1 <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2 <html xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=gb2312" /> 5 <title>flash load progress</title> 6 <script> 7 </script> 8 </head> 9 <body> 10 <div><span class="intro">下载进度:</span> 11 <div class="barborder"> 12 <div class="bar" id="loadpercent"></div> 13 </div> 14 </div> 15 16 17 <object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,29,0" width="700px" height="350" id="ieGame"> 18 <param name="movie" value="http://360.kuaiwan.com/games/6/6C36DF75DE92FF1148592FF0F093E5C00DA17A91.swf"> 19 <param name="quality" value="high"><param name="wmode" value="transparent"> 20 <embed 21 wmode="transparent" 22 src="http://360.kuaiwan.com/games/6/6C36DF75DE92FF1148592FF0F093E5C00DA17A91.swf" 23 quality="high" 24 type="application/x-shockwave-flash" 25 pluginspage="http://www.macromedia.com/go/getflashplayer" 26 width="700px" height="350px" id="fireFoxGame" name="fireFoxGame"> 27 </embed> 28 </object> 29 </body> 30 </html> 31 32 33 <script> 34 35 if(window.navigator.userAgent.indexOf("Firefox")>=1 || window.navigator.userAgent.indexOf("AppleWebKit")>=1) {/*is fireFox*/ 36 var progress = self.setInterval(function() { 37 var progress = document.fireFoxGame; 38 document.getElementById("loadpercent").innerHTML=""+progress.PercentLoaded(); 39 }, 5); 40 //document.getElementById("loadpercent").innerHTML=""+Math.abs(progress)+"%"; 41 } else { /*is IE*/ 42 refreshProgress(); 43 } 44 function show(){//隐藏AD层、显示FLASH层 45 document.getElementById("showAD").style.display='none'; 46 //document.getElementById("showSWF").style.display='block'; 47 } 48 49 function refreshProgress() { //刷新进度条函数 50 var bar = document.getElementById("loadpercent"); 51 var movie = document.getElementById("ieGame"); 52 var nPercentLoaded = Math.abs(movie.PercentLoaded()); 53 bar.innerHTML= nPercentLoaded+"%"; 54 if(nPercentLoaded==100) { 55 bar.innerHTML= "Game download is complete"; 56 } else { 57 setTimeout('refreshProgress()',0); 58 } 59 } 60 </script>