• Hive 查看执行计划


    1、基本语法

    EXPLAIN [EXTENDED | DEPENDENCY | AUTHORIZATION] query-sql

    执行计划关键信息

    2、简单示例

    2.1、先来看一个简单的栗子

    explain select * from temp_shop_info;

    执行计划

    STAGE DEPENDENCIES:
      Stage-0 is a root stage  //这里只有一个 stage
    ""
    STAGE PLANS:   //执行计划
      Stage: Stage-0  //Stage-0  Stage 的编号
        Fetch Operator
          limit: -1
          Processor Tree:
            TableScan  //扫描表
              alias: temp_shop_info  // 别名 这里没有给表起别名 默认是表名
              Select Operator  //查询的字段以及类型
                expressions: shop_id (type: string), commodity_id (type: string), sale (type: int)
                outputColumnNames: _col0, _col1, _col2 //输出的字段
                ListSink

    2.2、下面是一个带聚合函数的执行计划

    explain
    select shop_id, sum(sale) sale_sum
    from temp_shop_info
    group by shop_id;

     执行计划 

    /**
      有两个 stage ,其中 Stage-1 是根 stage,Stage-0 依赖于 Stage-1;
     */
    STAGE DEPENDENCIES:
      Stage-1 is a root stage
      Stage-0 depends on stages: Stage-1
    
    STAGE PLANS:
      Stage-1
      Stage: Stage-1
        Spark
          Edges:
            Reducer 2 <- Map 1 (GROUP, 2)
          DagName: hui_20221020203721_fefd07c4-9120-4d3f-ad13-abee4b852834:2
          Vertices:
            // map 操作
            Map 1
                Map Operator Tree:
                    // 扫描表读取数据
                    TableScan
                      alias: temp_shop_info
                      //表里数据的函数和大小 13 行 和 104 bt
                      Statistics: Num rows: 13 Data size: 104 Basic stats: COMPLETE Column stats: NONE
                      Select Operator //查询操作
                        expressions: shop_id (type: string), sale (type: int)
                        outputColumnNames: shop_id, sale
                        Statistics: Num rows: 13 Data size: 104 Basic stats: COMPLETE Column stats: NONE
                        Group By Operator // group
                          aggregations: sum(sale)
                          keys: shop_id (type: string)
                          mode: hash
                          outputColumnNames: _col0, _col1
                          Statistics: Num rows: 13 Data size: 104 Basic stats: COMPLETE Column stats: NONE
                          Reduce Output Operator // reduce
                            key expressions: _col0 (type: string)
                            sort order: +
                            Map-reduce partition columns: _col0 (type: string)
                            Statistics: Num rows: 13 Data size: 104 Basic stats: COMPLETE Column stats: NONE
                            value expressions: _col1 (type: bigint)
                Execution mode: vectorized
            Reducer 2 //reduce
                Execution mode: vectorized
                Reduce Operator Tree:
                  Group By Operator
                    aggregations: sum(VALUE._col0)
                    keys: KEY._col0 (type: string)
                    mode: mergepartial
                    outputColumnNames: _col0, _col1
                    Statistics: Num rows: 6 Data size: 48 Basic stats: COMPLETE Column stats: NONE
                    File Output Operator
                      compressed: false
                      Statistics: Num rows: 6 Data size: 48 Basic stats: COMPLETE Column stats: NONE
                      table:
                          input format: org.apache.hadoop.mapred.SequenceFileInputFormat
                          output format: org.apache.hadoop.hive.ql.io.HiveSequenceFileOutputFormat
                          serde: org.apache.hadoop.hive.serde2.lazy.LazySimpleSerDe
    ""
      Stage: Stage-0
        Fetch Operator
          limit: -1
          Processor Tree:
            ListSink
    ""
  • 相关阅读:
    FreeSWITCH呼叫参数之sip_cid_type
    FreeSWITCH收到重复的DTMF信号
    ajaxupload.js调用始终进入error回调
    df -h和du -sh显示结果不一样的原因及解决
    公网用户接入NAT后面的freeswitch配置
    Jedis工具类(含分布式锁的调用和释放)
    【读书笔记《Android游戏编程之从零开始》】19.游戏开发基础(游戏音乐与音效)
    【读书笔记《Android游戏编程之从零开始》】18.游戏开发基础(碰撞检测)
    【读书笔记《Android游戏编程之从零开始》】17.游戏开发基础(游戏适屏的简述和作用、让游戏主角动起来)
    【读书笔记《Android游戏编程之从零开始》】16.游戏开发基础(动画)
  • 原文地址:https://www.cnblogs.com/wdh01/p/16809510.html
Copyright © 2020-2023  润新知