• Java一个简单的线程池实现


    线程池代码

    import java.util.List;
    import java.util.Vector;
    public class ThreadPool 
    {
        private static ThreadPool instance_ = null;
        //定义优先级别常数,空闲的线程按照优先级不同分别存放在三个vector中
        public static final int LOW_PRIORITY = 0; 
        public static final int NORMAL_PRIORITY = 1;
        public static final int HIGH_PRIORITY = 2;
        //保存空闲线程的List,或者说它是"池"
        private List<PooledThread>[] idleThreads_;  
        private boolean shutDown_ = false;
        private int threadCreationCounter_; //以创建的线程的个数
        private boolean debug_ = false;    //是否输出调试信息
        //构造函数,因为这个类视作为singleton实现的,因此构造函数为私有
        private ThreadPool() 
        {       
            // 产生空闲线程.三个vector分别存放分别处在三个优先级的线程的引用
            List[] idleThreads = {new Vector(5), new Vector(5), new Vector(5)};
            idleThreads_ = idleThreads;
            threadCreationCounter_ = 0;
        }
        
        public int getCreatedThreadsCount() {
            return threadCreationCounter_;
        }
        //通过这个函数得到线程池类的实例
        public static ThreadPool instance() {
            if (instance_ == null)
                instance_ = new ThreadPool();
            return instance_;
        }
        
        public boolean isDebug() {
            return debug_;
        }
        
        //将线程repoolingThread从新放回到池中,这个方式是同步方法。
        //这个方法会在多线程的环境中调用,设计这个方法的目的是让工作者线程
        //在执行完target中的任务后,调用池类的repool()方法,
        //将线程自身从新放回到池中。只所以这么做是因为线程池并不能预见到
        //工作者线程何时会完成任务。参考PooledThread的相关代码。
        protected synchronized void repool(PooledThread repoolingThread)
        {
            if (!shutDown_) 
            {
                if (debug_)
                {
                    System.out.println("ThreadPool.repool() : repooling ");
                }
                switch (repoolingThread.getPriority())
                {
                    case Thread.MIN_PRIORITY :
                    {
                        idleThreads_[LOW_PRIORITY].add(repoolingThread);
                        break;
                    }
                    case Thread.NORM_PRIORITY :
                    {
                        idleThreads_[NORMAL_PRIORITY].add(repoolingThread);
                        break;
                    }
                    case Thread.MAX_PRIORITY :
                    {
                        idleThreads_[HIGH_PRIORITY].add(repoolingThread);
                        break;
                    }
                    default :
                        throw new IllegalStateException("Illegal priority found while repooling a Thread!");
                }
                notifyAll();//通知所有的线程
            }
            else 
            {
                if (debug_)
                {
                    System.out.println("ThreadPool.repool() : Destroying incoming thread.");
                }
                repoolingThread.shutDown();//关闭线程
            }
            if (debug_) 
            {
                System.out.println("ThreadPool.recycle() : done.");
            }
        }
        
        public void setDebug(boolean newDebug) 
        {
            debug_ = newDebug;
        }
        
        //停止池中所有线程
        public synchronized void shutdown()
        {
            shutDown_ = true;
            if (debug_)
            {
                System.out.println("ThreadPool : shutting down ");
            }
            for (int prioIndex = 0; prioIndex <= HIGH_PRIORITY; prioIndex++)
            {
                List prioThreads = idleThreads_[prioIndex];
                for (int threadIndex = 0; threadIndex < prioThreads.size(); threadIndex++)
                {
                    PooledThread idleThread = (PooledThread) prioThreads.get(threadIndex);
                    idleThread.shutDown();
                }
            }
            notifyAll();
            if (debug_)
            {
                System.out.println("ThreadPool : shutdown done.");
            }
        }
        
        //以Runnable为target,从池中选择一个优先级为priority的线程创建线程
        //并让线程运行。
        public synchronized void start(Runnable target, int priority)
        {
            PooledThread thread = null;  //被选出来执行target的线程
            List idleList = idleThreads_[priority];
            if (idleList.size() > 0) 
            {
                //如果池中相应优先级的线程有空闲的,那么从中取出一个
                //设置它的target,并唤醒它
                //从空闲的线程队列中获取
                int lastIndex = idleList.size() - 1;
                thread = (PooledThread) idleList.get(lastIndex);
                idleList.remove(lastIndex);
                thread.setTarget(target);
            }
            //池中没有相应优先级的线程
            else 
            { 
                threadCreationCounter_++;
                // 创建新线程,
                thread = new PooledThread(target, "PooledThread #" + threadCreationCounter_, this);
                // 新线程放入池中
                switch (priority) 
                {
                    case LOW_PRIORITY :
                    {
                        thread.setPriority(Thread.MIN_PRIORITY);
                        break;
                    }
                    case NORMAL_PRIORITY :
                    {
                        thread.setPriority(Thread.NORM_PRIORITY);
                        break;
                    }
                    case HIGH_PRIORITY :
                    {
                        thread.setPriority(Thread.MAX_PRIORITY);
                        break;
                    }
                    default :
                    {
                        thread.setPriority(Thread.NORM_PRIORITY);
                        break;
                    }
                }
                //启动这个线程
                thread.start();
            }
        }
    }

    工作者线程代码:

    public class PooledThread extends Thread 
    {
        private ThreadPool pool_;  // 池中线程需要知道自己所在的池
        private Runnable target_;   // 线程的任务
        private boolean shutDown_ = false;
        private boolean idle_ = false;//设置是否让线程处于等待状态
        
        private PooledThread() {
            super();
        }
        
        private PooledThread(Runnable target)
        {
            super(target); //初始化父类
        }
        
        private PooledThread(Runnable target, String name) 
        {
            super(target, name);
        }
        
        public PooledThread(Runnable target, String name, ThreadPool pool)
        {
            super(name);
            pool_ = pool;
            target_ = target;
        }
        
        private PooledThread(String name) 
        {
            super(name);//初始化父类
        }
        
        private PooledThread(ThreadGroup group, Runnable target)
        {
            super(group, target);
        }
        
        private PooledThread(ThreadGroup group, Runnable target, String name) 
        {
            super(group, target, name);
        }
        
        private PooledThread(ThreadGroup group, String name) 
        {
            super(group, name);
        }
        
        public java.lang.Runnable getTarget() 
        {
            return target_;
        }
        
        public boolean isIdle() 
        {
            return idle_;//返回当前的状态
        }
        
        //工作者线程与通常线程不同之处在于run()方法的不同。通常的线程,
        //完成线程应该执行的代码后,自然退出,线程结束。
        //虚拟机在线程结束后收回分配给线程的资源,线程对象被垃圾回收。]
        //而这在池化的工作者线程中是应该避免的,否则线程池就失去了意义。
        //作为可以被放入池中并重新利用的工作者线程,它的run()方法不应该结束,
        //随意,在随后可以看到的实现中,run()方法执行完target对象的代码后,
        //就将自身repool(),然后调用wait()方法,使自己睡眠而不是退出循环和run()。
        //这就使线程池实现的要点。
        public void run() 
        {
            // 这个循环不能结束,除非池类要求线程结束
            // 每一次循环都会执行一次池类分配给的任务target
            while (!shutDown_) 
            {  
                idle_ = false;
                if (target_ != null) 
                {
                    target_.run();  // 运行target中的代码
                }
                idle_ = true;
                try 
                {
                    //线程通知池重新将自己放回到池中
                    pool_.repool(this);  // 
                    //进入池中后睡眠,等待被唤醒执行新的任务,
                    //这里是线程池中线程于普通线程的run()不同的地方。
                    synchronized (this) 
                    {
                        wait();
                    }
                }
                catch (InterruptedException ie)
                {
                }
                idle_ = false;
            }
            //循环这里不能结束,否则线程结束,资源被VM收回,
            //就无法起到线程池的作用了
        }
        
        
        public synchronized void setTarget(java.lang.Runnable newTarget) 
        {//设置新的target,并唤醒睡眠中的线程
            target_ = newTarget;  // 新任务
            notifyAll();          // 唤醒睡眠的线程
        }
        
        public synchronized void shutDown()
        {
            shutDown_ = true;
            notifyAll();
        }
    }

    测试代码:

    public static void main(String[] args)
        {
            System.out.println("Testing ThreadPool ");
            System.out.println("Creating ThreadPool ");
            ThreadPool pool = ThreadPool.instance();
            pool.setDebug(true);
            class TestRunner implements Runnable 
            {
                public int count = 0;
                public void run() 
                {
                    System.out.println("Testrunner sleeping 5 seconds ");
                    //此方法使本线程睡眠5秒
                    synchronized (this) 
                    {
                        try 
                        {
                            wait(5000);//等待5秒时间
                        }
                        catch (InterruptedException ioe) 
                        {
                        }
                    }
                    System.out.println("Testrunner leaving  ");
                    count++;
                }
            }
            System.out.println("Starting a new thread ");
            TestRunner runner = new TestRunner();
            pool.start(runner, pool.HIGH_PRIORITY);
            System.out.println("count : " + runner.count);
            System.out.println("Thread count : " + pool.getCreatedThreadsCount());
            pool.shutdown();
        }
    }

    结果

    Testing ThreadPool 
    Creating ThreadPool 
    Starting a new thread 
    Testrunner sleeping 5 seconds 
    count : 0
    Thread count : 1
    ThreadPool : shutting down 
    ThreadPool : shutdown done.
    Testrunner leaving  
    ThreadPool.repool() : Destroying incoming thread.
    ThreadPool.recycle() : done.

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  • 原文地址:https://www.cnblogs.com/du-0210/p/8384597.html
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