在Genesis增加汉字自带是不支持增加汉字的,如果需增加汉字需用到CAD 汉字库才可增加汉字,这里介绍一种脱离汉字库实现
Genesis增加轮廓字(如要变为实体,填空Surface可变为实体字)
一.增加效果图
二.选中其中一个字放大查各节点细节
三.字坐标树结构
四.代码实现
增加轮廓字
private void button31_Click(object sender, EventArgs e) { Font font = new Font(new FontFamily("宋体"), 100f); tvList.Nodes.Clear(); FillWordOutlines(10, 50, 20, font); }
/// <summary> /// 填充所有字符轮廓 /// </summary> /// <param name="x">起始X</param> /// <param name="y">Y值</param> /// <param name="spacing">字符间隔</param> private void FillWordOutlines(int x, int y, int spacing, Font font) // 2步 { IList<WordOutlineDrawing> wordOutlines = new List<WordOutlineDrawing>(); string text = "pcbren共赢加油"; if (!string.IsNullOrEmpty(text)) { foreach (char t in text) { TreeNode wordNode = new TreeNode(t.ToString()); tvList.Nodes.Add(wordNode); //获取字符编码 uint ch = GetGB2312Coding(t); //获取轮廓数据 DOutline outline = WordGraph.GetOutline(ch, font); //构建轮廓实例 WordOutlineDrawing word = BuildWordOutline(outline, new PointF(x, y), wordNode); // 转到 3步 wordOutlines.Add(word); //下个字的起始位置=当前起始位置+宽度+间隔 x += (int)outline.Width + spacing; } } }
/// <summary> /// 通过轮廓数据构建字体轮廓 /// </summary> /// <param name="outline">轮廓数据</param> /// <param name="offset">偏移量</param> /// <param name="wordNode"></param> /// <returns></returns> private WordOutlineDrawing BuildWordOutline(DOutline outline, PointF offset, TreeNode wordNode) // 3步 { //获取轮廓大小 SizeF size = new SizeF(outline.Width, outline.Height); WordOutlineDrawing word = new WordOutlineDrawing(size); //--------------------- wordNode.Tag = word; //--------------------- int index = 0; add add = new add(); //遍历填充轮廓数据 foreach (DPolygon p in outline.Polygons) //【单个字符对应poly个数 如O 有2个poly封闭圈】 { //新增多边形实例 PolygonDrawing polygon = new PolygonDrawing(); //--------------------- TreeNode polygonNode = new TreeNode("多边形" + (++index)); polygonNode.Tag = polygon; wordNode.Nodes.Add(polygonNode); //--------------------- //起始点 PointF start = new PointF(offset.X + ConvertUtil.FixedToFloat(p.Start.x), offset.Y - ConvertUtil.FixedToFloat(p.Start.y)); PointF point = start; foreach (DLine l in p.Lines) //【一个poly的封闭圈 线段列表】 { LineDrawing line = null; //如果类型为1则为折线,为2则为曲线 if (l.Type == 1) { line = new PolylineDrawing(); } else { line = new CurvelineDrawing(); } //加入起始点 line.Points.Add(point); //--------------------- StringBuilder builder = new StringBuilder(l.Type == 1 ? "折" : "曲"); builder.AppendFormat(" ({0},{1}) ", point.X, point.Y); //--------------------- foreach (POINTFX fx in l.Points) { point = new PointF(offset.X + ConvertUtil.FixedToFloat(fx.x), offset.Y - ConvertUtil.FixedToFloat(fx.y)); line.Points.Add(point); builder.AppendFormat("({0},{1}) ", point.X, point.Y); } polygon.Lines.Add(line); //--------------------- TreeNode lineNode = new TreeNode(builder.ToString()); lineNode.Tag = line; polygonNode.Nodes.Add(lineNode); //--------------------- } if (point != start) { //增加结束到开始的闭合线段 LineDrawing endLine = new BeelineDrawing(); endLine.Points.Add(point); endLine.Points.Add(start); polygon.Lines.Add(endLine); //--------------------- TreeNode endNode = new TreeNode(string.Format("直 ({0},{1}) ({0},{1}) ", point.X, point.Y, start.X, start.Y)); endNode.Tag = endLine; polygonNode.Nodes.Add(endNode); //--------------------- } for (int i = 0; i < polygon.Lines.Count; i++) { for (int j = 0; j < polygon.Lines[i].Points.Count; j++) { //add.pad(polygon.Lines[i].Points[j].X, polygon.Lines[i].Points[j].Y, 500, "r"); if (j > 0) add.line(polygon.Lines[i].Points[j - 1].X, polygon.Lines[i].Points[j - 1].Y, polygon.Lines[i].Points[j].X, polygon.Lines[i].Points[j].Y, 500); } } //加入到字符轮廓的多边形列表中 word.Polygons.Add(polygon); } return word; }