• 通过鼠标的位置获取窗口的类名和窗口名


    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Runtime.InteropServices;
    using System.Text;
    using System.Threading;
    using System.Threading.Tasks;

    namespace qqPrj
    {
    class Program
    {
    /// <summary>
    /// The main entry point for the application.
    /// </summary>
    //[STAThread]

    [StructLayout(LayoutKind.Sequential)]//定义与API相兼容结构体,实际上是一种内存转换
    public struct POINTAPI
    {
    public int X;
    public int Y;
    }

    [DllImport("user32.dll", EntryPoint = "GetCursorPos")]//获取鼠标坐标
    public static extern int GetCursorPos(
    ref POINTAPI lpPoint
    );

    [DllImport("user32.dll", EntryPoint = "WindowFromPoint")]//指定坐标处窗体句柄
    public static extern int WindowFromPoint(
    int xPoint,
    int yPoint
    );

    [DllImport("user32.dll", EntryPoint = "GetWindowText")]
    public static extern int GetWindowText(
    int hWnd,
    StringBuilder lpString,
    int nMaxCount
    );

    [DllImport("user32.dll", EntryPoint = "GetClassName")]
    public static extern int GetClassName(
    int hWnd,
    StringBuilder lpString,
    int nMaxCont
    );

    /// <summary>
    /// 根据类名和窗口名获取句柄
    /// </summary>
    /// <param name="lpClassName"></param>
    /// <param name="lpWindowName"></param>
    /// <returns></returns>
    [DllImport("user32.dll")]
    public static extern IntPtr FindWindow(string lpClassName, string lpWindowName);
    /// <summary>
    /// 给窗口发送消息
    /// </summary>
    /// <param name="hwnd"></param>
    /// <param name="wMsg"></param>
    /// <param name="wParam"></param>
    /// <param name="lParam"></param>
    /// <returns></returns>

    [DllImport("user32.dll", EntryPoint = "SendMessage")]
    private static extern int SendMessage(IntPtr hwnd, int wMsg, int wParam, int lParam);

    [DllImport("user32.dll")]
    public static extern int SendMessage(IntPtr hwnd, int msg, IntPtr wParam, [MarshalAs(UnmanagedType.LPStr)] string lParam);


    //粘贴
    const int WM_PASTE = 0x0302;
    const int WM_COPY = 0x0301;

    //键盘命令
    const int WM_SETHOTKEY = 0x0032;
    //enter键
    const int HOTKEYF_EXT = 0x08;

    const int WM_KEYDOWN = 0x0100;
    const int VK_RETURN = 0x0D;
    static void Main()
    {
    POINTAPI point = new POINTAPI();//必须用与之相兼容的结构体,类也可以
    //add some wait time
    Thread.Sleep(5000);
    GetCursorPos(ref point);//获取当前鼠标坐标

    int hwnd = WindowFromPoint(point.X, point.Y);//获取指定坐标处窗口的句柄
    StringBuilder name = new StringBuilder(256);
    GetWindowText(hwnd, name, 256);
    Console.WriteLine(name.ToString());
    GetClassName(hwnd, name, 256);
    Console.WriteLine(name.ToString());
    var qq = FindWindow("TXGuiFoundation", "国土N1419高聪");
    SendMessage(qq, WM_PASTE, 0, 0);//关闭窗体
    int flag = SendMessage(qq, WM_KEYDOWN, VK_RETURN, 0);//关闭窗体
    if (flag == 1)
    {

    }

    //测试
    //MessageBox.Show(name.ToString());

    }
    }
    }

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  • 原文地址:https://www.cnblogs.com/gaocong/p/5483380.html
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