• Android菜鸟的成长笔记(27)——SurfaceView的使用


    前面有关自定义View中进行了绘图,但View的绘图机制存在如下缺陷:

    1、View缺乏双缓冲机制。

    2、当程序需要更新View上的图像时,程序必须重绘View上显示的整张图片。

    3、新线程无法直接更新View组件。

    由于View存在上面缺陷,所以在游戏开发中一般使用SurfaceView来进行绘制,SurfaceView一般会与SurfaceHolder结合使用,SurfaceHolder用于向与之关联的SurfaceView上绘图,调用SurfaceView的getHolder()方法即可获取SurfaceView关联的SurfaceHolder.

    SurfaceHolder提供了如下方法来获取Canvas对象:

    1、Canvas lockCanvas():锁定整个SurfaceView对象,获取该Surface上的Canvas.

    2、Canvas lockCanvas(Rect dirty):锁定SurfaceView上Rect划分的区域,获取该Surface上的Canvas.

    两个方法返回的是同一个Canvas,但是第二个方法只对圈出来的区域进行刷新,Canvas绘图完成后通过unlockCanvasAndPost(canvas)方法来释放画布,提交修改。当调用SurfaceHolder的unlockCanvasAndPost方法之后,该方法之前所绘制的图形还处于缓冲之下,下一次lockCanvas()方法锁定的区域可能会“遮挡”它。

    package com.example.erweimatest;
    
    import android.app.Activity;
    import android.graphics.Bitmap;
    import android.graphics.BitmapFactory;
    import android.graphics.Canvas;
    import android.graphics.Color;
    import android.graphics.Paint;
    import android.graphics.Rect;
    import android.os.Bundle;
    import android.view.MotionEvent;
    import android.view.SurfaceHolder;
    import android.view.SurfaceHolder.Callback;
    import android.view.SurfaceView;
    import android.view.View;
    import android.view.View.OnTouchListener;
    
    public class SurfaceViewTest extends Activity {
    	private SurfaceHolder holder;
    	private Paint paint;
    	@Override
    	protected void onCreate(Bundle savedInstanceState) {
    		super.onCreate(savedInstanceState);
    		setContentView(R.layout.main);
    		paint = new Paint();
    		SurfaceView surface = (SurfaceView) findViewById(R.id.show);
    		//初始化SurfaceHolder对象
    		holder = surface.getHolder();
    		holder.addCallback(new Callback() {
    			
    			@Override
    			public void surfaceDestroyed(SurfaceHolder holder) {
    			
    			}
    			
    			@Override
    			public void surfaceCreated(SurfaceHolder holder) {
    				//锁定整个SurfaceView
    				Canvas canvas = holder.lockCanvas();
    				//绘制背景
    				Bitmap back = BitmapFactory.decodeResource(SurfaceViewTest.this.getResources(), R.drawable.bg);
    				//绘制背景
    				canvas.drawBitmap(back, 0, 0, null);
    				//绘制完成,释放画布,提交修改
    				holder.unlockCanvasAndPost(canvas);
    				//重新锁一次,“持久化”上次所绘制内容
    				//本次lockCanvas会遮挡上次lockCanvas
    				holder.lockCanvas(new Rect(0, 0, 0, 0));
    				holder.unlockCanvasAndPost(canvas);
    			}
    			
    			@Override
    			public void surfaceChanged(SurfaceHolder holder, int format, int width,
    					int height) {
    				// TODO Auto-generated method stub
    				
    			}
    		});
    		
    		surface.setOnTouchListener(new OnTouchListener() {
    			
    			@Override
    			public boolean onTouch(View v, MotionEvent event) {
    				if(event.getAction() == MotionEvent.ACTION_DOWN){
    					int cx = (int) event.getX();
    					int cy = (int) event.getY();
    					//锁定SurfaceView的布局区域,只更新局部内容
    					Canvas canvas = holder.lockCanvas(new Rect(cx - 50, cy - 50, cx + 50, cy + 50));
    					//保存canvas当前状态
    					canvas.save();
    					//旋转画布
    					canvas.rotate(30, cx, cy);
    					paint.setColor(Color.RED);
    					//绘制红色方块
    					canvas.drawRect(cx - 40,  cy - 40, cx, cy, paint);
    					//恢复canvas之前的保存状态
    					canvas.restore();
    					paint.setColor(Color.GREEN);
    					//绘制绿色方块
    					canvas.drawRect(cx, cy, cx + 40, cy + 40, paint);
    					//绘制完成,释放画布,提交修改
    					holder.unlockCanvasAndPost(canvas);
    				}
    				return false;
    			}
    		});
    	}
    }
    
    main.xml

    <?xml version="1.0" encoding="utf-8"?>
    <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    	android:orientation="vertical"
    	android:layout_width="fill_parent"
    	android:layout_height="fill_parent"
    	>
    <SurfaceView  
    	android:id="@+id/show"
    	android:layout_width="fill_parent" 
    	android:layout_height="fill_parent" 
    	/>
    </LinearLayout>
    
    运行效果:



    可以看出来,第一次绘制的图形会被第二次的区域遮挡,第三次绘制的图形可能遮挡第二次绘制的区域,但不会遮挡第一次的区域。如果第二次绘制的区域被第三次的区域所遮挡,第一次所绘制的图形可能显露出来。

    基于SurfaceView开发的示波器:

    package com.example.erweimatest;
    
    import java.util.Timer;
    import java.util.TimerTask;
    
    import android.app.Activity;
    import android.graphics.Canvas;
    import android.graphics.Color;
    import android.graphics.Paint;
    import android.graphics.Rect;
    import android.os.Bundle;
    import android.view.SurfaceHolder;
    import android.view.SurfaceHolder.Callback;
    import android.view.SurfaceView;
    import android.view.View;
    import android.view.View.OnClickListener;
    import android.widget.Button;
    
    public class ShowVawe extends Activity{
    	private SurfaceHolder holder;
    	private Paint paint;
    	final int HEIGHT = 320;
    	final int WIDTH = 320;
    	final int X_OFFSET = 5;
    	private int cx = X_OFFSET;
    	//实际的Y轴的位置
    	int centerY = HEIGHT / 2;
    	Timer timer = new Timer();
    	TimerTask task = null;
    	@Override
    	protected void onCreate(Bundle savedInstanceState) {
    		super.onCreate(savedInstanceState);
    		setContentView(R.layout.activity_main);
    		final SurfaceView surface = (SurfaceView) findViewById(R.id.show);
    		//初始化SurfaceHolder对象
    		holder = surface.getHolder();
    		paint = new Paint();
    		paint.setColor(Color.GREEN);
    		paint.setStrokeWidth(3);
    		Button sin = (Button) findViewById(R.id.sin);
    		Button cos = (Button) findViewById(R.id.cos);
    		OnClickListener listener = (new OnClickListener() {
    			
    			@Override
    			public void onClick(final View source) {
    				drawBack(holder);
    				cx = X_OFFSET;
    				if(task != null){
    					task.cancel();
    				}
    				task = new TimerTask() {
    					
    					@Override
    					public void run() {
    						int cy = source.getId() == R.id.sin ? centerY - (int)(100 * Math.sin((cx - 5) * 2 * Math.PI / 150))
    								: centerY - (int)(100 * Math.cos((cx - 5) * 2 * Math.PI / 150));
    						Canvas canvas = holder.lockCanvas(new Rect(cx, cy - 2, cx+2, cy + 2));
    						canvas.drawPoint(cx, cy, paint);
    						cx ++;
    						if(cx > WIDTH){
    							task.cancel();
    							task = null;
    						}
    						holder.unlockCanvasAndPost(canvas);
    					}
    				};
    				timer.schedule(task, 0, 30);
    			}
    		});
    		sin.setOnClickListener(listener);
    		cos.setOnClickListener(listener);
    		holder.addCallback(new Callback() {
    			
    			@Override
    			public void surfaceDestroyed(SurfaceHolder holder) {
    				// TODO Auto-generated method stub
    				
    			}
    			
    			@Override
    			public void surfaceCreated(SurfaceHolder holder) {
    				// TODO Auto-generated method stub
    				
    			}
    			
    			@Override
    			public void surfaceChanged(SurfaceHolder holder, int format, int width,
    					int height) {
    				// TODO Auto-generated method stub
    				
    			}
    		});
    	}
    	
    	private  void drawBack(SurfaceHolder holder){
    		Canvas canvas = holder.lockCanvas();
    		//绘制白色背景
    		canvas.drawColor(Color.WHITE);
    		Paint p = new Paint();
    		p.setColor(Color.BLACK);
    		p.setStrokeWidth(2);
    		//绘制坐标轴
    		canvas.drawLine(X_OFFSET, centerY, WIDTH, centerY, p);
    		canvas.drawLine(X_OFFSET, 40, X_OFFSET, HEIGHT, p);
    		holder.unlockCanvasAndPost(canvas);
    		holder.lockCanvas(new Rect(0, 0, 0, 0));
    		holder.unlockCanvasAndPost(canvas);
    	}
    }
    
    activity_main.xml

    <?xml version="1.0" encoding="utf-8"?>
    <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
    	android:orientation="vertical"
    	android:layout_width="fill_parent"
    	android:layout_height="fill_parent"
    	>
    <LinearLayout android:orientation="horizontal"
    	android:layout_width="fill_parent"
    	android:layout_height="wrap_content"
    	android:gravity="center"
    	>
    <Button android:id="@+id/sin"
    	android:layout_width="wrap_content"
    	android:layout_height="wrap_content"
    	android:text="正旋曲线"
    	/>
    <Button android:id="@+id/cos"
    	android:layout_width="wrap_content"
    	android:layout_height="wrap_content"
    	android:text="余旋曲线"
    	/>	
    </LinearLayout>
    <SurfaceView android:id="@+id/show"
    	android:layout_width="fill_parent"
    	android:layout_height="fill_parent"
    	android:gravity="center"
    	/>
    </LinearLayout>
    
    运行结果:

    当程序每次绘制正旋波、余旋波上的当前点时,程序无须重绘整个画面,SurfaceHolder只要锁定当前绘制点的小范围即可,系统更新画面时也只要更新这个范围即可。

  • 相关阅读:
    P5107 能量采集
    P4655 [CEOI2017]Building Bridges
    P1129 [ZJOI2007]矩阵游戏
    P5299 [PKUWC2018]Slay the Spire
    P1625求和 giao精大杂烩
    背包
    根号分治
    CF963B
    国王游戏
    P6006 USACO 3SUM G
  • 原文地址:https://www.cnblogs.com/lanzhi/p/6468992.html
Copyright © 2020-2023  润新知