#include<iostream>
#include<cstdio>
#include<cmath>
#include<vector>
#include<algorithm>
using namespace std;
struct Point {
int x, y;
Point(int x=0, int y=0):x(x),y(y) { }
};
typedef Point Vector;
Vector operator - (const Point& A, const Point& B) {
return Vector(A.x-B.x, A.y-B.y);
}
int Cross(const Vector& A, const Vector& B) {
return A.x*B.y - A.y*B.x;
}
int Dot(const Vector& A, const Vector& B) {
return A.x*B.x + A.y*B.y;
}
int Dist2(const Point& A, const Point& B) {
return (A.x-B.x)*(A.x-B.x) + (A.y-B.y)*(A.y-B.y);
}
bool operator < (const Point& p1, const Point& p2) {
return p1.x < p2.x || (p1.x == p2.x && p1.y < p2.y);
}
bool operator == (const Point& p1, const Point& p2) {
return p1.x == p2.x && p1.y == p2.y;
}
int max(int a,int b)
{
return a>b?a:b;
}
vector<Point> ConvexHull(vector<Point>& p) //求凸包
{
sort(p.begin(), p.end());
p.erase(unique(p.begin(), p.end()), p.end());
int i,n = p.size();
int m = 0;
vector<Point> ch(n+1);
for(i = 0; i < n; i++) {
while(m > 1 && Cross(ch[m-1]-ch[m-2], p[i]-ch[m-2]) <= 0) m--;
ch[m++] = p[i];
}
int k = m;
for(i = n-2; i >= 0; i--) {
while(m > k && Cross(ch[m-1]-ch[m-2], p[i]-ch[m-2]) <= 0) m--;
ch[m++] = p[i];
}
if(n > 1) m--;
ch.resize(m);
return ch;
}
int diameter2(vector<Point>& points)//求凸包的最大直径(旋转卡壳算法)
{
vector<Point> p = ConvexHull(points);
int n = p.size();
if(n == 1) return 0;
if(n == 2) return Dist2(p[0], p[1]);
p.push_back(p[0]);
int ans = 0;
int i=0,j=1;
for(;i<n;i++)
{
while(Cross(p[i+1]-p[i], p[j+1]-p[i]) > Cross(p[i+1]-p[i], p[j]-p[i]))
j=(j+1)%n;
ans=max(ans,max(Dist2(p[i],p[j]),Dist2(p[i+1],p[j+1])));
}
return ans;
}
int main()
{
int T,i,n,x,y,w;
vector<Point> P;
scanf("%d",&T);
while(T--)
{
P.clear();
scanf("%d",&n);
for(i=0;i<n;i++)
{
scanf("%d%d%d", &x, &y, &w);
P.push_back(Point(x, y));
P.push_back(Point(x+w, y));
P.push_back(Point(x, y+w));
P.push_back(Point(x+w, y+w));
}
printf("%d
", diameter2(P));
}
return 0;
}