Android系统自带了长按事件,setOnLongClickListener即可监听。但是有时候,你不希望用系统的长按事件,比如当希望长按的时间更长一点的时候。这时候就需要自己来定义这个长按事件了。
下面是去年我写代码的时候,自定义长按事件的方式:
- package chroya.fun;
- import android.content.Context;
- import android.view.MotionEvent;
- import android.view.View;
- import android.view.ViewConfiguration;
- public class LongPressView1 extends View{
- private int mLastMotionX, mLastMotionY;
- //是否移动了
- private boolean isMoved;
- //是否释放了
- private boolean isReleased;
- //计数器,防止多次点击导致最后一次形成longpress的时间变短
- private int mCounter;
- //长按的runnable
- private Runnable mLongPressRunnable;
- //移动的阈值
- private static final int TOUCH_SLOP = 20;
- public LongPressView1(Context context) {
- super(context);
- mLongPressRunnable = new Runnable() {
- @Override
- public void run() {
- mCounter--;
- //计数器大于0,说明当前执行的Runnable不是最后一次down产生的。
- if(mCounter>0 || isReleased || isMoved) return;
- performLongClick();
- }
- };
- }
- public boolean dispatchTouchEvent(MotionEvent event) {
- int x = (int) event.getX();
- int y = (int) event.getY();
- switch(event.getAction()) {
- case MotionEvent.ACTION_DOWN:
- mLastMotionX = x;
- mLastMotionY = y;
- mCounter++;
- isReleased = false;
- isMoved = false;
- postDelayed(mLongPressRunnable, ViewConfiguration.getLongPressTimeout());
- break;
- case MotionEvent.ACTION_MOVE:
- if(isMoved) break;
- if(Math.abs(mLastMotionX-x) > TOUCH_SLOP
- || Math.abs(mLastMotionY-y) > TOUCH_SLOP) {
- //移动超过阈值,则表示移动了
- isMoved = true;
- }
- break;
- case MotionEvent.ACTION_UP:
- //释放了
- isReleased = true;
- break;
- }
- return true;
- }
- }
代码里注释的比较清楚。主要思路是在down的时候,让一个Runnable一段时间后执行,如果时间到了,没有移动超过定义的阈值,也没有释放,则触发长按事件。在真实环境中,当长按触发之后,还需要将后来的move和up事件屏蔽掉。此处是示例,就略去了。
下面讲讲第二种方式:
- package chroya.fun;
- import android.content.Context;
- import android.view.MotionEvent;
- import android.view.View;
- import android.view.ViewConfiguration;
- public class LongPressView2 extends View{
- private int mLastMotionX, mLastMotionY;
- //是否移动了
- private boolean isMoved;
- //长按的runnable
- private Runnable mLongPressRunnable;
- //移动的阈值
- private static final int TOUCH_SLOP = 20;
- public LongPressView2(Context context) {
- super(context);
- mLongPressRunnable = new Runnable() {
- @Override
- public void run() {
- performLongClick();
- }
- };
- }
- public boolean dispatchTouchEvent(MotionEvent event) {
- int x = (int) event.getX();
- int y = (int) event.getY();
- switch(event.getAction()) {
- case MotionEvent.ACTION_DOWN:
- mLastMotionX = x;
- mLastMotionY = y;
- isMoved = false;
- postDelayed(mLongPressRunnable, ViewConfiguration.getLongPressTimeout());
- break;
- case MotionEvent.ACTION_MOVE:
- if(isMoved) break;
- if(Math.abs(mLastMotionX-x) > TOUCH_SLOP
- || Math.abs(mLastMotionY-y) > TOUCH_SLOP) {
- //移动超过阈值,则表示移动了
- isMoved = true;
- removeCallbacks(mLongPressRunnable);
- }
- break;
- case MotionEvent.ACTION_UP:
- //释放了
- removeCallbacks(mLongPressRunnable);
- break;
- }
- return true;
- }
- }
思路跟第一种差不多,不过,在移动超过阈值和释放之后,会将Runnable从事件队列中remove掉,长按事件也就不会再触发了。源码中实现长按的原理也基本如此。