• LimitedConcurrencyLevelTaskScheduler


    //-------------------------------------------------------------------------- 
    //  
    //  Copyright (c) Microsoft Corporation.  All rights reserved.  
    //  
    //  File: LimitedConcurrencyTaskScheduler.cs 
    // 
    //-------------------------------------------------------------------------- 
     
    using System.Collections.Generic; 
    using System.Linq; 
     
    namespace System.Threading.Tasks.Schedulers 
    { 
        /// <summary> 
        /// Provides a task scheduler that ensures a maximum concurrency level while 
        /// running on top of the ThreadPool. 
        /// </summary> 
        public class LimitedConcurrencyLevelTaskScheduler : TaskScheduler 
        { 
            /// <summary>Whether the current thread is processing work items.</summary> 
            [ThreadStatic] 
            private static bool _currentThreadIsProcessingItems; 
            /// <summary>The list of tasks to be executed.</summary> 
            private readonly LinkedList<Task> _tasks = new LinkedList<Task>(); // protected by lock(_tasks) 
            /// <summary>The maximum concurrency level allowed by this scheduler.</summary> 
            private readonly int _maxDegreeOfParallelism; 
            /// <summary>Whether the scheduler is currently processing work items.</summary> 
            private int _delegatesQueuedOrRunning = 0; // protected by lock(_tasks) 
     
            /// <summary> 
            /// Initializes an instance of the LimitedConcurrencyLevelTaskScheduler class with the 
            /// specified degree of parallelism. 
            /// </summary> 
            /// <param name="maxDegreeOfParallelism">The maximum degree of parallelism provided by this scheduler.</param> 
            public LimitedConcurrencyLevelTaskScheduler(int maxDegreeOfParallelism) 
            { 
                if (maxDegreeOfParallelism < 1) throw new ArgumentOutOfRangeException("maxDegreeOfParallelism"); 
                _maxDegreeOfParallelism = maxDegreeOfParallelism; 
            } 
     
            /// <summary>Queues a task to the scheduler.</summary> 
            /// <param name="task">The task to be queued.</param> 
            protected sealed override void QueueTask(Task task) 
            { 
                // Add the task to the list of tasks to be processed.  If there aren't enough 
                // delegates currently queued or running to process tasks, schedule another. 
                lock (_tasks) 
                { 
                    _tasks.AddLast(task); 
                    if (_delegatesQueuedOrRunning < _maxDegreeOfParallelism) 
                    { 
                        ++_delegatesQueuedOrRunning; 
                        NotifyThreadPoolOfPendingWork(); 
                    } 
                } 
            } 
     
            /// <summary> 
            /// Informs the ThreadPool that there's work to be executed for this scheduler. 
            /// </summary> 
            private void NotifyThreadPoolOfPendingWork() 
            { 
                ThreadPool.UnsafeQueueUserWorkItem(_ => 
                { 
                    // Note that the current thread is now processing work items. 
                    // This is necessary to enable inlining of tasks into this thread. 
                    _currentThreadIsProcessingItems = true; 
                    try 
                    { 
                        // Process all available items in the queue. 
                        while (true) 
                        { 
                            Task item; 
                            lock (_tasks) 
                            { 
                                // When there are no more items to be processed, 
                                // note that we're done processing, and get out. 
                                if (_tasks.Count == 0) 
                                { 
                                    --_delegatesQueuedOrRunning; 
                                    break; 
                                } 
     
                                // Get the next item from the queue 
                                item = _tasks.First.Value; 
                                _tasks.RemoveFirst(); 
                            } 
     
                            // Execute the task we pulled out of the queue 
                            base.TryExecuteTask(item); 
                        } 
                    } 
                    // We're done processing items on the current thread 
                    finally { _currentThreadIsProcessingItems = false; } 
                }, null); 
            } 
     
            /// <summary>Attempts to execute the specified task on the current thread.</summary> 
            /// <param name="task">The task to be executed.</param> 
            /// <param name="taskWasPreviouslyQueued"></param> 
            /// <returns>Whether the task could be executed on the current thread.</returns> 
            protected sealed override bool TryExecuteTaskInline(Task task, bool taskWasPreviouslyQueued) 
            { 
                // If this thread isn't already processing a task, we don't support inlining 
                if (!_currentThreadIsProcessingItems) return false; 
     
                // If the task was previously queued, remove it from the queue 
                if (taskWasPreviouslyQueued) TryDequeue(task); 
     
                // Try to run the task. 
                return base.TryExecuteTask(task); 
            } 
     
            /// <summary>Attempts to remove a previously scheduled task from the scheduler.</summary> 
            /// <param name="task">The task to be removed.</param> 
            /// <returns>Whether the task could be found and removed.</returns> 
            protected sealed override bool TryDequeue(Task task) 
            { 
                lock (_tasks) return _tasks.Remove(task); 
            } 
     
            /// <summary>Gets the maximum concurrency level supported by this scheduler.</summary> 
            public sealed override int MaximumConcurrencyLevel { get { return _maxDegreeOfParallelism; } } 
     
            /// <summary>Gets an enumerable of the tasks currently scheduled on this scheduler.</summary> 
            /// <returns>An enumerable of the tasks currently scheduled.</returns> 
            protected sealed override IEnumerable<Task> GetScheduledTasks() 
            { 
                bool lockTaken = false; 
                try 
                { 
                    Monitor.TryEnter(_tasks, ref lockTaken); 
                    if (lockTaken) return _tasks.ToArray(); 
                    else throw new NotSupportedException(); 
                } 
                finally 
                { 
                    if (lockTaken) Monitor.Exit(_tasks); 
                } 
            } 
        } 
    }
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  • 原文地址:https://www.cnblogs.com/bushuosx/p/7352142.html
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