与动态语言有关的概念:1、反射 2、运行时 3、编译器、静态。
所谓的动态语言指的是语言单元的结构、行为、类型可以在运行时发生改变的语言。
可以动态添加新的类型;
Dynamic programming language, in computer science, is a class of high-level programming languages which, at runtime, execute many common programming behaviors that static programming languages perform during compilation. These behaviors could include extension of the program, by adding new code, by extending objects and definitions, or by modifying the type system. Although similar behaviours can be emulated in nearly any language, with varying degrees of difficulty, complexity and performance costs, dynamic languages provide direct tools to make use of them. Many of these features were first implemented as native features in the Lispprogramming language.
Most dynamic languages are also dynamically typed, but not all are. Dynamic languages are frequently (but not always) referred to as "scripting languages", although the term "scripting language" in its narrowest sense refers to languages specific to a given run-time environment.
Eval[edit]
Some dynamic languages offer an eval function. This function takes a string parameter containing code in the language, and executes it. If this code stands for an expression, the resulting value is returned. However, Erik Meijer and Peter Drayton suggest that programmers "use eval as a poor man's substitute for higher-order functions."[1]
Object runtime alteration[edit]
A type or object system can typically be modified during runtime in a dynamic language. This can mean generating new objects from a runtime definition or based on mixins of existing types or objects. This can also refer to changing the inheritance or type tree, and thus altering the way that existing types behave (especially with respect to the invocation of methods).
Functional programming[edit]
Functional programming concepts are a feature of many dynamic languages, and also derive from Lisp.
Closures[edit]
One of the most widely used aspects of functional programming in dynamic languages is the closure, which allows creating a new instance of a function which retains access to the context in which it was created. A simple example of this is generating a function for scanning text for a word:
Reflection[edit]
Reflection is common in many dynamic languages, and typically involves analysis of the types and metadata of generic or polymorphic data. It can, however, also include full evaluation and modification of a program's code as data, such as the features that Lisp provides in analyzing S-expressions.