• 动画实现实现上下滚动的TextView


    发一下牢骚和主题无关:

        先看一下效果图吧:

        动画和实现

        

    一 说明

        这里重要应用类 AutoTextView,这是一个自定义的类,继承至TextSwitcher,下面临 AutoTextView类做简要说明:

        1. 该类应用的重点,在于设置两个动画, setInAnimation(...)  和 setOutAnimation(...),分离是文字进入的动画和文字退出的动画;

        2. 类中定义了一个外部类-Rotate3dAnimation,重要靠该类实现文字进出动画,该外部类继承至Animation。说来偶合,这个恰好是在apiDemo中看到了,自定义Animation我还是第一次应用,动画逻辑均在void applyTransformation(float interpolatedTime, Transformation t)中实现,代码相当锋利,我在原来的基础上,更改了一下,实现了上述的效果,

        

    二 代码部分:

        

     1.AutoTextView.java

    package com.example.animtextview;
    
    import android.content.Context;
    import android.content.res.TypedArray;
    import android.graphics.Camera;
    import android.graphics.Matrix;
    import android.util.AttributeSet;
    import android.view.Gravity;
    import android.view.View;
    import android.view.animation.AccelerateInterpolator;
    import android.view.animation.Animation;
    import android.view.animation.Transformation;
    import android.widget.TextSwitcher;
    import android.widget.TextView;
    import android.widget.ViewSwitcher;
    
    public class AutoTextView extends TextSwitcher implements
    		ViewSwitcher.ViewFactory {
    
    	private float mHeight;
    	private Context mContext;
    	//mInUp,mOutUp分离构成向下翻页的进出动画
    	private Rotate3dAnimation mInUp;
    	private Rotate3dAnimation mOutUp;
    	
    	//mInDown,mOutDown分离构成向下翻页的进出动画
    	private Rotate3dAnimation mInDown;
    	private Rotate3dAnimation mOutDown;
    	
    	public AutoTextView(Context context) {
    		this(context, null);
    		// TODO Auto-generated constructor stub
    	}
    
    	public AutoTextView(Context context, AttributeSet attrs) {
    		super(context, attrs);
    		// TODO Auto-generated constructor stub
    		TypedArray a = context.obtainStyledAttributes(attrs, R.styleable.auto3d);
    		mHeight = a.getDimension(R.styleable.auto3d_textSize, 36);
    		a.recycle();
    		mContext = context;
    		init();
    	}
    
    	private void init() {
    		// TODO Auto-generated method stub
    		setFactory(this);
    		mInUp = createAnim(-90, 0 , true, true);
    		mOutUp = createAnim(0, 90, false, true);
    		mInDown = createAnim(90, 0 , true , false);
    		mOutDown = createAnim(0, -90, false, false);
    		//TextSwitcher重要用于文件切换,比如 从文字A 切换到 文字 B,
    		//setInAnimation()后,A将执行inAnimation,
    		//setOutAnimation()后,B将执行OutAnimation
            setInAnimation(mInUp);
            setOutAnimation(mOutUp);
    	}
    	
    	private Rotate3dAnimation createAnim(float start, float end, boolean turnIn, boolean turnUp){
            final Rotate3dAnimation rotation = new Rotate3dAnimation(start, end, turnIn, turnUp);
            rotation.setDuration(800);
            rotation.setFillAfter(false);
            rotation.setInterpolator(new AccelerateInterpolator());
            return rotation;
    	}
    
    	//这里返回的TextView,就是我们看到的View
    	@Override
    	public View makeView() {
    		// TODO Auto-generated method stub
    		TextView t = new TextView(mContext);
    		t.setGravity(Gravity.CENTER);
    		t.setTextSize(mHeight);
    		t.setMaxLines(2);
    		return t;
    	}
    	//定义动作,向下滚动翻页
    	public void previous(){
    		if(getInAnimation() != mInDown){
    			setInAnimation(mInDown);
    		}
    		if(getOutAnimation() != mOutDown){
    			setOutAnimation(mOutDown);
    		}
    	}
    	//定义动作,向上滚动翻页
    	public void next(){
    		if(getInAnimation() != mInUp){
    			setInAnimation(mInUp);
    		}
    		if(getOutAnimation() != mOutUp){
    			setOutAnimation(mOutUp);
    		}
    	}
    	
    	 class Rotate3dAnimation extends Animation {
    		    private final float mFromDegrees;
    		    private final float mToDegrees;
    		    private float mCenterX;
    		    private float mCenterY;
    		    private final boolean mTurnIn;
    		    private final boolean mTurnUp;
    		    private Camera mCamera;
    
    		    public Rotate3dAnimation(float fromDegrees, float toDegrees, boolean turnIn, boolean turnUp) {
    		        mFromDegrees = fromDegrees;
    		        mToDegrees = toDegrees;
    		        mTurnIn = turnIn;
    		        mTurnUp = turnUp;
    		    }
    
    		    @Override
    		    public void initialize(int width, int height, int parentWidth, int parentHeight) {
    		        super.initialize(width, height, parentWidth, parentHeight);
    		        mCamera = new Camera();
    		        mCenterY = getHeight() / 2;
    		        mCenterX = getWidth() / 2;
    		    }
    		    
    		    @Override
    		    protected void applyTransformation(float interpolatedTime, Transformation t) {
    		        final float fromDegrees = mFromDegrees;
    		        float degrees = fromDegrees + ((mToDegrees - fromDegrees) * interpolatedTime);
    
    		        final float centerX = mCenterX ;
    		        final float centerY = mCenterY ;
    		        final Camera camera = mCamera;
    		        final int derection = mTurnUp ? 1: -1;
    
    		        final Matrix matrix = t.getMatrix();
    
    		        camera.save();
    		        if (mTurnIn) {
    		            camera.translate(0.0f, derection *mCenterY * (interpolatedTime - 1.0f), 0.0f);
    		        } else {
    		            camera.translate(0.0f, derection *mCenterY * (interpolatedTime), 0.0f);
    		        }
    		        camera.rotateX(degrees);
    		        camera.getMatrix(matrix);
    		        camera.restore();
    
    		        matrix.preTranslate(-centerX, -centerY);
    		        matrix.postTranslate(centerX, centerY);
    		    }
    	 }
    }
        每日一道理
    风,那么轻柔,带动着小树、小草一起翩翩起舞,当一阵清风飘来,如同母亲的手轻轻抚摸自己的脸庞,我喜欢那种感觉,带有丝丝凉意,让人心旷神怡。享受生活,不一定要有山珍海味、菱罗绸缎为伴,大自然便是上帝所赐予人类最为珍贵的。

        

    2. MainActivity.java

    package com.example.animtextview;
    
    import android.os.Bundle;
    import android.app.Activity;
    import android.view.View;
    import android.view.View.OnClickListener;
    import android.widget.Button;
    
    public class MainActivity extends Activity implements OnClickListener {
    
    	private Button mBtnNext;
    	private Button mBtnPrev;
    	private AutoTextView mTextView02;
    	private static int sCount = 10;
    	@Override
    	protected void onCreate(Bundle savedInstanceState) {
    		super.onCreate(savedInstanceState);
    		setContentView(R.layout.activity_main);
    		init();
    	}
    	private void init() {
    		// TODO Auto-generated method stub
    		mBtnNext = (Button) findViewById(R.id.next);
    		mBtnPrev = (Button) findViewById(R.id.prev);
    		mTextView02 = (AutoTextView) findViewById(R.id.switcher02);
    		mTextView02.setText("Hello world!");
    		mBtnPrev.setOnClickListener(this);
    		mBtnNext.setOnClickListener(this);
    	}
    	
    	@Override
    	public void onClick(View arg0) {
    		// TODO Auto-generated method stub
    		switch (arg0.getId()) {
    		case R.id.next:
    			mTextView02.next();
    			sCount++;
    			break;
    		case R.id.prev:
    			mTextView02.previous();
    			sCount--;
    			break;
    		}
    		mTextView02.setText(sCount%2==0 ? 
    				sCount+"AAFirstAA" :
    				sCount+"BBBBBBB");
    		System.out.println("getH: ["+mTextView02.getHeight()+"]");
    		
    	}
    }

        

    3. activity_main.xml

    <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
        xmlns:auto3d="http://schemas.android.com/apk/res/com.example.animtextview"
        android:layout_width="match_parent"
        android:layout_height="match_parent"
        android:orientation="vertical" >
    
        <RelativeLayout
            android:layout_width="match_parent"
            android:layout_height="wrap_content" >
    
            <Button
                android:id="@+id/next"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_alignParentLeft="true"
                android:layout_alignParentTop="true"
                android:text="@string/next" />
    
            <Button
                android:id="@+id/prev"
                android:layout_width="wrap_content"
                android:layout_height="wrap_content"
                android:layout_alignParentRight="true"
                android:layout_alignParentTop="true"
                android:text="@string/prev" />
        </RelativeLayout>
    
        <com.example.animtextview.AutoTextView
            android:id="@+id/switcher02"
            android:layout_width="match_parent"
            android:layout_height="wrap_content"
            android:background="@android:color/holo_green_dark"
            auto3d:textSize="30sp" />
    
    </LinearLayout>

        

        代码中没写太多注释,不过结构还算清晰,应该不难看懂!

        

    三 小结

        我认为该控件实现的难点在于 动画文件的编写,即Rotate3dAnimation中applyTransformation(...)方法的实现,通过控制camara在Y方向上挪动和在X方向上的旋转,从而造成上下翻滚的视觉感,然后将该值转换到matrix上,从而改变了参数(..,Transformation t).有兴致的朋友可以直接改写该方法,便可失掉不同动画效果的TextSwitcher.

        原文地址: http://blog.csdn.net/zjc08125/article/details/8953140

        转载请注明出处

        

    四 源代码

        源码地址:http://pan.baidu.com/share/link?shareid=477859&uk=956460186

        


    文章结束给大家分享下程序员的一些笑话语录: 古鸽是一种搜索隐禽,在中国快绝迹了…初步的研究表明,古鸽的离去,很可能导致另一种长着熊爪,酷似古鸽,却又习性不同的猛禽类——犤毒鸟

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  • 原文地址:https://www.cnblogs.com/jiangu66/p/3091878.html
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