• qt 学习(三)消息基础


    消息基础

    一、各种消息机制

    1.头文件

    #ifndef MYWIDGET_H
    #define MYWIDGET_H
    
    #include <QWidget>
    #include<QPushButton>
    #include<QLineEdit>
    class MyWidget : public QWidget
    {
        Q_OBJECT
    public:
        explicit MyWidget(QWidget *parent = nullptr);
        bool event(QEvent *event);
    
        //鼠标消息
        void mousePressEvent(QMouseEvent *);
        void mouseReleaseEvent(QMouseEvent *);
        void mouseMoveEvent(QMouseEvent *);
        //建议不要用,会调用两次mousePressEvent
       // void mouseDoubleClickEvent(QMouseEvent *);
        //键盘消息
        void keyPressEvent(QKeyEvent *);
        void keyReleaseEvent(QKeyEvent *);
        void closeEvent(QCloseEvent *event);
        //void showEvent(QShowEvent*);
       // void hideEvent(QHideEvent *);
        void paintEvent(QPaintEvent*);
        QPushButton *button;
        QLineEdit *edit;
    signals:
    public slots:
        void slotButtonClicked();
    
    public slots:
    };
    
    #endif // MYWIDGET_H
    #include "mywidget.h"
    #include<QApplication>
    #include<QDebug>
    #include<QWidget>
    #include<QEvent>
    #include<QKeyEvent>
    #include<QMouseEvent>
    #include<QVBoxLayout>
    #include<QPainter>
    MyWidget::MyWidget(QWidget *parent) : QWidget(parent)
    {
        //考虑事件处理哪个窗口,鼠标是鼠标在哪个窗口上哪个窗口处理
        //用按钮接受键盘,需要为其设置一个焦点,焦点处理
    
        //    QVBoxLayout* lay = new QVBoxLayout(this);
        QVBoxLayout*lay =new QVBoxLayout();
        this->setLayout(lay);
    #if 0
        QPushButton* button2;
        lay->addWidget(button = new QPushButton("OK", this));
        lay->addWidget(button2 = new QPushButton("Button2"));
    
        button->setDefault(true);
    
        // �� � �不需要按下,mouseMove就能得到调用
        this->setMouseTracking(true);
    
        connect(button2, SIGNAL(clicked()), this, SLOT(slotButtonClicked()));
        connect(button, SIGNAL(clicked()), this, SLOT(slotButtonClicked()));
    #endif
        //按回车表示输入结束
        lay->addWidget(edit=new QLineEdit());
        connect(edit,SIGNAL(returnPressed()),this,SLOT(slotButtonClicked()));
    
    }
    void MyWidget::closeEvent(QCloseEvent *event)
    {
        qDebug()<<"closeEvent";
    }
    void MyWidget::paintEvent(QPaintEvent *)
    {
        QPainter p(this);
        p.drawLine(QPoint(0,0),QPoint(100,100));
    }
    void MyWidget::slotButtonClicked()
    {
    //    QPushButton* button = ( QPushButton*)sender();
    //    qDebug() << button->text();
        QLineEdit* button = ( QLineEdit*)sender();
        qDebug() << button->text();
    
    }
    /*任何消息都是QApplication先得到->具体应该处理的窗口:event()->event()根据消息类型来调用具体的虚函数*/
    /*用户能做的
     * 1)可以重载具体的虚函数,来实现对消息的响应
     * 2)可以重载event函数,用来处理或者截取消息
    */
    /*截取消息*/
    bool MyWidget::event(QEvent *ev)//任何消息都经过这
    {
        if(ev->type()==QEvent::MouseButtonPress)
            return true;
        return QWidget::event(ev);
    }
    void MyWidget::mousePressEvent(QMouseEvent *ev)
    {
    #if 0
        QPoint pt=ev->pos();
        qDebug()<<pt;
        if(ev->button()==Qt::LeftButton)
        {
    
        }
        if(ev->modifiers()==Qt::ShiftModifier)//伴随键,按下鼠标和shift
        {
            qDebug()<<"shift press";
        }
    #endif
        if(ev->button() == Qt::LeftButton)
        {
            if(ev->modifiers() == Qt::ControlModifier)
            {
                // handle with Control;
                return;
            }
    
            // handle2 without control;
        }
        else
        {
    
        }
    }
    
    void MyWidget::mouseReleaseEvent(QMouseEvent *)
    {
    
    }
    
    void MyWidget::mouseMoveEvent(QMouseEvent *)
    {
        static int i=0;
        qDebug()<<"mouse move"<<i++;//的首先鼠标按下去之后,鼠标移动才会输出
    }
    void MyWidget::keyPressEvent(QKeyEvent *ev)
    {
        ev->modifiers();
        int key=ev->key();
        qDebug()<<key;
        char a=key;
        qDebug()<<(char)a;//字母输出的都是大写
    
    }
    void MyWidget::keyReleaseEvent(QKeyEvent *)
    {}
    
    int main(int argc, char* argv[])
    {
        QApplication app(argc, argv);
    
        MyWidget w;
        w.show();
    
        return app.exec();
    }

     二、消息过滤器

    可以派生一个application类

    MyApplication.h

    #ifndef MYAPPLICATION_H
    #define MYAPPLICATION_H
    
    #include <QApplication>
    
    class MyApplication : public QApplication
    {
        Q_OBJECT
    public:
    
        MyApplication(int argc, char*argv[]):QApplication(argc, argv)
        {}
        bool notify(QObject *, QEvent *);
    
    signals:
    
    public slots:
    
    };
    
    #endif // MYAPPLICATION_H
    
    //MyWidget.h
    #ifndef MYWIDGET_H
    #define MYWIDGET_H #include <QWidget> #include <QPushButton> class MyWidget : public QWidget { Q_OBJECT public: explicit MyWidget(QWidget *parent = 0); QPushButton* _button; bool eventFilter(QObject *, QEvent *); bool event(QEvent *); signals: public slots: }; #endif // MYWIDGET_H

    MyApplication.cpp

    #include "MyApplication.h"
    #include <QEvent>
    
    #include <QDebug>
    bool MyApplication::notify(QObject *o, QEvent *e)
    {
        if(this->topLevelWidgets().count()>0)
        {
            QWidget* mainWnd = this->topLevelWidgets().at(0);
            if(o==(QObject*)mainWnd && e->type() == QEvent::MouseButtonPress)
            {
                // do ...
                qDebug() << "mainwnd is clicked";
            }
        }
    
        return QApplication::notify(o, e);
    }
    

    MyWidget.cpp

    #include "MyWidget.h"
    #include <QPushButton>
    #include <QEvent>
    #include "MyApplication.h"
    #include <QDebug>
    #include <QApplication>
    MyWidget::MyWidget(QWidget *parent) :
        QWidget(parent)
    {
        QPushButton* button;
    
        button = new QPushButton("This button", this);
        connect(button, SIGNAL(clicked()), this, SLOT(close()));
        _button = button;
    
        /* button给自己安装了一个消息过滤器,那么经过button的消息,都先要调用它的过滤器的eventFilter函数 */
        button->installEventFilter(this);
    }
    
    bool MyWidget::eventFilter(QObject *o, QEvent *e)
    {
    #if 0
        if(o == (QObject*)_button &&(
                    e->type() == QEvent::MouseButtonRelease ||
                    e->type() == QEvent::MouseButtonDblClick ||
                    e->type() == QEvent::MouseButtonPress))
        {
    
            return true;
        }
    #endif
    
        return QWidget::eventFilter(o, e);
    }
    
    bool MyWidget::event(QEvent *e)
    {
        if(e->type() == QEvent::User)
        {
            qDebug() << "User event is comming";
        }
        return QWidget::event(e);
    }
    
    
    int main(int argc, char* argv[])
    {
        MyApplication app(argc, argv);
    
        MyWidget w;
        w.show();
    
        // 发送一个Event给MyWidget
        qDebug() << "begin send";
        app.postEvent(&w, new QEvent(QEvent::User));//自己定义消息事件
        qDebug() << "end send";
       // app.sendEvent(&w, )
    
        return app.exec();
    }
    

      

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  • 原文地址:https://www.cnblogs.com/rainbow1122/p/8144201.html
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