There has been considerable archeological work on the ancient Myacm culture. Many artifacts have been found in what have been called power fields: a fairly small area, less than 100 meters square where there are from four to fifteen tall monuments with crystals on top. Such an area is mapped out above. Most of the artifacts discovered have come from inside a triangular area between just three of the monuments, now called the power triangle. After considerable analysis archeologists agree how this triangle is selected from all the triangles with three monuments as vertices: it is the triangle with the largest possible area that does not contain any other monuments inside the triangle or on an edge of the triangle. Each field contains only one such triangle.
Archeological teams are continuing to find more power fields. They would like to automate the task of locating the power triangles in power fields. Write a program that takes the positions of the monuments in any number of power fields as input and determines the power triangle for each power field.
A useful formula: the area of a triangle with vertices (x1, y1), (x2, y2), and (x3, y3) is the absolute value of
0.5 * [(y3 - y1)(x2 - x1) - (y2 - y1)(x3 - x1)].
For each power field there are several lines of data. The first
line is the number of monuments: at least 4, and at most 15. For each
monument there is a data line that starts with a one character label for
the monument and is followed by the coordinates of the monument, which
are nonnegative integers less than 100. The first label is A, and the
next is B, and so on.
There is at least one such power field described. The end of input is indicated by a 0 for the number of monuments. The first sample data below corresponds to the diagram in the problem.
Output
There is at least one such power field described. The end of input is indicated by a 0 for the number of monuments. The first sample data below corresponds to the diagram in the problem.
For each power field there is one line of output. It contains the
three labels of the vertices of the power triangle, listed in
increasing alphabetical order, with no spaces.
Sample Input
6 A 1 0 B 4 0 C 0 3 D 1 3 E 4 4 F 0 6 4 A 0 0 B 1 0 C 99 0 D 99 99 0Sample Output
BEF BCD
题意 : 给你平面上得一些,判断哪三个点组成得三角形面积最大,且其内部和边上没有点
思路分析 :枚举加判断就可以,但是我开始写的判断点在不在三角行内部叉积判断Wa 了,不知道哪里得问题,后面换了个方法
代码示例:
#define ll long long const int maxn = 1e6+5; const int mod = 1e9+7; const double eps = 1e-9; struct point { double x, y; point(double _x=0, double _y=0):x(_x), y(_y){} // 点-点=向量 point operator-(const point &v){ return point(x-v.x, y-v.y); } }; int dcmp(double x){ if (fabs(x)<eps) return 0; else return x<0?-1:1; } bool operator == (const point &a, const point &b){ return (dcmp(a.x-b.x)==0 && dcmp(a.y-b.y)==0); } typedef point Vector; // Vector表示向量 int n; point p[20], mid[10]; double Cross(Vector a, Vector b){return a.x*b.y-a.y*b.x;} double Area2(point a, point b, point c){return Cross(b-a, c-a);} double Dot(Vector a, Vector b){return a.x*b.x+a.y*b.y;} bool one(point p, point a1, point a2){ return dcmp(Cross(a1-p, a2-p))==0 && dcmp(Dot(a1-p, a2-p))<=0; } int pointin(point po){ int wn = 0; mid[3] = mid[0]; for(int i = 0; i < 3; i++){ if (one(po, mid[i], mid[i+1]) || po==mid[i]) return 1; //边界 int k = dcmp(Cross(mid[i+1]-mid[i], po-mid[i])); int d1 = dcmp(mid[i].y-po.y); int d2 = dcmp(mid[i+1].y-po.y); if (k>0 && d1 <= 0 && d2>0) wn++; if (k<0 && d2 <= 0 && d1>0) wn--; } if (wn != 0) return 1; //内部 return 0; } bool check(int x, int y, int z){ mid[0] = p[x], mid[1] = p[y], mid[2] = p[z]; mid[3] = p[x]; for(int i = 1; i <= n; i++){ if (i == x || i == y || i == z) continue; if (pointin(p[i])) return false; } return true; } int main (){ char ch[5]; int p1, p2, p3; while(~scanf("%d", &n) && n){ for(int i = 1; i <= n; i++){ scanf("%s%lf%lf", ch, &p[i].x, &p[i].y); } double ans = -1; for(int i = 1; i <= n; i++){ for(int j = i+1; j <= n; j++){ for(int k = j+1; k <= n; k++){ if (check(i, j, k)) { double area = fabs(Area2(p[i], p[j], p[k]))/2.0; //printf("i = %d j = %d k = %d, area = %f ", i, j, k, area); if (area > ans) { ans = area; p1 = i, p2 = j, p3 = k; } } } } } printf("%c%c%c ", 'A'+p1-1, 'A'+p2-1, 'A'+p3-1); } return 0; }
WA掉的,待更新..
#define ll long long const int maxn = 1e6+5; const int mod = 1e9+7; const double eps = 1e-9; const double pi = acos(-1.0); const int inf = 0x3f3f3f3f; struct point { double x, y; point(double _x=0, double _y=0):x(_x), y(_y){} // 点-点=向量 point operator-(const point &v){ return point(x-v.x, y-v.y); } }; int dcmp(double x){ if (fabs(x)<eps) return 0; else return x<0?-1:1; } bool operator == (const point &a, const point &b){ return (dcmp(a.x-b.x)==0 && dcmp(a.y-b.y)==0); } typedef point Vector; // Vector表示向量 int n; point p[20]; double Cross(Vector a, Vector b){return a.x*b.y-a.y*b.x;} double Area2(point a, point b, point c){return Cross(b-a, c-a);} double Dot(Vector a, Vector b){return a.x*b.x+a.y*b.y;} bool one(point p, point a1, point a2){ return dcmp(Cross(a1-p, a2-p))==0 && dcmp(Dot(a1-p, a2-p))<=0; } bool check(int x, int y, int z){ double area = fabs(Area2(p[x], p[y], p[z]))/2.0; if (area == 0.0+eps) return false; for(int i = 1; i <= n; i++){ if (i == x || i == y || i == z) continue; if (one(p[i], p[x], p[y]) || one(p[i], p[x],p[z]) || one(p[i], p[y], p[z])) return false; //printf("-- "); Vector v1 = p[i]-p[x], v2 = p[i]-p[y], v3 = p[i]-p[z]; int x1 = dcmp(Cross(v1, v2)), x2 = dcmp(Cross(v1, v3)), x3 = dcmp(Cross(v2, v3)); if (x1 >= 0 && x2 >= 0 && x3 >= 0) return false; if (x1 <= 0 && x2 <= 0 && x3 <= 0) return false; } return true; } int main (){ char ch[5]; int p1, p2, p3; while(~scanf("%d", &n) && n){ for(int i = 1; i <= n; i++){ scanf("%s%lf%lf", ch, &p[i].x, &p[i].y); } double ans = 0; for(int i = 1; i <= n; i++){ for(int j = i+1; j <= n; j++){ for(int k = j+1; k <= n; k++){ if (check(i, j, k)) { double area = fabs(Area2(p[i], p[j], p[k]))/2.0; //printf("i = %d j = %d k = %d, area = %f ", i, j, k, area); if (area > ans) { ans = area; p1 = i, p2 = j, p3 = k; //printf("+++ "); } } } } } //printf("%d %d %d ", p1, p2, p3); printf("%c%c%c ", 'A'+p1-1, 'A'+p2-1, 'A'+p3-1); } return 0; }