• 设计模式C++学习笔记之十(Builder建造者模式)


    建造者模式,将一个复杂对象的构建与它的表示分离,使得同样的构建过程可以创建不同的表示。一段晦涩难懂的文字,实现创建不同表示的方法就是给创建的过程传入创建的参数。详细的还是看代码吧。

    10.1.解释

    main(),客户

    CCarModel,产品模型

    CBenzModel,奔驰模型

    CBMWModel,宝马模型

    ICarBuilder,建造者接口

    CBenzBuilder,奔驰建造者

    CBMWBuilder,宝马建造者

    CDirector,导演

    说明:CCarModel实现模板方法,Builder负责开始建造产品。建造产品时,构建的顺序由Director或main决定。

    注意:建造者模式和抽象工厂非常类似。建造者更重视产品建造时的逻辑顺序,而抽象工厂更重视生产出不同型号的产品,抽象工厂不关心顺序。

    看代码:

    // Builder.cpp
    #include "stdafx.h"
    #include "CarModel.h"
    #include "BenzModel.h"
    #include "BMWModel.h"
    #include "BenzBuilder.h"
    #include "BMWBuilder.h"
    #include "Director.h"
    #include <vector>
    #include <iostream>
    using std::vector;
    using std::string;
    using std::cout;
    using std::endl;


    void DoBenzRun()  //没有使用模式时,需要把步骤一条一条的传入模型。
    {
        cout << "----------生成奔驰模型----------" << endl;
        CBenzModel *pBenz = new CBenzModel();
        vector<string> seq;
        seq.push_back("engine boom");//客户要求run的时候先发动引擎
        seq.push_back("start");//启动起来
        seq.push_back("stop");//开了一段就停下来

        pBenz->SetSequence(&seq);
        pBenz->Run();
        delete pBenz;
    }


    void DoBuilder()    //使用模式后,由benzBuilder和bmwBuilder来生成,并且使用同样的创建顺序。
    {
        cout << "----------用同一个顺序,生成模型----------" << endl;
        vector<string> seq;
        seq.push_back("engine boom");
        seq.push_back("start");
        seq.push_back("stop");

        CBenzBuilder benzBuilder;
        benzBuilder.SetSequence(&seq);
        CBenzModel *pBenz = dynamic_cast<CBenzModel*>(benzBuilder.GetCarModel());
        pBenz->Run();

        CBMWBuilder bmwBuilder;
        bmwBuilder.SetSequence(&seq);
        CBMWModel *pBmw = dynamic_cast<CBMWModel*>(bmwBuilder.GetCarModel());
        pBenz->Run();
    }
    void DoDirector()    //使用指导者来封装创建的逻辑,把创建的顺序内聚在指导者类里面。
    {
        cout << "----------批量生成模型----------" << endl;
        CDirector director;

        //1W辆A类型的奔驰车
        for(int i = 0; i < 2; i++)
            director.GetABenzModel()->Run();

        //100W辆B类型的奔驰车
        for(int i = 0; i < 2; i++)
            director.GetBBenzModel()->Run();

        //1000W辆C类型的宝马车
        for(int i = 0; i < 2; i++)
            director.GetCBMWModel()->Run();
    }
    int _tmain(int argc, _TCHAR* argv[])
    {
        DoBenzRun();

        DoBuilder();

        DoDirector();

        _CrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF | _CRTDBG_ALLOC_MEM_DF);
        _CrtDumpMemoryLeaks();
        return 0;
    }

    //CarModel.h

    #pragma once
    #include <vector>
    #include <iostream>
    using std::vector;
    using std::string;
    class CCarModel
    {
    public:
        CCarModel(void);
        virtual ~CCarModel(void);
        void Run();
        void SetSequence(vector<string> *pSeq);
    protected:
        virtual void Start() = 0;
        virtual void Stop() = 0;
        virtual void Alarm() = 0;
        virtual void EngineBoom() = 0;
    private:
        vector<string> * m_pSequence;
    };

    //CarModel.cpp

    #include "StdAfx.h"
    #include "CarModel.h"
    #include <vector>
    #include <iostream>
    using std::vector;
    using std::string;
    CCarModel::CCarModel(void)
    {
    }
    CCarModel::~CCarModel(void)
    {
    }
    void CCarModel::SetSequence(vector<string> *pSeq)
    {
        m_pSequence = pSeq;
    }
    void CCarModel::Run()
    {
        vector<string>::const_iterator it = m_pSequence->begin();
        for (; it < m_pSequence->end(); ++it)
        {
            string actionName = *it;
            if(actionName.compare("start") == 0)
            {
                Start();
            }
            else if(actionName.compare("stop") == 0)
            {
                Stop();
            }
            else if(actionName.compare("alarm") == 0)
            {
                Alarm();
            }
            else if(actionName.compare("engine boom") == 0)
            {
                EngineBoom();
            }
        }
    }

    //BenzModel.h

    #pragma once
    #include "carmodel.h"
    class CBenzModel :
        public CCarModel
    {
    public:
        CBenzModel(void);
        ~CBenzModel(void);
    protected:
        void Start();
        void Stop();
        void Alarm();
        void EngineBoom();
    };

    //BenzModel.cpp

    #include "StdAfx.h"
    #include "BenzModel.h"
    #include <iostream>
    using std::cout;
    using std::endl;
    CBenzModel::CBenzModel(void)
    {
    }
    CBenzModel::~CBenzModel(void)
    {
    }
    void CBenzModel::Start()
    {
        cout << "奔驰发动..." << endl;
    }
    void CBenzModel::Stop()
    {
        cout << "奔驰停车..." << endl;
    }
    void CBenzModel::Alarm()
    {
        cout << "奔驰鸣笛" << endl;
    }
    void CBenzModel::EngineBoom()
    {
        cout << "奔驰引擎声音是这样...." << endl;
    }

    //BMWModel.h

    #pragma once
    #include "carmodel.h"
    class CBMWModel :
        public CCarModel
    {
    public:
        CBMWModel(void);
        ~CBMWModel(void);
    protected:
        void Start();
        void Stop();
        void Alarm();
        void EngineBoom();
    };

    //BMWModel.cpp

    #include "StdAfx.h"
    #include "BMWModel.h"
    #include <iostream>
    using std::cout;
    using std::endl;
    CBMWModel::CBMWModel(void)
    {
    }
    CBMWModel::~CBMWModel(void)
    {
    }
    void CBMWModel::Start()
    {
        cout << "宝马发动..." << endl;
    }
    void CBMWModel::Stop()
    {
        cout << "宝马停车..." << endl;
    }
    void CBMWModel::Alarm()
    {
        cout << "宝马鸣笛" << endl;
    }
    void CBMWModel::EngineBoom()
    {
        cout << "宝马引擎声音是这样...." << endl;
    }

    //ICarBuilder.h

    #pragma once
    #include "CarModel.h"
    #include <iostream>
    #include <vector>
    using std::string;
    using std::vector;
    class ICarBuilder
    {
    public:
        ICarBuilder(void)
        {
        }
        virtual ~ICarBuilder(void)
        {
        }
        virtual void SetSequence(vector<string> *pseq) = 0;
        virtual CCarModel * GetCarModel() = 0;
    };
    //BenzBuilder.h

    #pragma once
    #include "icarbuilder.h"
    #include "CarModel.h"
    #include <iostream>
    #include <vector>
    using std::string;
    using std::vector;
    class CBenzBuilder :
        public ICarBuilder
    {
    public:
        CBenzBuilder(void);
        ~CBenzBuilder(void);
        void SetSequence(vector<string> *pSeq);
        CCarModel * GetCarModel();
    private:
        CCarModel *m_pBenz;
    };
    //BenzBuilder.cpp

    #include "StdAfx.h"
    #include "BenzBuilder.h"
    #include "BenzModel.h"
    CBenzBuilder::CBenzBuilder(void)
    {
        m_pBenz = new CBenzModel();
    }
    CBenzBuilder::~CBenzBuilder(void)
    {
        delete m_pBenz;
    }
    void CBenzBuilder::SetSequence(vector<string> *pSeq)
    {
        m_pBenz->SetSequence(pSeq);
    }
    CCarModel * CBenzBuilder::GetCarModel()
    {
        return m_pBenz;
    }

    //BMWBuilder.h

    #pragma once
    #include "icarbuilder.h"
    #include "CarModel.h"
    #include <iostream>
    #include <vector>
    using std::string;
    using std::vector;
    class CBMWBuilder :
        public ICarBuilder
    {
    public:
        CBMWBuilder(void);
        ~CBMWBuilder(void);
        void SetSequence(vector<string> *pSeq);
        CCarModel * GetCarModel();
    private:
        CCarModel *m_pBMW;
    };

    //BMWBuilder.cpp

    #include "StdAfx.h"
    #include "BMWBuilder.h"
    #include "BMWModel.h"
    CBMWBuilder::CBMWBuilder(void)
    {
        m_pBMW = new CBMWModel();
    }
    CBMWBuilder::~CBMWBuilder(void)
    {
        delete m_pBMW;
    }
    void CBMWBuilder::SetSequence( vector<string> *pSeq )
    {
        m_pBMW->SetSequence(pSeq);
    }
    CCarModel * CBMWBuilder::GetCarModel()
    {
        return m_pBMW;
    }

    //Director.h

    #pragma once
    #include "BenzModel.h"
    #include "BMWModel.h"
    #include "BenzBuilder.h"
    #include "BMWBuilder.h"
    #include <vector>
    using std::vector;
    class CDirector
    {
    public:
        CDirector(void);
        ~CDirector(void);
        CBenzModel * GetABenzModel();
        CBenzModel * GetBBenzModel();
        CBMWModel * GetCBMWModel();
        CBMWModel * GetDBMWModel();
    private:
        vector<string> * m_pSeqence;
        CBenzBuilder * m_pBenzBuilder;
        CBMWBuilder * m_pBMWBuilder;
    };

    //Director.cpp

    #include "StdAfx.h"
    #include "Director.h"
    CDirector::CDirector(void)
    {
        m_pBenzBuilder = new CBenzBuilder();
        m_pBMWBuilder = new CBMWBuilder();
        m_pSeqence = new vector<string>();
    }
    CDirector::~CDirector(void)
    {
        delete m_pBenzBuilder;
        delete m_pBMWBuilder;
        delete m_pSeqence;
    }
    CBenzModel * CDirector::GetABenzModel()
    {
        m_pSeqence->clear();
        m_pSeqence->push_back("start");
        m_pSeqence->push_back("stop");
        m_pBenzBuilder->SetSequence(m_pSeqence);
        return dynamic_cast<CBenzModel*>(m_pBenzBuilder->GetCarModel());
    }
    CBenzModel * CDirector::GetBBenzModel()
    {
        m_pSeqence->clear();
        m_pSeqence->push_back("engine boom");
        m_pSeqence->push_back("start");
        m_pSeqence->push_back("stop");
        m_pBenzBuilder->SetSequence(m_pSeqence);
        return dynamic_cast<CBenzModel*>(m_pBenzBuilder->GetCarModel());
    }
    CBMWModel * CDirector::GetCBMWModel()
    {
        m_pSeqence->clear();
        m_pSeqence->push_back("alarm");
        m_pSeqence->push_back("start");
        m_pSeqence->push_back("stop");
        m_pBMWBuilder->SetSequence(m_pSeqence);
        return static_cast<CBMWModel*>(m_pBMWBuilder->GetCarModel());
    }
    CBMWModel * CDirector::GetDBMWModel()
    {
        m_pSeqence->clear();
        m_pSeqence->push_back("start");
        m_pBenzBuilder->SetSequence(m_pSeqence);
        return dynamic_cast<CBMWModel*>(m_pBMWBuilder->GetCarModel());
    }

    建造者模式属于创建型模式,主要关注创建的顺序,不同的顺序,生产的产品略有不同。

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  • 原文地址:https://www.cnblogs.com/wanggary/p/2017615.html
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