#include<iostream> #include<algorithm> #include<vector> #include<cstdio> #include<string> using namespace std; const int N=1e4+10; int a[N]; int root; int idx; int x,y,z; struct node{ int l,r; int size; int val; int key; int lazy; }tr[N]; int get(int key){ tr[++idx].key=key; tr[idx].size=1; tr[idx].val=rand(); return idx; } void pushdown(int u){ if(tr[u].lazy){ swap(tr[u].l,tr[u].r); tr[tr[u].l].lazy^=1; tr[tr[u].r].lazy^=1; tr[u].lazy=0; } } void pushup(int u){ tr[u].size=tr[tr[u].l].size+tr[tr[u].r].size+1; } void spilt(int p,int siz,int &x,int &y){ if(!p) x=y=0; else{ pushdown(p); if(tr[tr[p].l].size<siz){ x=p; spilt(tr[p].r,siz-tr[tr[p].l].size-1,tr[p].r,y); } else{ y=p; spilt(tr[p].l,siz,x,tr[p].l); } pushup(p); } } int merge(int x,int y){ if(!x||!y) return x+y; if(tr[x].val>=tr[y].val){ pushdown(x); tr[x].r=merge(tr[x].r,y); pushup(x); return x; } else{ pushdown(y); tr[y].l=merge(x,tr[y].l); pushup(y); return y; } } void reverse(int l,int r){ spilt(root,l-1,x,y); spilt(y,r-l+1,y,z); tr[y].lazy^=1; root=merge(merge(x,y),z); } void vis(int p){ if(!p) return ; pushdown(p); vis(tr[p].l); cout<<tr[p].key<<" "; vis(tr[p].r); } int main(){ int i; int n; int m; cin>>n>>m; for(i=1;i<=n;i++) root=merge(root,get(i)); while(m--){ int l,r; scanf("%d%d",&l,&r); reverse(l,r); } vis(root); return 0; }