• js原生拖拽效果


    <!doctype html>
    <html lang="en">
    <head>
        <meta charset="UTF-8">
        <meta name="viewport"
              content="width=device-width, user-scalable=no, initial-scale=1.0, maximum-scale=1.0, minimum-scale=1.0">
        <meta http-equiv="X-UA-Compatible" content="ie=edge">
        <title>Document</title>
        <style>
            #rect{
                 200px;
                height: 200px;
                background: burlywood;
                position: absolute;
                left: 0;
                right: 0;
            }
        </style>
    </head>
    <body>
        <div id="rect"></div>
    </body>
    <script>
    
        // 面条代码 【容易想到】【不易扩展】
        /*var rect = document.getElementById('rect');
        var position;
        var isDrag = false;
        rect.onmousedown = function (e) {
            position = [e.offsetX, e.offsetY];
            isDrag = !isDrag;
            document.onmousemove = function (e) {
                if (isDrag) {
                    rect.style.left = e.clientX - position[0] + 'px';
                    rect.style.top = e.clientY - position[1] + 'px';
                }
            }
        };
        rect.onmouseup = function () {
            isDrag = !isDrag;
        }*/
        // 构造函数写法  构造对象
        // 抽象化
    
        // var drag = {
        //     el: '',
        //     isDrag: false,
        //     originX: 12,
        //     originY: 30
        // };
        // drag.__proto__ = {
        //     initOriginPos: function () {},
        //     changeDragStatus: function () {},
        //     bindEvent: function () {},
        //     horizontalMove: function () {},
        //     veticalMove: function () {},
        //     move: function () {},
        // };
        function Drag (el) {
            this.$el = typeof el === 'object' ? el : document.querySelector(el);//判断传入元素,判断是否已经获取,获取后为一个对象
            this.$isDrag = false;//是否拖动,默认不拖动
            this.$originX = undefined;//初始x值,鼠标按压后即获取
            this.$originY = undefined;//初始y值,同上
            this.$currentX = undefined;//鼠标移动后,当前x值
            this.$currentY = undefined;//鼠标移动后,当前y值
            this.bindEvent(this.$el, 'mousedown', this.initOriginPos);//鼠标点击绑定事件,执行函数
            this.bindEvent(document, 'mousemove', this.move);//鼠标移动绑定事件,执行函数
            this.bindEvent(this.$el, 'mouseup', this.changeDragStatus);//鼠标移出绑定事件,执行函数
        }
        //以下为原型方法
        Drag.prototype = {
            initOriginPos: function (event) {
                this.changeDragStatus();
                var ev = event || window.event;//兼容IE浏览器,后者为ie9以下浏览器获取event方式
                this.$originX = event.offsetX;
                this.$originY = event.offsetY;
            },//,从为拖动状态转换为拖动状态,点击时即获取偏移值,通过event属性获取,然后赋值给初始x,y值。
            changeDragStatus: function () {
                this.$isDrag = !this.$isDrag;
            },
            bindEvent: function (ele, type, handle) {
                ele.addEventListener(type, handle.bind(this));
            },
            horizontalMove: function () {
                this.$el.style.left = this.$currentX - this.$originX + 'px';
            },
            verticalMove: function () {
                this.$el.style.top = this.$currentY - this.$originY + 'px';
            },
            move: function (event) {
                if (this.$isDrag) {
                    this.$currentX = event.clientX;
                    this.$currentY = event.clientY;
                    this.horizontalMove();
                    this.verticalMove();
                }
            },
        };
    var drag=new  Drag("#rect")
    </script>
    </html>
  • 相关阅读:
    STL--set_difference
    priority_queue和sort应用
    16进制转化8进制---map
    LeetCode62. 不同路径
    LeetCode209. 长度最小的子数组
    LeetCode第29场双周赛题解
    LeetCode61. 旋转链表
    LeetCode60. 第k个排列
    LeetCode59. 螺旋矩阵 II
    LeetCode58. 最后一个单词的长度
  • 原文地址:https://www.cnblogs.com/zhupanpan/p/11375587.html
Copyright © 2020-2023  润新知