Description
Your friend, Jackson is invited to a TV show called SuperMemo in which the participant is told to play a memorizing game. At first, the host tells the participant a sequence of numbers, {A1, A2, ... An}. Then the host performs a series of operations and queries on the sequence which consists:
- ADD x y D: Add D to each number in sub-sequence {Ax ... Ay}. For example, performing "ADD 2 4 1" on {1, 2, 3, 4, 5} results in {1, 3, 4, 5, 5}
- REVERSE x y: reverse the sub-sequence {Ax ... Ay}. For example, performing "REVERSE 2 4" on {1, 2, 3, 4, 5} results in {1, 4, 3, 2, 5}
- REVOLVE x y T: rotate sub-sequence {Ax ... Ay} T times. For example, performing "REVOLVE 2 4 2" on {1, 2, 3, 4, 5} results in {1, 3, 4, 2, 5}
- INSERT x P: insert P after Ax. For example, performing "INSERT 2 4" on {1, 2, 3, 4, 5} results in {1, 2, 4, 3, 4, 5}
- DELETE x: delete Ax. For example, performing "DELETE 2" on {1, 2, 3, 4, 5} results in {1, 3, 4, 5}
- MIN x y: query the participant what is the minimum number in sub-sequence {Ax ... Ay}. For example, the correct answer to "MIN 2 4" on {1, 2, 3, 4, 5} is 2
To make the show more interesting, the participant is granted a chance to turn to someone else that means when Jackson feels difficult in answering a query he may call you for help. You task is to watch the TV show and write a program giving the correct answer to each query in order to assist Jackson whenever he calls.
Input
The first line contains n (n ≤ 100000).
The following n lines describe the sequence.
Then follows M (M ≤ 100000), the numbers of operations and queries.
The following M lines describe the operations and queries.
Output
For each "MIN" query, output the correct answer.
Sample Input
5 1 2 3 4 5 2 ADD 2 4 1 MIN 4 5
Sample Output
5
Source
一道splay模板题。要求你设计一个数据结构实现以下操作:
1)Add(l,r,d)向区间l~r中的元素加上一个数d;
2)Reverse(l,r)翻转区间l~r的元素;
3)Revolve(l,r,T)将区间l~r的后缀放到区间的前方,操作T次;
4)Insert(x,P)将元素P插入到元素x后方;
5)Delete(x)删除元素x;
6)Min(l,r)求区间l~r中的最小值;
因为操作和题目需要,我们建立三个虚根,0、root(在NewNode操作后,root初始值为1)和root的右孩子(即ch[root][1]),一个实根,root的右孩子的左孩子(即ch[ch[root][1]][0],Key_value的初始值)。
#include<cstdio> #include<iostream> #define INF 0x3f3f3f3f #define Key_value ch[ch[root][1]][0] using namespace std; bool rev[200100]; int n,tot,root,a[200100],key[200100],add[200100],pre[200100],ch[200100][2],size[200100],minn[200100]; inline void Update_Add(int r,int d) { if(!r)return; add[r]+=d; key[r]+=d; minn[r]+=d; } inline void Update_Reve(int r) { if(!r)return; rev[r]^=1; swap(ch[r][0],ch[r][1]); } inline void Push_Up(int k) { minn[k]=min(key[k],min(minn[ch[k][0]],minn[ch[k][1]])); size[k]=size[ch[k][0]]+size[ch[k][1]]+1; } inline void Push_Down(int r) { if(add[r]){ Update_Add(ch[r][0],add[r]); Update_Add(ch[r][1],add[r]); add[r]=0; } if(rev[r]){ Update_Reve(ch[r][0]); Update_Reve(ch[r][1]); rev[r]=0; } } inline int Get_Kth(int r,int k) { Push_Down(r); int t=size[ch[r][0]]+1; if(t==k)return r; if(t>k)return Get_Kth(ch[r][0],k); else return Get_Kth(ch[r][1],k-t); } inline void NewNode(int &r,int father,int val) { r=++tot; size[r]=1; pre[r]=father; key[r]=minn[r]=val; } inline void Build(int &x,int father,int l,int r) { if(l>r)return; int mid=(l+r)>>1; NewNode(x,father,a[mid]); Build(ch[x][0],x,l,mid-1); Build(ch[x][1],x,mid+1,r); Push_Up(x); } inline void Init() { root=tot=0; minn[root]=INF; ch[root][0]=ch[root][1]=pre[root]=add[root]=rev[root]=size[root]=0; NewNode(root,0,INF); NewNode(ch[root][1],root,INF); Build(Key_value,ch[root][1],1,n); } inline void Rotate(int x,int kind) { int y=pre[x]; Push_Down(y); Push_Down(x); ch[y][!kind]=ch[x][kind]; pre[ch[x][kind]]=y; if(pre[y])ch[pre[y]][ch[pre[y]][1]==y]=x; pre[x]=pre[y]; ch[x][kind]=y; pre[y]=x; Push_Up(y); } inline void Splay(int r,int goal) { Push_Down(r); while(pre[r]!=goal){ if(pre[pre[r]]==goal){ Push_Down(pre[r]); Push_Down(r); Rotate(r,ch[pre[r]][0]==r); } else{ int y=pre[r]; int kind=ch[pre[y]][0]==y; Push_Down(pre[y]); Push_Down(y); Push_Down(r); if(ch[y][kind]==r){ Rotate(r,!kind); Rotate(r,kind); } else{ Rotate(y,kind); Rotate(r,kind); } } } Push_Up(r); if(!goal)root=r; } inline void Add(int l,int r,int d) { Splay(Get_Kth(root,l),0);//调用Get_Kth()首参数要用root因为root可能变成区间内其他数; Splay(Get_Kth(root,r+2),root); Update_Add(Key_value,d); Push_Up(ch[root][1]); Push_Up(root); } inline int Min(int l,int r) { Splay(Get_Kth(root,l),0);//ADD注释+1; Splay(Get_Kth(root,r+2),root); return minn[Key_value]; } inline void Del(int x) { Splay(Get_Kth(root,x),0); Splay(Get_Kth(root,x+2),root); pre[Key_value]=0; Key_value=0;//直接清零即可; Push_Up(ch[root][1]); Push_Up(root); } inline void Reve(int l,int r) { Splay(Get_Kth(root,l),0); Splay(Get_Kth(root,r+2),root); Update_Reve(Key_value); Push_Up(ch[root][1]); Push_Up(root); } inline void Revo(int a,int b,int t) { int c=b-t;//将区间a~b分为两个区间a~b-c、b-c+1~b,将区间2旋转到区间1前; Splay(Get_Kth(root,a),0); Splay(Get_Kth(root,c+2),root); int tmp=Key_value; Key_value=0; Push_Up(ch[root][1]); Push_Up(root); Splay(Get_Kth(root,b-c+a),0); Splay(Get_Kth(root,b-c+a+1),root); Key_value=tmp; pre[Key_value]=ch[root][1]; Push_Up(ch[root][1]); Push_Up(root); } inline void Ins(int x,int t) { Splay(Get_Kth(root,x+1),0); Splay(Get_Kth(root,x+2),root); NewNode(Key_value,ch[root][1],t); Push_Up(ch[root][1]); Push_Up(root); } int main() { while(scanf("%d",&n)!=EOF){ for(int i=1;i<=n;i++)scanf("%d",&a[i]); Init(); int Case; scanf("%d",&Case); for(;Case;Case--){ char order[6]; scanf("%s",order); if(order[0]=='A'){ int x,y,z; scanf("%d%d%d",&x,&y,&z); Add(x,y,z); } if(order[0]=='M'){ int x,y; scanf("%d%d",&x,&y); printf("%d ",Min(x,y)); } if(order[0]=='D'){ int x; scanf("%d",&x); Del(x); } if(order[0]=='I'){ int x,t; scanf("%d%d",&x,&t); Ins(x,t); } if(order[0]=='R'&&order[3]=='E'){ int x,y; scanf("%d%d",&x,&y); Reve(x,y); } if(order[0]=='R'&&order[3]=='O'){ int x,y,T; scanf("%d%d%d",&x,&y,&T); Revo(x,y,(T%(y-x+1)+y-x+1)%(y-x+1)); } } } return 0; }