• 平面最小点对距:分治法


    平面最小点对距:分治法

    时间:2020.03.21

    地点:深圳

    语言:C#

    IDE: VS2019

    概述:用分治法求平面内离散的点求最小点对距

    1. 分治法

    最小点对距:分治法.png

    语言实现详细步骤:

    1、设计点对距数据结构{点距,起点,终点}
    2、从txt读取点集合
    3、点集合排序
    4、获取中点索引,划分左右区域
    5、左右区域求最小点对距
    6、比较左右区域最小点对距,选取最小值作为中线缓冲距离
    7、获取缓冲区点集合
    8、缓冲区点集合求最小点对距
    9、比较左、中、右点对距,选择最小点对距
    

    PointPairDis.cs

    using System;
    
    namespace 点线面
    {
        public partial class PointPairDis
        {
            #region 字段属性
            private double distance;
            private Point pointFrom;
            private Point pointTo;
    
            public double Distance { get => distance; set => distance = value; }
            public Point PointFrom { get => pointFrom; set => pointFrom = value; }
            public Point PointTo { get => pointTo; set => pointTo = value; }
            #endregion
    
            #region 方法
            public void WriteLine()
            {
                Console.WriteLine("{0}	{1}	{2}	",
                    Distance, PointFrom.PointName, PointTo.PointName);
                Console.WriteLine("-----------------------");
            }
    
            public void MinPointPairDis(Points points)
            {
                #region 变量
                int startIndex;
                int midIndex;
                int endIndex;
                double buffer;
                PointPairDis pointPairDis_left = null;
                PointPairDis pointPairDis_mid = null;
                PointPairDis pointPairDis_right = null;
                #endregion
    
                //排序
                points.SortPoints();
                //获取中线缓冲距离
                points.GetIntervalIndex(out startIndex, out midIndex, out endIndex);
                pointPairDis_left =points.GetMinPointsDis(startIndex, midIndex);
                pointPairDis_right =points.GetMinPointsDis(midIndex, endIndex);
                if (pointPairDis_left.Distance < pointPairDis_right.Distance)
                    buffer = pointPairDis_left.Distance;
                else
                    buffer = pointPairDis_right.Distance;
                //获取中线区域最小点对距
                points.GetIntervalIndex(out startIndex, out midIndex, out endIndex, buffer);
                pointPairDis_mid =points.GetMinPointsDis(startIndex, endIndex);
                //最小点对距
                if (pointPairDis_left.Distance < pointPairDis_right.Distance)
                {
                    if (pointPairDis_mid.Distance < pointPairDis_left.Distance)
                        pointPairDis_mid.WriteLine();
                    else
                        pointPairDis_left.WriteLine();
                }
                else
                {
                    if (pointPairDis_mid.Distance < pointPairDis_right.Distance)
                        pointPairDis_mid.WriteLine();
                    else
                        pointPairDis_right.WriteLine();
                }
            }
            #endregion
        }
    }
    

    Points类内的方法:

    #region 最小点对距
        public void SortPoints()
    {
        pointList.Sort(new ComparerPoints());
    }
    
    public void GetIntervalIndex(out int startIndex, out int midIndex,
                                 out int endIndex, double buffer = 0)
    {
        startIndex = 0;
        endIndex = pointList.Count - 1;
        if (pointList.Count % 2 == 0)
            midIndex = pointList.Count / 2;
        else
            midIndex = (pointList.Count + 1) / 2; ;
        if (buffer != 0)
        {
            //左缓冲
            for (int i = 1; i < midIndex; i++)
            {
                double disLeft2Xmiddle = pointList[midIndex].PointX
                    - pointList[midIndex - i].PointX;
                if (disLeft2Xmiddle >= buffer)
                {
                    startIndex = midIndex - i;
                    break;
                }
            }
            //右缓冲
            for (int i = 1; i < midIndex; i++)
            {
                double disRigth2Xmiddle = pointList[midIndex + i].PointX
                    - pointList[midIndex].PointX;
                if (disRigth2Xmiddle >= buffer)
                {
                    endIndex = midIndex + i;
                    break;
                }
            }
        }
    }
    
    /// <summary>
    /// 获取区间范围最小点对距
    /// </summary>
    /// <param name="start">起点索引</param>
    /// <param name="end">终点索引</param>
    /// <returns>点对距</returns>
    /// <remarks>20200318 刘小贝</remarks>
    public PointPairDis GetMinPointsDis(int start, int end)
    {
        PointPairDis pointPairDis = new PointPairDis
        {
            Distance = pointList[start].Distance2Point(pointList[start + 1]),
            PointFrom = pointList[start],
            PointTo = pointList[start + 1]
        };
    
        for (int i = start; i < end; i++)
        {
            for (int j = i + 1; j <= end; j++)
            {
                double dis = pointList[i].Distance2Point(pointList[j]);
                if (dis < pointPairDis.Distance)
                {
                    pointPairDis.Distance = dis;
                    pointPairDis.PointFrom = pointList[i];
                    pointPairDis.PointTo = pointList[j];
                }
            }
        }
        return pointPairDis;
    } 
    #endregion
    

    IComparer接口实现:

    public class ComparerPoints : IComparer<Point>
    {
        int IComparer<Point>.Compare(Point x, Point y)
        {
            if (x.GetPointX() < y.GetPointX())
            {
                return -1;
            }
            else
                return 1;
        }
    }
    

    运行结果为:

    平面最小点对距

    2. 旋转法

    (1)以横坐标为关键字,将点的坐标排序

    (2)把坐标轴旋转任意角度

    (3)以横坐标为关键字,将n点的坐标排序

    这是数学上的旋转公式

    x1=x*cos(ds)-y*sin(ds);
    y1=x*sin(ds)+y*cos(ds);
    

    代码为:

    作者:硝基苯张
    链接:https://zhuanlan.zhihu.com/p/77472546
    来源:知乎
    著作权归作者所有。商业转载请联系作者获得授权,非商业转载请注明出处。
    
    #include<cstdio>
    #include<iostream>
    #include<algorithm>
    #include<cmath>
    #include<ctime>
    #include<cstdlib>
    #define db double
    #define ll unsigned long long
    using namespace std;
    int n;db ans=4e20;
    struct E{
        db x,y;
    }a[200001];
    bool cmp(E t1,E t2)
    {
        return t1.x<t2.x;
    }
    db minn(db a,db b)
    {
        if(a<b)return a;
        else return b;
    }
    void dfs(int x)
    {
        for(int i=x+1;i<=min(x+5,n);i++)
        {
            if(a[i].x-a[x].x>=ans)break;
            ans=minn(ans,(a[x].x-a[i].x)*(a[x].x-a[i].x)+(a[x].y-a[i].y)*(a[x].y-a[i].y));
        }
        //cout<<ans<<endl;
    }
    void around(int ds)
    {
    	for(int i=1;i<=n;i++)
    	{
    		db x=a[i].x,y=a[i].y;
    		a[i].x=x*cos(ds)-y*sin(ds);
    		a[i].y=x*sin(ds)+y*cos(ds);
    	}
    	sort(a+1,a+1+n,cmp);
    }
    int main()
    {
        cin>>n;
        for(int i=1;i<=n;i++)
        scanf("%lf%lf",&a[i].x,&a[i].y);
        sort(a+1,a+1+n,cmp);
        for(int i=1;i<n;i++)dfs(i);
        around((rand()+1)%360-1);
        for(int i=1;i<n;i++)dfs(i);
        around(rand()%360);
        for(int i=1;i<n;i++)dfs(i);
        printf("%.4lf",sqrt(ans));
    }
    

    来源:知乎:硝基苯张

    其他参考:洛谷算法

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  • 原文地址:https://www.cnblogs.com/liuwenzhen/p/12537323.html
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