• 小程序 图片缩放功能 及 获取位置信息


    十年河东,十年河西,莫欺少年穷

    学无止境,精益求精

    获取当前位置信息:

    https://blog.csdn.net/wxyf2018/article/details/94437899/

    JS

    import * as config from "../../utils/config/config"
    Page({
      data: {
        imgUrl: config.config.swagger.imgUrl,
        touch: {
          distance: 0,
          scale: 1,
          baseWidth: 1033.5,
          baseHeight: 1476.375,
          scaleWidth: 1033.5,
          scaleHeight: 1476.375
        }
      },
      touchStartHandle(e) {
        // 单手指缩放开始,也不做任何处理 
        if (e.touches.length == 1) {
          //console.log("单滑了")
          return
        }
        // 注意touchstartCallback 真正代码的开始 
        // 一开始我并没有这个回调函数,会出现缩小的时候有瞬间被放大过程的bug 
        // 当两根手指放上去的时候,就将distance 初始化。 
        let xMove = e.touches[1].clientX - e.touches[0].clientX;
        let yMove = e.touches[1].clientY - e.touches[0].clientY;
        let distance = Math.sqrt(xMove * xMove + yMove * yMove);
        this.setData({
          'touch.distance': distance,
        })
      },
      touchMoveHandle(e) {
        let touch = this.data.touch
        // 单手指缩放我们不做任何操作 
        if (e.touches.length == 1) {
          // console.log("单滑了");
          return
        }
        // console.log('双手指运动开始')
        let xMove = e.touches[1].clientX - e.touches[0].clientX;
        let yMove = e.touches[1].clientY - e.touches[0].clientY;
        // 新的 ditance 
        let distance = Math.sqrt(xMove * xMove + yMove * yMove);
        let distanceDiff = distance - touch.distance;
        let newScale = touch.scale + 0.005 * distanceDiff
        // 为了防止缩放得太大,所以scale需要限制,同理最小值也是 
        if (newScale >= 2) {
          newScale = 2
        }
        if (newScale <= 0.6) {
          newScale = 0.6
        }
        let scaleWidth = newScale * touch.baseWidth
        let scaleHeight = newScale * touch.baseHeight
        // 赋值 新的 => 旧的 
        this.setData({
          'touch.distance': distance,
          'touch.scale': newScale,
          'touch.scaleWidth': scaleWidth,
          'touch.scaleHeight': scaleHeight,
          'touch.diff': distanceDiff
        })
      },
      load: function (e) {
        // bindload 这个api是<image>组件的api类似<img>的onload属性  https://portal.one5a.com/DEV/images/user/lvyou/normal.png
        console.log(e)
        this.setData({
          'touch.baseWidth': e.detail.width / 8,
          'touch.baseHeight': e.detail.height / 8,
          'touch.scaleWidth': e.detail.width / 8,
          'touch.scaleHeight': e.detail.height / 8
        });
    
        console.log(this.data.touch)
      },
      onReady: function (e) {
        const ctx = wx.createCanvasContext('myCanvas')
        wx.getImageInfo({
          src: 'tabBarImg/normal.png',
          success (res) {
            console.log(res)
            ctx.drawImage(res.path,0,0,100,200)
          }
        })
    
        // const query = wx.createSelectorQuery()
        // query.select('#myCanvas')
        //   .fields({ node: true, size: true })
        //   .exec((res) => {
        //     const canvas = res[0].node
        //     const ctx = canvas.getContext('2d')
    
        //     // const dpr = wx.getSystemInfoSync().pixelRatio
        //     // canvas.width = res[0].width * dpr
        //     // canvas.height = res[0].height * dpr
        //     // ctx.scale(dpr, dpr)
        //     wx.getImageInfo({
        //       src: 'tabBarImg/normal.png',
        //       success (res) {
        //         console.log(res)
        //         ctx.drawImage(res.path,100,10000)
        //       }
        //     })
           
        //   })
       
    
      }
    
    
    })

    Page

    <scroll-view scroll-x="true" bindscroll="scroll" class="scrolldiv">
      <image mode='scaleToFill' src='{{imgUrl}}lvyou/map.jpg' bindtouchstart='touchStartHandle'
          bindtouchmove='touchMoveHandle' bindload='load'
          style=" {{ touch.scaleWidth }}px;height: {{ touch.scaleHeight }}px" lazy-load="true">
          </image>
    
       
    </scroll-view>
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  • 原文地址:https://www.cnblogs.com/chenwolong/p/15706695.html
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