• js 超级玛丽(面板)


    HTML

    <!DOCTYPE html>
    <html>
    
        <head>
            <meta charset="UTF-8">
            <title></title>
            <link href="css/game.css" type="text/css" rel="stylesheet" />
            <script language="JavaScript" type="text/javascript">
                function Mario() {
                    this.x = 0;
                    this.y = 0;
                    this.move = function(direct) {
                        switch(direct) {
                            case 1:
                                var mymario = document.getElementById("mymario");
                                var left = mymario.style.left;
                                left = parseInt(left.substr(0, left.length - 2));
                                mymario.style.left = (left+10) + "px";
                                break;
                            case 2:
                                var mymario = document.getElementById("mymario");
                                var top = mymario.style.top;
                                top = parseInt(top.substr(0, top.length - 2));
                                mymario.style.top = (top+10) + "px";
                                break;
                            case 3:
                                var mymario = document.getElementById("mymario");
                                var left = mymario.style.left;
                                left = parseInt(left.substr(0, left.length - 2));
                                mymario.style.left = (left-10) + "px";
                                break;
                            case 4:
                            var mymario = document.getElementById("mymario");
                                var top = mymario.style.top;
                                top = parseInt(top.substr(0, top.length - 2));
                                mymario.style.top = (top-10) + "px";
                                break;
                            default:
                                break;
                        }
                    }
                }
                //全局函数
                function move(direct) {
                    switch(direct) {
                        case 1:
                            mario.move(direct);
                            break;
                        case 2:
                            mario.move(direct);
                            break;
                        case 3:
                            mario.move(direct);
                            break;
                        case 4:
                            mario.move(direct);
                            break;
                        default:
                            break;
                    }
                }
                var mario = new Mario();
            </script>>
        </head>
    
        <body>
            <div class="game">
                <img id="mymario" style="left: 100px;top: 50px;  40px;position: absolute;" src="img/u=797375903,2847618050&fm=26&gp=0.jpg" />
            </div>
            <table class="control" border="1px">
                <tr>
                    <td colspan="3">操作靶子</td>
                </tr>
                <tr border="1px">
                    <td></td>
                    <td><input type="button" value="up" onclick="move(4)" /></td>
                    <td></td>
                </tr>
                <tr>
                    <td><input type="button" value="left" onclick="move(3)" /></td>
                    <td>mid</td>
                    <td><input type="button" value="right" onclick="move(1)" /></td>
                </tr>
                <tr>
                    <td></td>
                    <td><input type="button" value="down" onclick="move(2)" /></td>
                    <td></td>
                </tr>
    
            </table>
        </body>
    
    </html>
    View Code

    css

    .game{
        500px;
        height: 400px;
        background: pink;
        position: absolute;
    }
    .control{
         200px;
        height: 100px;
        border: 1px solid red;
    }
    View Code

    删除全局函数的实现方法:

    <!DOCTYPE html>
    <html>
    
        <head>
            <meta charset="UTF-8">
            <title></title>
            <link href="css/game.css" type="text/css" rel="stylesheet" />
            <script language="JavaScript" type="text/javascript">
                function Mario() {
                    this.x = 0;
                    this.y = 0;
                    this.move = function(direct) {
                        switch(direct) {
                            case 1:
                                var mymario = document.getElementById("mymario");
                                var left = mymario.style.left;
                                left = parseInt(left.substr(0, left.length - 2));
                                mymario.style.left = (left+10) + "px";
                                break;
                            case 2:
                                var mymario = document.getElementById("mymario");
                                var top = mymario.style.top;
                                top = parseInt(top.substr(0, top.length - 2));
                                mymario.style.top = (top+10) + "px";
                                break;
                            case 3:
                                var mymario = document.getElementById("mymario");
                                var left = mymario.style.left;
                                left = parseInt(left.substr(0, left.length - 2));
                                mymario.style.left = (left-10) + "px";
                                break;
                            case 4:
                            var mymario = document.getElementById("mymario");
                                var top = mymario.style.top;
                                top = parseInt(top.substr(0, top.length - 2));
                                mymario.style.top = (top-10) + "px";
                                break;
                            default:
                                break;
                        }
                    }
                }
                //全局函数
                function move(direct) {
                    switch(direct) {
                        case 1:
                            mario.move(direct);
                            break;
                        case 2:
                            mario.move(direct);
                            break;
                        case 3:
                            mario.move(direct);
                            break;
                        case 4:
                            mario.move(direct);
                            break;
                        default:
                            break;
                    }
                }
                var mario = new Mario();
            </script>
        </head>
    
        <body>
            <div class="game">
                <img id="mymario" style="left: 100px;top: 50px;  40px;position: absolute;" src="img/u=797375903,2847618050&fm=26&gp=0.jpg" />
            </div>
            <table class="control" border="1px">
                <tr>
                    <td colspan="3">操作靶子</td>
                </tr>
                <tr border="1px">
                    <td></td>
                    <td><input type="button" value="up" onclick="mario.move(4)" /></td>
                    <td></td>
                </tr>
                <tr>
                    <td><input type="button" value="left" onclick="mario.move(3)" /></td>
                    <td>mid</td>
                    <td><input type="button" value="right" onclick="mario.move(1)" /></td>
                </tr>
                <tr>
                    <td></td>
                    <td><input type="button" value="down" onclick="mario.move(2)" /></td>
                    <td></td>
                </tr>
    
            </table>
        </body>
    
    </html>
    View Code
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  • 原文地址:https://www.cnblogs.com/helloworld2019/p/10934327.html
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