iOS设置圆角的三种方式
iOS切圆角的方式
第一种方法:通过设置layer的属性
最简单的一种,但是很影响性能,一般在正常的开发中使用很少.
UIImageView *imageView = [[UIImageView alloc]initWithFrame:CGRectMake(100, 100, 100, 100)]; //只需要设置layer层的两个属性 //设置圆角 imageView.layer.cornerRadius = imageView.frame.size.width / 2; //将多余的部分切掉 imageView.layer.masksToBounds = YES; [self.view addSubview:imageView];
第二种方法:使用贝塞尔曲线UIBezierPath和Core Graphics框架画出一个圆角
UIImageView *imageView = [[UIImageView alloc]initWithFrame:CGRectMake(100, 100, 100, 100)]; imageView.image = [UIImage imageNamed:@"1"]; //开始对imageView进行画图 UIGraphicsBeginImageContextWithOptions(imageView.bounds.size, NO, 1.0); //使用贝塞尔曲线画出一个圆形图 [[UIBezierPath bezierPathWithRoundedRect:imageView.bounds cornerRadius:imageView.frame.size.width] addClip]; [imageView drawRect:imageView.bounds]; imageView.image = UIGraphicsGetImageFromCurrentImageContext(); //结束画图 UIGraphicsEndImageContext(); [self.view addSubview:imageView];
第三种方法:使用CAShapeLayer和UIBezierPath设置圆角
首先需要导入<AVFoundation/AVFoundation.h>
#import "ViewController.h" @interface ViewController () @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; UIImageView *imageView = [[UIImageView alloc]initWithFrame:CGRectMake(100, 100, 100, 100)]; imageView.image = [UIImage imageNamed:@"1"]; UIBezierPath *maskPath = [UIBezierPath bezierPathWithRoundedRect:imageView.bounds byRoundingCorners:UIRectCornerAllCorners cornerRadii:imageView.bounds.size]; CAShapeLayer *maskLayer = [[CAShapeLayer alloc]init]; //设置大小 maskLayer.frame = imageView.bounds; //设置图形样子 maskLayer.path = maskPath.CGPath; imageView.layer.mask = maskLayer; [self.view addSubview:imageView]; }
这三种方法中第三种最好,对内存的消耗最少啊,而且渲染快速