• Queue and Message


    #ifndef __QUEUE_H__
    #define __QUEUE_H__
    
    #include <stdint.h>
    #include <stdlib.h>
    #include <string.h>
    
    /*
     * Queues can have more than one producer but only one consumer.
     * This means that more than one task or interrupt handler is allowed to store
     * new data in the queue but only one task is allowed toget data from the queue.
     *
     * Queues accept messages of various size. When putting a message into a queue,
     * the message size is passed as a parameter.
     *
     * Retrieving a message from the queue does not copy the message, but returns
     * a pointer to the message and its size. Thisenhances performance because the
     * data is copied only once, when the message is written into the queue.
     *
     * The retrieving function has to delete every message after processing it.
     * A new message can only be retrieved from the queue when the previous message
     * was deleted from the queue.
     *
     * |---------------------- size -------------------------|
     * |        |------------ msgCnt ---------------|        |
     * [ .... ] [ size : message ] [ size : message ] [ .... ]
     * |        |                                     |
     * |pData   |offsetFirst                          |offsetLast
     *
     */
    typedef struct TAG_QUEUE
    {
      uint8_t * Memory;
      uint32_t Capacity;
      uint32_t MessageCount;
      uint32_t ReadIndex;
      uint32_t WriteIndex;
      uint32_t IsUsing;
      uint32_t InProgressCount;
    } QUEUE;
    
    // Creates and initializes a message queue.
    QUEUE * Q_Create( uint32_t Capacity );
    
    // Deletes a specific queue.
    void Q_Delete( QUEUE * Queue );
    
    // Initializes a message queue.
    void Q_Init( QUEUE * Queue, uint8_t * Memory, uint32_t Capacity );
    
    // Deletes the last retrieved message in a queue.
    void Q_Purge( QUEUE * Queue );
    
    // Deletes all message in a queue.
    void Q_Clear( QUEUE * Queue );
    
    // Returns the number of messages currently in a queue
    uint32_t Q_GetCount( QUEUE * Queue );
    
    // Returns the first message size
    uint32_t Q_GetSize( QUEUE * Queue );
    
    // Delivers information whether the queue is actually in use.
    // A queue must not be cleared or deleted when it is in use.
    uint32_t Q_IsUsing( QUEUE * Queue );
    
    // Stores a new message of given size in a queue.
    uint32_t Q_Wirte( QUEUE * Queue, void * Message, uint32_t Size );
    
    // Retrieves a message from a queue
    uint32_t Q_Read( QUEUE * Queue, void ** Message );
    
    #endif /* __QUEUE_H__ */
    #include "queue.h"
    
    #include "cmsis_os.h"
    #include "macro_misc.h"
    
    // Creates and initializes a message Queue.
    QUEUE * Q_Create( uint32_t Capacity )
    {
      uint32_t Size = ALIGN_UP( sizeof(QUEUE), 4 ) + ALIGN_UP( Capacity, 4 );
      QUEUE *Queue = (QUEUE *) osMalloc( Size, osWaitForever );
      if ( Queue == NULL )
        return NULL;
    
      uint8_t * Memory = //
        (uint8_t *) ( ( (uint32_t) ( Queue ) ) + ALIGN_UP( sizeof(QUEUE), 4 ) );
    
      Q_Init( Queue, Memory, ALIGN_UP( Capacity, 4 ) );
    
      return Queue;
    }
    
    // Deletes a specific Queue.
    // A Queue must not be cleared or deleted when it is in use.
    void Q_Delete( QUEUE * Queue )
    {
      if ( Queue->IsUsing == 0 )
        osFree( Queue );
    }
    
    // Deletes all messages in a Queue.
    // A Queue must not be cleared or deleted when it is in use.
    void Q_Clear( QUEUE * Queue )
    {
      if ( Queue->IsUsing == 0 )
        Queue->MessageCount = 0;
    }
    
    // Initializes a message Queue.
    void Q_Init( QUEUE * Queue, uint8_t * Memory, uint32_t Capacity )
    {
      int32_t Delta = (uint32_t) Memory & 3;
      if ( Delta )
      {
        Delta -= 4;
        Capacity += Delta;
        Memory -= Delta;
      }
      memset( Queue, 0, sizeof(QUEUE) );
      Queue->Capacity = Capacity;
      Queue->Memory = Memory;
    }
    
    // Returns the number of messages currently in a Queue
    uint32_t Q_GetCount( QUEUE * Queue )
    {
      return Queue->MessageCount - Queue->InProgressCount;
    }
    
    // Returns the first message size
    uint32_t Q_GetSize( QUEUE * Queue )
    {
      uint32_t MessageSize = 0;
      if ( Queue->MessageCount )
        MessageSize = *(uint32_t *) ( &Queue->Memory[ Queue->ReadIndex ] );
      return MessageSize;
    }
    
    // Delivers information whether the Queue is actually in use.
    // A Queue must not be cleared or deleted when it is in use.
    uint32_t Q_IsUsing( QUEUE * Queue )
    {
      return Queue->IsUsing;
    }
    
    // Stores a new message of given size in a Queue.
    // 0 : Queue could not be stored (Queue is full).
    // 1 : Success; message stored.
    uint32_t Q_Write( QUEUE * Queue, void * Message, uint32_t Size )
    {
      uint32_t ReadIndexVal;
      uint32_t WriteIndexPending;
      uint32_t WriteIndexVal;
      uint32_t MessageSize = 4 + ALIGN_UP( Size, 4 );
      int32_t * Memory = (int32_t *) Queue->Memory;
    
      uint32_t Value = osDisableInterrupt( );
    
      if ( Queue->MessageCount == 0 )
      {
        // read next message from head of memory
        Queue->ReadIndex = 0;
    
        // Queue could not be stored (memory is full).
        WriteIndexVal = -1;
    
        if ( Queue->Capacity >= MessageSize )
          WriteIndexVal = 0;
      }
      else
      {
        Memory = (int32_t *) Queue->Memory;
        WriteIndexPending = Queue->WriteIndex;
        int32_t SizePending = Memory[ WriteIndexPending ];
    
        if ( SizePending < 0 )
        {
          // other task is writting ... but it is preemptived by our task
          // WriteIndexPending has been updated
          // [ Last Queue ] [ --- Other Queue --- ] [ Our Mesage ]
          //                  | WriteIndexPending
          SizePending = -SizePending;
        }
        else
        {
          // [ Last Queue ] [ Our Mesage ]
          //                  | WriteIndexPending
        }
    
        // where our task will write ...
        WriteIndexVal = WriteIndexPending + 4 + ALIGN_UP( SizePending, 4 );
        ReadIndexVal = Queue->ReadIndex;
        if ( ReadIndexVal >= WriteIndexVal )
        {
          // [ Our Mesage ] [ Last Queue ]
          // |<------------>|ReadIndexVal
          // |WriteIndexVal
          if ( ReadIndexVal - WriteIndexVal < MessageSize )
            WriteIndexVal = -1;
        }
        else
        {
          // [ Our Mesage ] [ Available Space ]
          // |WriteIndexVal                   |Capacity
          // |<------------------------------>|
          uint32_t sizeAvailableTail = Queue->Capacity - WriteIndexVal;
          if ( sizeAvailableTail < MessageSize )
          {
            // try to write to head of memory
            // [ Our Mesage ] [ Last Queue ]
            // |<------------>|ReadIndexVal
            // |0
            if ( ReadIndexVal < MessageSize )
              WriteIndexVal = -1;
            else if ( sizeAvailableTail > 4 )
            {
              // can not read message from tail of memory
              // Marker for Q_Purge()
              Memory[ WriteIndexVal ] = 0;
              // write to head of memory
              WriteIndexVal = 0;
            }
          }
        }
      }
    
      // store message to memory
      if ( WriteIndexVal != -1 )
      {
        // WriteIndexPending for other task if our task be preemptived
        Queue->WriteIndex = WriteIndexVal;
        Queue->MessageCount++;
        Memory[ WriteIndexVal ] = -Size; // SizePending for other task
        Queue->InProgressCount++;
    
        osRestoreInterrupt( Value );
        //
        memcpy( &Memory[ WriteIndexVal + 4 ], Message, Size );
        //
        Value = osDisableInterrupt( );
        Memory[ WriteIndexVal ] = Size; // Size for this message
        Queue->InProgressCount--;
      }
    
      osRestoreInterrupt( Value );
      return ( WriteIndexVal != -1 );
    }
    
    // Retrieves a message from a Queue
    // not allowed while the queue is in use.
    uint32_t Q_Read( QUEUE * Queue, void ** Message )
    {
      uint32_t MessageSize = 0;
      uint32_t * Memory = (uint32_t *) Queue->Memory;
    
      uint32_t Value = osDisableInterrupt( );
      if ( ( Queue->IsUsing == 0 ) && ( Queue->MessageCount ) )
      {
        MessageSize = Memory[ Queue->ReadIndex ];
        *Message = (void *) ( (uint32_t) ( &Memory[ Queue->ReadIndex ] ) + 4 );
        Queue->IsUsing = 1;
      }
      osRestoreInterrupt( Value );
      return MessageSize;
    }
    
    // Deletes the last retrieved message in a Queue.
    void Q_Purge( QUEUE * Queue )
    {
      uint32_t Value = osDisableInterrupt( );
      if ( Queue->IsUsing )
      {
        uint32_t * Memory = (uint32_t *) Queue->Memory;
        uint32_t MessageSize = 4 + ALIGN_UP( Memory[ Queue->ReadIndex ], 4 );
        Queue->MessageCount--;
        uint32_t NextReadIndexVal = Queue->ReadIndex + MessageSize;
        Queue->ReadIndex = NextReadIndexVal;
        if ( Queue->Capacity - NextReadIndexVal < 5 )
          Queue->ReadIndex = 0;
        else if ( Queue->MessageCount )
        {
          // Marked by Q_Write(), Next readable message at head of memory
          if ( Memory[ NextReadIndexVal ] == 0 )
            Queue->ReadIndex = 0;
        }
        Queue->IsUsing = 0;
      }
      osRestoreInterrupt( Value );
    }
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  • 原文地址:https://www.cnblogs.com/shangdawei/p/3917673.html
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