ViewController.h文件中:
@interface ViewController : UIViewController - (IBAction)add:(UIBarButtonItem *)sender; - (IBAction)remove:(UIBarButtonItem *)sender; - (IBAction)deleteClick:(UIButton *)btn; @property (weak, nonatomic) IBOutlet UIBarButtonItem *removeItem; @end
ViewController.m文件中:
const int K_ROW_WIDTH = 375; const int K_ROW_HEIGHT = 50; #import "ViewController.h" #include "RowView.h" // 类扩展(class extension),又叫匿名分类 @interface ViewController () { NSArray *_allNames; } @end @implementation ViewController - (void)viewDidLoad { [super viewDidLoad]; // Do any additional setup after loading the view, typically from a nib. _allNames = @[@"努力", @"奋斗", @"加油", @"动力", @"向上"]; } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; // Dispose of any resources that can be recreated. } - (IBAction)add:(UIBarButtonItem *)sender { // 1.取出最后一个子控件 UIView *last = [self.view.subviews lastObject]; CGFloat rowY = last.frame.origin.y + last.frame.size.height + 1; // 2.创建一行view UIView *row = [self createRowView]; row.frame = CGRectMake(0, rowY, K_ROW_WIDTH, K_ROW_HEIGHT); // 3.添加一行到控制器的view中 [self.view addSubview:row]; // 4.修改删除Item的状态 _removeItem.enabled = YES; // 5.添加动画 CGRect tempFrm = row.frame; tempFrm.origin.x = K_ROW_WIDTH; row.frame = tempFrm; row.alpha = 0; [UIView animateWithDuration:0.6 animations:^{ CGRect tempFrm = row.frame; tempFrm.origin.x = 0; row.frame = tempFrm; row.alpha = 1; } completion:^(BOOL finished) { // }]; } - (UIView *)createRowView { //通过加载lib进行新建 NSString *iconName = [NSString stringWithFormat:@"01%d.png", arc4random_uniform(9)]; NSString *name = _allNames[arc4random_uniform(_allNames.count)]; UIView *row = [RowView rowViewWithIcon:iconName name:name]; return row; } #pragma mark 点击联系人所在行中的“删除”按钮 - (IBAction)deleteClick:(UIButton *)btn { [UIView animateWithDuration:0.6 animations:^{ CGRect tempFrm = btn.superview.frame; tempFrm.origin.x = K_ROW_WIDTH; btn.superview.frame = tempFrm; btn.superview.alpha = 0; } completion:^(BOOL finished) { // 获取即将删除的这行在数组中的位置索引 int startIndex = [self.view.subviews indexOfObject:btn.superview]; [UIView animateWithDuration:0.2 animations:^{ for (int i = startIndex; i < self.view.subviews.count; ++i) { UIView *child = self.view.subviews[i]; CGRect tempFrm = child.frame; tempFrm.origin.y -= K_ROW_HEIGHT + 1; child.frame = tempFrm; } }]; [btn.superview removeFromSuperview]; _removeItem.enabled = self.view.subviews.count > 1; }]; } - (IBAction)remove:(UIBarButtonItem *)sender { // 1.取出最后一个子控件 UIView *last = [self.view.subviews lastObject]; // // 判断最后一个子控件是否为toolbar控件 // if ([last isKindOfClass:[UIToolbar class]]) { // return; // } // 添加动画 [UIView animateWithDuration:0.6 animations:^{ CGRect tempFrm = last.frame; tempFrm.origin.x = K_ROW_WIDTH; last.frame = tempFrm; last.alpha = 0; } completion:^(BOOL finished) { // 2.删除 [last removeFromSuperview]; // 3.修改删除Item的状态 _removeItem.enabled = self.view.subviews.count > 1; }]; } @end
RowView.xib RowView.h文件中:
@interface RowView : UIView + (id)rowViewWithIcon:(NSString *)icon name:(NSString *)name; @property (weak, nonatomic) IBOutlet UIButton *iconBtn; @property (weak, nonatomic) IBOutlet UILabel *nameLabel; @end
RowView.xib RowView.m文件中:
@implementation RowView +(id)rowViewWithIcon:(NSString *)icon name:(NSString *)name { RowView *row = [[NSBundle mainBundle] loadNibNamed:@"RowView" owner:nil options:nil][0]; [row.iconBtn setImage:[UIImage imageNamed:icon] forState:UIControlStateNormal]; row.nameLabel.text = name; return row; } @end
界面效果:
一、类扩展(class extension,匿名分类)
1、格式:
@interface ViewController ()
{
// 成员变量
}
// 方法声明
@end
2、作用
1>写在.m文件中
2>一般用来扩充私有成员变量、@property属性、方法等
二、随机数的生产
1、arc4random() 会生成任意正整数和0
2、arc4random_uniform(100) 会生成0~99的整数(包括0和99)
三、UIView常用方法
1、addSubview:(UIView *)child
添加子控件(最新添加的子控件,
2、NSArray *subviews
通过addSubview:方法添加的子控件都会存在于这个数组中
3、removeFromSuperview
将控件本身从父控件中移除(控件本身也会从父控件的subviews数组中移除)
4、(UIView *)viewWithTag:(int)myTag
* 返回tag值等于mytag的子控件
* 如果有多个子控件的tag一样,只会返回第一个匹配的子控件(在搜索tag匹配的控件时,也包括控件本身)
5、UIView *superview
返回父控件
四、xib的基本使用
1.xib和nib是同义词
2.加载xib文件
[[NSBundle mainBundle] loadNibNamed:@"RowView" owner:nil options:nil]
//返回xib文件中,objects下面的所有控件,按顺序装在数组中返回
3.storyboard和xib的异同
1>区别
*stroyboard:描述软件界面,大范围,重量级,比较适合描述整个软件的所有界面
*xib:描述软件界面,小范围,轻量级,比较适合描述某个小界面(局部界面)
2>相同点:
本质都是转成代码(都是xml文件格式)
4.File‘s Owner的使用步骤:
1>在xib文件中设置File‘s Owner的calss属性(目的:是在xib中能找到Owner 的方法)
2>建立File‘s Owner 跟 控件之间的联系(连线)
3>利用代码加载xib,传递Owner参数(类型一定要匹配)