• 新浪微博桌面应用仿qq界面的完美实现


    界面我觉得可以做到跟QQ一样都没问题,本来不想搞成这样的,不过搞来搞去就变成这样了

    背景是可以换的,或自定义背景图,或背景颜色

    这个界面是怎么做的呢?很多初学者可能比较头疼,用第三方控件有时是很难做成自已想要的效果的,而且有些控件是通过拦截系统消息更改实现的,这样方法虽然用起来简单,但很耗系统资源,建议不要用。

    要做自定义界面重点要是这里:

            void form_Paint(object sender, PaintEventArgs e)
            {
                if (backgroundpic == null)
                {
                    bodybrush = new LinearGradientBrush(new Rectangle(0, 0, form.Width, form.Height), backGroundColorA, backGroundColorB, LinearGradientMode.Vertical);
                    e.Graphics.FillPath(bodybrush, CreateRoundedRectanglePath(new Rectangle(0, 0, form.Width, form.Height), cornerSiz, CornerPostionType.Body)); //画底色
                }
                else
                {
                   // e.Graphics.DrawImage(backgroundpic, new Rectangle(0, 0, form.ClientSize.Width, form.ClientSize.Height), 0, 0, backgroundpic.Width, backgroundpic.Height, GraphicsUnit.Pixel);
                    e.Graphics.DrawImage(backgroundpic, new Rectangle(0, 0, form.ClientSize.Width, form.ClientSize.Height), 0, 0, form.ClientSize.Width, form.ClientSize.Height, GraphicsUnit.Pixel, BackGroundImageAttributes);
                   // e.Graphics.DrawImage(backgroundpic, new Rectangle(0, 0, form.ClientSize.Width, form.ClientSize.Height), 0, 0, backgroundpic.Width, backgroundpic.Height, GraphicsUnit.Pixel, BackGroundImageAttributes);
    
                }
    
                captionBrush = new LinearGradientBrush(new Rectangle(0, 0, e.ClipRectangle.Width, captionTopHeight), Color.FromArgb(captionTopAlpha, Color.White), Color.FromArgb(captionCenterAlpha, Color.White), LinearGradientMode.Vertical);
                e.Graphics.FillPath(captionBrush, CreateRoundedRectanglePath(new Rectangle(0, 0, form.ClientSize.Width, captionTopHeight), cornerSiz, CornerPostionType.Top)); //画标题栏
                captionBrush2 = new LinearGradientBrush(new Rectangle(0, captionTopHeight - 1, e.ClipRectangle.Width, captionBottomHeight+1), Color.FromArgb(captionCenterAlpha, Color.White), Color.FromArgb(captionBottomAlpha, Color.White), LinearGradientMode.Vertical);
                e.Graphics.FillRectangle(captionBrush2, new Rectangle(0, captionTopHeight, form.ClientSize.Width, captionBottomHeight)); //画标题栏
    
                /////////
                PaintBackgroundStyle(e);
    
            }

    另外自定义后还有一个比较常见的问题,就是没有拖拉窗口大小功能了,这个可以通过程序实现,比较好的方法是拦截窗口消息实现原来的拖拉功能,代码奉上:

            protected override void WndProc(ref Message m)
            {
                    switch (m.Msg)
                    {
                        case Win32Message.WM_NCPAINT:
                            break;
                        case Win32Message.WM_NCACTIVATE:
                            if (m.WParam == (IntPtr)0)
                            {
                                m.Result = (IntPtr)1;
                            }
                            if (m.WParam == (IntPtr)2097152)
                            {
                                m.Result = (IntPtr)1;
                            }
                            break;
                        case Win32Message.WM_NCCALCSIZE:
                            break;
                        case Win32Message.WM_NCHITTEST:
                            Point vPoint = new Point((int)m.LParam & 0xFFFF, (int)m.LParam >> 16 & 0xFFFF);
                            vPoint = PointToClient(vPoint);
                            if (MaximizeBox)
                            {
                                if (vPoint.X <= 3)
                                {
                                    if (vPoint.Y <= 3)
                                        m.Result = (IntPtr)Win32Message.HTTOPLEFT;
                                    else if (vPoint.Y >= Height - 3)
                                        m.Result = (IntPtr)Win32Message.HTBOTTOMLEFT;
                                    else m.Result = (IntPtr)Win32Message.HTLEFT;
                                }
                                else if (vPoint.X >= Width - 3)
                                {
                                    if (vPoint.Y <= 3)
                                        m.Result = (IntPtr)Win32Message.HTTOPRIGHT;
                                    else if (vPoint.Y >= Height - 3)
                                        m.Result = (IntPtr)Win32Message.HTBOTTOMRIGHT;
                                    else m.Result = (IntPtr)Win32Message.HTRIGHT;
                                }
                                else if (vPoint.Y <= 3)
                                {
                                    m.Result = (IntPtr)Win32Message.HTTOP;
                                }
                                else if (vPoint.Y >= Height - 3)
                                    m.Result = (IntPtr)Win32Message.HTBOTTOM;
                            }
    
                            break;
                        default:
                            base.WndProc(ref m);
                            break;
                    }
            }

    另外附上我的界面实现类,调用很方便简单 ,在窗口构造函数(初始加载的地方就行)处实例化即可 new SkinEngineForm(this);

     http://www.linhang.net/file.axd?file=2012%2f4%2fSkinEngine.rar

    整个微博桌面应用:

    DesktopIM.rar (1.48 mb)

    直接用帐号登录是登录不了的,因为新浪已经不允许直接用帐号登录了,做这软件时是可以的

    更正一点,圆角的处理在这里:

            void cform_SizeChanged(object sender, EventArgs e)
            {
                if (form.FormBorderStyle == FormBorderStyle.None)
                {
                    form.Region = new Region(CreateRoundedRectanglePath(form.ClientRectangle, cornerSiz, cornerPosition));
                    outRectangleWidth = form.ClientSize.Width - 1;
                    outRectangleHeight = form.ClientSize.Height - 1;
                    intRectangleWidth = form.ClientSize.Width - 2;
                    intRectangleHeight = form.ClientSize.Height - 2;
                    form.Invalidate();
                }
            }
            public GraphicsPath CreateRoundedRectanglePath(Rectangle rect, int cornerRadius, CornerPostionType cornerPostion)
            {
                roundedRect = new GraphicsPath();
    
                if (cornerPostion == CornerPostionType.Top)
                {
                    roundedRect.AddBezier(0, 2, 1, 1, 1, 1, 2, 0);
                    roundedRect.AddLine(3, 0, rect.Width - 3, 0);
                    roundedRect.AddBezier(rect.Width - 2, 0, rect.Width - 1, 1, rect.Width - 1, 1, rect.Width, 2);
                    roundedRect.AddLine(rect.Width, 3, rect.Width, rect.Height);
                    roundedRect.AddLine(rect.Width, rect.Height, 0, rect.Height);
                    roundedRect.AddLine(0, rect.Height, 0, 3);
                }
                else if (cornerPostion == CornerPostionType.Bottom)
                {
                    roundedRect.AddLine(0, 0, rect.Width, 0);
                    roundedRect.AddLine(rect.Width, 0, rect.Width, rect.Height - 3);
                    roundedRect.AddBezier(rect.Width, rect.Height - 2, rect.Width - 1, rect.Height - 1, rect.Width - 1, rect.Height - 1, rect.Width - 2, rect.Height);
                    roundedRect.AddLine(rect.Width - 3, rect.Height, 3, rect.Height);
                    roundedRect.AddBezier(0, rect.Height - 2, 1, rect.Height - 1, 1, rect.Height - 1, 2, rect.Height - 1);
                    roundedRect.AddLine(0, rect.Height - 3, 0, 0);
                }
                else
                {
                    roundedRect.AddBezier(0, 2, 1, 1, 1, 1, 2, 0);
                    roundedRect.AddLine(3, 0, rect.Width - 3, 0);
                    roundedRect.AddBezier(rect.Width - 2, 0, rect.Width - 1, 1, rect.Width - 1, 1, rect.Width, 2);
                    roundedRect.AddLine(rect.Width, 3, rect.Width, rect.Height - 3);
                    roundedRect.AddBezier(rect.Width, rect.Height - 2, rect.Width - 1, rect.Height - 1, rect.Width - 1, rect.Height - 1, rect.Width - 2, rect.Height);
                    roundedRect.AddLine(rect.Width - 3, rect.Height, 3, rect.Height);
                    roundedRect.AddBezier(0, rect.Height - 2, 1, rect.Height - 1, 1, rect.Height - 1, 2, rect.Height - 1);
                    roundedRect.AddLine(0, rect.Height - 3, 0, 3);
                }
                roundedRect.CloseFigure();
                return roundedRect;
            }
        }

    完整代码请看我提供下载的类库

    补充:

    有同学留言说到改变窗口大小时界面闪烁比较严重的问题,因为这功能现在也没时间去修改优化,以后有空闲时间可能会把这个皮肤做成独立完整的类,到时在一起优化程序代码。

    因为现在的代码是窗口大小变化时是全刷新了,这方面是可以优化的,是先确定需要刷新的区块,只刷新需要更新的区块,这样闪烁就能去掉或减至最低,可以在绘图事件中先定义区块e.Graphics.SetClip(freshClipRectangle);这个freshClipRectangle是需要更新的区域,想研究的同学可以去找找SetClip相关的用法。

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  • 原文地址:https://www.cnblogs.com/easywebfactory/p/2468804.html
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