;
    using org.apache.zookeeper.data;
    using static org.apache.zookeeper.ZooKeeper;
    using System.Linq;
    using System.Linq.Expressions;
    using System.Threading;
    using static org.apache.zookeeper.Watcher.Event;
    using Newtonsoft.Json;
    using System.Collections.Concurrent;
    
    namespace  Walt.Framework.Service.Zookeeper
    {
    
        internal class  WaitLockWatch:Watcher
        {
            private AutoResetEvent _autoResetEvent;
            private ILogger _logger;
    
            private string _path;
    
            private ZookeeperService _zookeeperService;
    
            public string _tempNode;
    
            public WaitLockWatch(AutoResetEvent autoResetEvent
            ,ZookeeperService zookeeperService
            ,ILogger logger,string path
            ,string tempNode)
            {
                _autoResetEvent=autoResetEvent;
                _zookeeperService=zookeeperService;
                _logger=logger;
                _path=path;
                _tempNode=tempNode;
            }
    
           public override Task process(WatchedEvent @event)
           {
               _logger.LogDebug("{0}节点下子节点发生改变,激发监视方法。",_path);
                var childList=_zookeeperService.GetChildrenAsync(_path,null,true).Result;
                if(childList==null||childList.Children==null||childList.Children.Count<1)
                       {
                            _logger.LogDebug("获取子序列失败,计数为零.path:{0}",_path);
                            return Task.FromResult(0);
                       }
                       var top=childList.Children.OrderBy(or=>or).First();
                       if(_path+"/"+top==_tempNode)
                       {
                            _logger.LogDebug("释放阻塞");
                            _autoResetEvent.Set();
                       }
               
                return Task.FromResult(0);
           }
        }
    
    
        internal class WaitConnWatch : Watcher
        {
            private AutoResetEvent _autoResetEvent;
            private ILogger _logger;
    
            public WaitConnWatch(AutoResetEvent autoResetEvent
            ,ILogger logger)
            {
                _autoResetEvent=autoResetEvent;
                _logger=logger;
            }
    
           public override Task process(WatchedEvent @event)
           {
               _logger.LogDebug("watch激发,回掉状态:{0}",@event.getState().ToString());
                if(@event.getState()== KeeperState.SyncConnected
                ||@event.getState()== KeeperState.ConnectedReadOnly)
                {
                    _logger.LogDebug("释放阻塞");
                    _autoResetEvent.Set();
                }
                return Task.FromResult(0);
           }
        }
    
        public class ZookeeperService : IZookeeperService
        {
    
            public List<string> requestLockSequence=new List<string>();
            private object _lock=new object();
            private ZookeeperOptions _zookeeperOptions;
            private ZooKeeper _zookeeper;
    
             private static readonly byte[] NO_PASSWORD = new byte[0];
    
             public Watcher Wathcer {get;set;}
    
             public ILoggerFactory LoggerFac { get; set; }
    
             private ILogger _logger;
    
             AutoResetEvent[] autoResetEvent=new AutoResetEvent[2]
             {new AutoResetEvent(false),new AutoResetEvent(false)};
    
            public ZookeeperService(IOptionsMonitor<ZookeeperOptions>  zookeeperOptions
            ,ILoggerFactory loggerFac)
            {
                LoggerFac=loggerFac;
                _logger=LoggerFac.CreateLogger<ZookeeperService>();
                _zookeeperOptions=zookeeperOptions.CurrentValue; 
                _logger.LogDebug("配置参数:{0}",JsonConvert.SerializeObject(_zookeeperOptions));
                 zookeeperOptions.OnChange((zookopt,s)=>{
                    _zookeeperOptions=zookopt; 
                });
                _logger.LogDebug("开始连接");
                Conn(_zookeeperOptions); 
            }
    
           
    
            private void Conn(ZookeeperOptions zookeeperOptions)
            {
                bool isReadOnly=default(Boolean);
                Wathcer=new WaitConnWatch(autoResetEvent[0],_logger);
                if(isReadOnly!=zookeeperOptions.IsReadOnly)
                {
                    isReadOnly=zookeeperOptions.IsReadOnly;
                }
    
                
                byte[] pwd=new byte[0];
                //如果没有密码和sessionId
                if(string.IsNullOrEmpty(zookeeperOptions.SessionPwd)
                &&_zookeeperOptions.SessionId==default(int))
                {
                 _zookeeper=new ZooKeeper(zookeeperOptions.Connectstring,zookeeperOptions.SessionTimeout,Wathcer,isReadOnly);
                }
                else if (!string.IsNullOrEmpty(zookeeperOptions.SessionPwd))
                {
                    pwd=System.Text.Encoding.Default.GetBytes(zookeeperOptions.SessionPwd);
                     _zookeeper=new ZooKeeper(zookeeperOptions.Connectstring,zookeeperOptions.SessionTimeout,Wathcer,0,pwd,isReadOnly);
                }
                else
                {
                     _zookeeper=new ZooKeeper(zookeeperOptions.Connectstring
                     ,zookeeperOptions.SessionTimeout,Wathcer,zookeeperOptions.SessionId,pwd,isReadOnly);
                }
                 if(_zookeeper.getState()==States.CONNECTING)
                {
                    _logger.LogDebug("当前状态:CONNECTING。阻塞等待");
                    autoResetEvent[0].WaitOne();
                }
            }
    
            public Task<string> CreateZNode(string path,string data,CreateMode createMode,List<ACL> aclList)
            {
                ReConn();
                if(string.IsNullOrEmpty(path)||!path.StartsWith('/'))
                {
                    _logger.LogDebug("path路径非法,参数:path:{0}",path);
                    return null;
                }
                byte[] dat=new byte[0];
                if(string.IsNullOrEmpty(data))
                { 
                    dat=System.Text.Encoding.Default.GetBytes(data);
                }
                if(createMode==null)
                {
                     _logger.LogDebug("createMode为null,默认使用CreateMode.PERSISTENT");
                    createMode=CreateMode.PERSISTENT;
                }
                return _zookeeper.createAsync(path,dat,aclList,createMode);
            }
    
            public Task<DataResult> GetDataAsync(string path,Watcher watcher,bool isSync)
            {
                ReConn();
                if(_zookeeper.existsAsync(path).Result==null )
                {
                    _logger.LogDebug("path不存在");
                    return null;
                }
                if(isSync)
                {
                     _logger.LogDebug("即将进行同步。"); 
                     var task=Task.Run(async ()=>{
                        await _zookeeper.sync(path);  
                     }); 
                    task.Wait();
                }
               
    
                return _zookeeper.getDataAsync(path,watcher);
            }
    
             public Task<Stat> SetDataAsync(string path,string data,bool isSync)
            {
                ReConn();
                if(_zookeeper.existsAsync(path).Result==null )
                {
                     _logger.LogDebug("path不存在");
                    return null;
                }
                byte[] dat=new byte[0];
                if(!string.IsNullOrEmpty(data))
                { 
                    dat=System.Text.Encoding.Default.GetBytes(data);
                }
                return _zookeeper.setDataAsync(path,dat);
            }
    
             public async Task<ChildrenResult> GetChildrenAsync(string path,Watcher watcher,bool isSync) 
             {
                 ReConn();
                  if(_zookeeper.existsAsync(path).Result==null )
                {
                     _logger.LogDebug("path不存在");
                    return null;
                }
                 if(isSync)
                {
                     _logger.LogDebug("即将进行同步。");
                     var task=Task.Run(async  ()=>{
                          _logger.LogDebug("开始同步");
                          await _zookeeper.sync(path);  
                     });
                    task.Wait();
                }
                 return await _zookeeper.getChildrenAsync(path,watcher);
             }
    
             public void DeleteNode(string path,String tempNode)
             {
                 if(!string.IsNullOrEmpty(tempNode))
                 {
                    requestLockSequence.Remove(tempNode); 
                 }
                 ReConn();
                  if(_zookeeper.existsAsync(path).Result==null )
                {
                     _logger.LogDebug("path不存在");
                    return;
                }
                var  task=Task.Run(async ()=>{
                     _logger.LogDebug("删除node:{0}",path);
                      await _zookeeper.deleteAsync(path);
                });
                task.Wait();
                var sequencePath=requestLockSequence.Where(w=>path==w).FirstOrDefault();
                if(sequencePath!=null)
                {
                    requestLockSequence.Remove(sequencePath);
                }
             }
    
             public  string GetDataByLockNode(string path,string sequenceName,List<ACL> aclList,out string tempNodeOut)
             {
                 _logger.LogInformation("获取分布式锁开始。");
                 ReConn();
                 string tempNode=string.Empty;
                 tempNodeOut=string.Empty;
    
                  if(_zookeeper.existsAsync(path).Result==null )
                {
                     _logger.LogDebug("path不存在");
                    return null;
                }
    
                
                try
                {
                    _logger.LogDebug("开始锁定语句块");
                    lock(_lock)
                    {
                         _logger.LogDebug("锁定,访问requestLockSequence的代码应该同步。");
                        tempNode=requestLockSequence
                        .Where(w=>w.StartsWith(path+"/"+sequenceName)).FirstOrDefault();
                       
                        if(tempNode==null)
                        {
                            tempNode=CreateZNode(path+"/"+sequenceName,"",CreateMode.EPHEMERAL_SEQUENTIAL,aclList).Result;
                            _logger.LogDebug("创建节点:{0}",tempNode);
                            if(tempNode==null)
                            {
                                _logger.LogDebug("创建临时序列节点失败。详细参数:path:{0},data:{1},CreateMode:{2}"
                                ,path+"/squence","",CreateMode.EPHEMERAL_SEQUENTIAL);
                                return null;
                            }
                             _logger.LogInformation("创建成功,加入requestLockSequence列表。");
                            requestLockSequence.Add(tempNode);
                        }
                        else
                        {
                            _logger.LogDebug("已经存在的锁节点,返回null");
                            return null;
                        }
                    }
    
                    var childList= GetChildrenAsync(path,null,true).Result;
                       if(childList==null||childList.Children==null||childList.Children.Count<1)
                       {
                            _logger.LogDebug("获取子序列失败,计数为零.path:{0}",path);
                            return null;
                       }
                       _logger.LogDebug("获取path:{0}的子节点:{1}",path,Newtonsoft.Json.JsonConvert.SerializeObject(childList.Children));
                       var top=childList.Children.OrderBy(or=>or).First();
                       byte[] da=null;
                       if(path+"/"+top==tempNode)
                       {
                           tempNodeOut =tempNode;
                           da= GetDataAsync(path,null,true).Result.Data;
                            if(da==null||da.Length<1)
                            {
                                return string.Empty;
                            } 
                            return System.Text.Encoding.Default.GetString(da);
                       }
                       else
                       {
                        childList= GetChildrenAsync(path,new WaitLockWatch(autoResetEvent[1],this,_logger,path,tempNode),true).Result;
                        autoResetEvent[1].WaitOne();
                       }
                        _logger.LogDebug("继续执行。");
                        tempNodeOut =tempNode;
                        da= GetDataAsync(path,null,true).Result.Data;
                        if(da==null||da.Length<1)
                        {
                             return string.Empty;
                        }
                        return System.Text.Encoding.Default.GetString(da);
                }
                catch(Exception ep)
                {
                     _logger.LogError(ep,"获取同步锁出现错误。");
                    if(!string.IsNullOrEmpty(tempNode))
                    {
                        DeleteNode(tempNode,tempNode);  
                    }
                }
                return null;
             }
    
             private void ReConn()
             {
                 _logger.LogInformation("检查连接状态");
                 if(_zookeeper.getState()==States.CLOSED
                 ||_zookeeper.getState()== States.NOT_CONNECTED)
                 {
                     _logger.LogInformation("连接为关闭,开始重新连接。");
                    Conn(_zookeeperOptions);
                 }
             }
    
             public void Close(string tempNode)
             {
                 var task=Task.Run(async ()=>{ 
                 requestLockSequence.Remove(tempNode); 
                  await _zookeeper.closeAsync();
                 });
                 task.Wait(); 
             }
     
        }
    }
    复制代码

    前面的类如果了解了netcore的扩展服务和配置机制,就很简单理解了,我们主要是讲解这个服务类的功能。

    首先看服务类其中的一段代码:

    复制代码
     private void Conn(ZookeeperOptions zookeeperOptions)
            {
                bool isReadOnly=default(Boolean);
                Wathcer=new WaitConnWatch(autoResetEvent[0],_logger); //监控连接是否连接成功
                if(isReadOnly!=zookeeperOptions.IsReadOnly)
                {
                    isReadOnly=zookeeperOptions.IsReadOnly;
                }
    
                
                byte[] pwd=new byte[0];
                //如果没有密码和sessionId
                if(string.IsNullOrEmpty(zookeeperOptions.SessionPwd)
                &&_zookeeperOptions.SessionId==default(int))
                {
                 _zookeeper=new ZooKeeper(zookeeperOptions.Connectstring,zookeeperOptions.SessionTimeout,Wathcer,isReadOnly);
                }
                else if (!string.IsNullOrEmpty(zookeeperOptions.SessionPwd))
                {
                    pwd=System.Text.Encoding.Default.GetBytes(zookeeperOptions.SessionPwd);
                     _zookeeper=new ZooKeeper(zookeeperOptions.Connectstring,zookeeperOptions.SessionTimeout,Wathcer,0,pwd,isReadOnly);
                }
                else
                {
                     _zookeeper=new ZooKeeper(zookeeperOptions.Connectstring
                     ,zookeeperOptions.SessionTimeout,Wathcer,zookeeperOptions.SessionId,pwd,isReadOnly);
                }
                 if(_zookeeper.getState()==States.CONNECTING)
                {
                    _logger.LogDebug("当前状态:CONNECTING。阻塞等待");
                    autoResetEvent[0].WaitOne();
                }
            }
    复制代码

    这个方法是连接zookeeper,我们在构造函数中调用它,注意,zookeeper是异步,所以需要watcher类监控和AutoResetEvent阻塞当前线程,因为如果不阻塞,在连接还没建立的时候,后面调用,

    会出现错误。在监控类被触发的时候,执行取消阻塞。

    复制代码
     internal class WaitConnWatch : Watcher
        {
            private AutoResetEvent _autoResetEvent;
            private ILogger _logger;
    
            public WaitConnWatch(AutoResetEvent autoResetEvent
            ,ILogger logger)
            {
                _autoResetEvent=autoResetEvent;
                _logger=logger;
            }
    
           public override Task process(WatchedEvent @event)
           {
               _logger.LogDebug("watch激发,回掉状态:{0}",@event.getState().ToString());
                if(@event.getState()== KeeperState.SyncConnected
                ||@event.getState()== KeeperState.ConnectedReadOnly)
                {
                    _logger.LogDebug("释放阻塞");
                    _autoResetEvent.Set();  //取消阻塞当前线程。
                }
                return Task.FromResult(0);
           }
        }
    复制代码

    大家看zookeeper服务类,里面很多方法在执行前需要执行conn方法,这只是一种失败重连的机制,因为一般没有线程池的,我都会给这个服务单例。哪有人会问,如果失败重连,会不会阻塞当前应用,

    这个不会,因为netcore是多线程的,但是会降低这个应用的生产力。我前面翻译过一篇net的关于线程的知识,后面也会单独一篇讲解netcore的线程模型。还有代码中我很少用异常去处理容错性,尽量抛出原生的异常,使用日志去记录,然后为这个类返回个null,异常对性能也有一定的消耗,当然看自己习惯了,目的都是为了应用的健壮性。

    其他方法是操作zookeeper的类,大家可以看我贴出来的代码。因为zookeeper最出名的估计就是分布式锁了,所以就把这个功能加进来。

    复制代码
     public  string GetDataByLockNode(string path,string sequenceName,List<ACL> aclList,out string tempNodeOut)
             {
                 _logger.LogInformation("获取分布式锁开始。");
                 ReConn();
                 string tempNode=string.Empty;
                 tempNodeOut=string.Empty;
    
                  if(_zookeeper.existsAsync(path).Result==null )
                {
                     _logger.LogDebug("path不存在");
                    return null;
                }
    
                
                try
                {
                    _logger.LogDebug("开始锁定语句块");
                    lock(_lock)  //这是我为了防止重复提交做的防止并发,当然实际用的地方是协调应用之间的功能,而肯定不会用人机交互。你可以把这个看作多此一举。
                    {
                         _logger.LogDebug("锁定,访问requestLockSequence的代码应该同步。");
                        tempNode=requestLockSequence
                        .Where(w=>w.StartsWith(path+"/"+sequenceName)).FirstOrDefault();
                       
                        if(tempNode==null)
                        {
                            tempNode=CreateZNode(path+"/"+sequenceName,"",CreateMode.EPHEMERAL_SEQUENTIAL,aclList).Result;
                            _logger.LogDebug("创建节点:{0}",tempNode);
                            if(tempNode==null)
                            {
                                _logger.LogDebug("创建临时序列节点失败。详细参数:path:{0},data:{1},CreateMode:{2}"
                                ,path+"/squence","",CreateMode.EPHEMERAL_SEQUENTIAL);
                                return null;
                            }
                             _logger.LogInformation("创建成功,加入requestLockSequence列表。");
                            requestLockSequence.Add(tempNode);
                        }
                        else
                        {
                            _logger.LogDebug("已经存在的锁节点,返回null");
                            return null;
                        }
                    }
    
                    var childList= GetChildrenAsync(path,null,true).Result;  //首先获取lock子节点。
                       if(childList==null||childList.Children==null||childList.Children.Count<1)
                       {
                            _logger.LogDebug("获取子序列失败,计数为零.path:{0}",path);
                            return null;
                       }
                       _logger.LogDebug("获取path:{0}的子节点:{1}",path,Newtonsoft.Json.JsonConvert.SerializeObject(childList.Children));
                       var top=childList.Children.OrderBy(or=>or).First();
                       byte[] da=null;
                       if(path+"/"+top==tempNode) //判断是否是当前自己的节点在队列顶端。
                       {
                           tempNodeOut =tempNode;
                           da= GetDataAsync(path,null,true).Result.Data;
                            if(da==null||da.Length<1)
                            {
                                return string.Empty;
                            } 
                            return System.Text.Encoding.Default.GetString(da);
                       }
                       else
                       {
                        childList= GetChildrenAsync(path,new WaitLockWatch(autoResetEvent[1],this,_logger,path,tempNode),true).Result; //如果自己不再队列顶端,则加监听等待这个节点有更改。
                        autoResetEvent[1].WaitOne();
                       }
                        _logger.LogDebug("继续执行。");
                        tempNodeOut =tempNode;
                        da= GetDataAsync(path,null,true).Result.Data;
                        if(da==null||da.Length<1)
                        {
                             return string.Empty;
                        }
                        return System.Text.Encoding.Default.GetString(da);
                }
                catch(Exception ep)
                {
                     _logger.LogError(ep,"获取同步锁出现错误。");
                    if(!string.IsNullOrEmpty(tempNode))
                    {
                        DeleteNode(tempNode,tempNode);  
                    }
                }
                return null;
             }
    复制代码

    接下来看监听类:

    复制代码
     internal class  WaitLockWatch:Watcher
        {
            private AutoResetEvent _autoResetEvent;
            private ILogger _logger;
    
            private string _path;
    
            private ZookeeperService _zookeeperService;
    
            public string _tempNode;
    
            public WaitLockWatch(AutoResetEvent autoResetEvent
            ,ZookeeperService zookeeperService
            ,ILogger logger,string path
            ,string tempNode)
            {
                _autoResetEvent=autoResetEvent;
                _zookeeperService=zookeeperService;
                _logger=logger;
                _path=path;
                _tempNode=tempNode;
            }
    
           public override Task process(WatchedEvent @event)
           {
               _logger.LogDebug("{0}节点下子节点发生改变,激发监视方法。",_path);
                var childList=_zookeeperService.GetChildrenAsync(_path,null,true).Result;
                if(childList==null||childList.Children==null||childList.Children.Count<1)
                       {
                            _logger.LogDebug("获取子序列失败,计数为零.path:{0}",_path);
                            return Task.FromResult(0);
                       }
                       var top=childList.Children.OrderBy(or=>or).First();
                       if(_path+"/"+top==_tempNode)   //判断当前节点是否队列顶端
                       {
                            _logger.LogDebug("释放阻塞");
                            _autoResetEvent.Set();
                       }
               
                return Task.FromResult(0);
           }
        }
    复制代码

    这个类,在path节点每次更改或者子节点更改的时候都会激发,仅仅是判断当前节点是不是列表的顶端,再执行 _autoResetEvent.Set();释放阻塞让继续执行。

    编译提交nuget,然后集成到测试程序看效果。

    首先看zookeeper:

    目前节点下没有一个子节点,再看看这个节点的值:

    首先新建一个看看:

    create -s -e /testzookeeper/sequence "" 

    然后启动程序,当程序提交一个子节点,他是排序的:

    我们删除我们刚刚用命令行创建的节点:

     delete /testzookeeper/sequence0000000072

    然后再看值:

    我们的客户端就是获取到锁后更改这个值,增加了一段字符串,客户端调用如下:

    复制代码
     [HttpGet("{id}")]
            public ActionResult<string> Get(int id)
            { 
                string sequenceNode=string.Empty;
                string nodename=_zookeeperService.GetDataByLockNode("/testzookeeper","sequence",ZooDefs.Ids.OPEN_ACL_UNSAFE,out  sequenceNode);
                if(sequenceNode==null)
                {
                    return "获取分布式锁失败,请查看日志。";
                }
                
                _zookeeperService.SetDataAsync("/testzookeeper",nodename+"执行了"+DateTime.Now.ToString("yyyyMMddhhmmss"),false);
                if(!string.IsNullOrEmpty(sequenceNode))
                {
                    _zookeeperService.DeleteNode(sequenceNode,sequenceNode);
                    return "取得锁并且成功处理数据,释放锁成功。";
                }
    
                return "出现错误,请查日志。";
            }
    复制代码

    当然这个是我做测试用的,实际开发,web就是用来做他的数据库存取的,尽量不要去做一些额外的功能,因为i守护进程或者后台服务和job有它自己的任务。

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  • 原文地址:https://www.cnblogs.com/Leo_wl/p/10271889.html
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