• C# winFrom 加载BMP 底图


    声明:private Point mouseOffset;        //记录鼠标指针的坐标
            private bool isMouseDown = false; //记录鼠标按键是否按下

    调用  :  BLL.BitmapRegion.CreateControlRegion(this, new Bitmap(Application.StartupPath + "\\pic\\login.bmp"));

     相关方法:

     #region MouseDown事件
            private void form1_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)
            {
                int xOffset;
                int yOffset;

                if (e.Button == MouseButtons.Left)
                {
                    xOffset = -e.X;// -SystemInformation.FrameBorderSize.Width;
                    yOffset = -e.Y;// -SystemInformation.FrameBorderSize.Height;
                    mouseOffset = new Point(xOffset, yOffset);
                    isMouseDown = true;              
                }
            }
            #endregion

            #region MouseMove事件
            private void form1_MouseMove(object sender, System.Windows.Forms.MouseEventArgs e)
            {
                if (isMouseDown)
                {
                    Point mousePos = Control.MousePosition;
                    mousePos.Offset(mouseOffset.X, mouseOffset.Y);
                    Location = mousePos;
                }
            }
            #endregion

            #region MouseUp事件
            private void form1_MouseUp(object sender, System.Windows.Forms.MouseEventArgs e)
            {
                // 修改鼠标状态isMouseDown的值
                // 确保只有鼠标左键按下并移动时,才移动窗体
                if (e.Button == MouseButtons.Left)
                {
                    isMouseDown = false;
                }
            }
            #endregion

    using System;
    using System.Drawing;
    using System.Drawing.Drawing2D;
    using System.Windows.Forms;

    namespace BLL
    {
        /// <summary>


        /// Summary description for BitmapRegion.
        /// </summary>
        public class BitmapRegion
        {
            public BitmapRegion()
            { }


            /// <summary>
            /// Create and apply the region on the supplied control
            /// 创建支持位图区域的控件(目前有button和form)
            /// </summary>
            /// <param name="control">The Control object to apply the region to控件</param>
            /// <param name="bitmap">The Bitmap object to create the region from位图</param>
            public static void CreateControlRegion(Control control, Bitmap bitmap)
            {
                // Return if control and bitmap are null
                //判断是否存在控件和位图
                if (control == null || bitmap == null)
                    return;

                // Set our control''s size to be the same as the bitmap
                //设置控件大小为位图大小
                control.Width = bitmap.Width;
                control.Height = bitmap.Height;
                // Check if we are dealing with Form here
                //当控件是form时
                if (control is System.Windows.Forms.Form)
                {
                    // Cast to a Form object
                    //强制转换为FORM
                    Form form = (Form)control;
                    // Set our form''s size to be a little larger that the  bitmap just
                    // in case the form''s border style is not set to none in the first place
                    //当FORM的边界FormBorderStyle不为NONE时,应将FORM的大小设置成比位图大小稍大一点
                    form.Width = control.Width;
                    form.Height = control.Height;
                    // No border
                    //没有边界
                    form.FormBorderStyle = FormBorderStyle.None;
                    // Set bitmap as the background image
                    //将位图设置成窗体背景图片
                    form.BackgroundImage = bitmap;
                    // Calculate the graphics path based on the bitmap supplied
                    //计算位图中不透明部分的边界
                    GraphicsPath graphicsPath = CalculateControlGraphicsPath(bitmap);
                    // Apply new region
                    //应用新的区域
                    form.Region = new Region(graphicsPath);
                }
                // Check if we are dealing with Button here
                //当控件是button时
                else if (control is System.Windows.Forms.Button)
                {
                    // Cast to a button object
                    //强制转换为 button
                    Button button = (Button)control;
                    // Do not show button text
                    //不显示button text
                    button.Text = "";

                    // Change cursor to hand when over button
                    //改变 cursor的style
                    button.Cursor = Cursors.Hand;
                    // Set background image of button
                    //设置button的背景图片
                    button.BackgroundImage = bitmap;

                    // Calculate the graphics path based on the bitmap supplied
                    //计算位图中不透明部分的边界
                    GraphicsPath graphicsPath = CalculateControlGraphicsPath(bitmap);
                    // Apply new region
                    //应用新的区域
                    button.Region = new Region(graphicsPath);
                }
            }
            /// <summary>
            /// Calculate the graphics path that representing the figure in the bitmap
            /// excluding the transparent color which is the top left pixel.
            /// //计算位图中不透明部分的边界
            /// </summary>
            /// <param name="bitmap">The Bitmap object to calculate our graphics path from</param>
            /// <returns>Calculated graphics path</returns>
            private static GraphicsPath CalculateControlGraphicsPath(Bitmap bitmap)
            {
                // Create GraphicsPath for our bitmap calculation
                //创建 GraphicsPath
                GraphicsPath graphicsPath = new GraphicsPath();
                // Use the top left pixel as our transparent color
                //使用左上角的一点的颜色作为我们透明色
                Color colorTransparent = bitmap.GetPixel(0, 0);
                // This is to store the column value where an opaque pixel is first found.
                // This value will determine where we start scanning for trailing opaque pixels.
                //第一个找到点的X
                int colOpaquePixel = 0;
                // Go through all rows (Y axis)
                // 偏历所有行(Y方向)
                for (int row = 0; row < bitmap.Height; row++)
                {
                    // Reset value
                    //重设
                    colOpaquePixel = 0;
                    // Go through all columns (X axis)
                    //偏历所有列(X方向)
                    for (int col = 0; col < bitmap.Width; col++)
                    {
                        // If this is an opaque pixel, mark it and search for anymore trailing behind
                        //如果是不需要透明处理的点则标记,然后继续偏历
                        if (bitmap.GetPixel(col, row) != colorTransparent)
                        {
                            // Opaque pixel found, mark current position
                            //记录当前
                            colOpaquePixel = col;
                            // Create another variable to set the current pixel position
                            //建立新变量来记录当前点
                            int colNext = col;
                            // Starting from current found opaque pixel, search for anymore opaque pixels
                            // trailing behind, until a transparent   pixel is found or minimum width is reached
                            ///从找到的不透明点开始,继续寻找不透明点,一直到找到或则达到图片宽度
                            for (colNext = colOpaquePixel; colNext < bitmap.Width; colNext++)
                                if (bitmap.GetPixel(colNext, row) == colorTransparent)
                                    break;
                            // Form a rectangle for line of opaque   pixels found and add it to our graphics path
                            //将不透明点加到graphics path
                            graphicsPath.AddRectangle(new Rectangle(colOpaquePixel, row, colNext - colOpaquePixel, 1));
                            // No need to scan the line of opaque pixels just found
                            col = colNext;
                        }
                    }
                }
                // Return calculated graphics path
                return graphicsPath;
            }
        }
    }

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  • 原文地址:https://www.cnblogs.com/weixing/p/2512764.html
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