init进程code位置:system/core/init
system/core/init/README.md,这个文件是描述rc文件语法的。
在.rc文件中,有3中类型:
1. service
2. on(action)
3. import
init.cpp
Parser CreateParser(ActionManager& action_manager, ServiceList& service_list) { Parser parser; parser.AddSectionParser("service", std::make_unique<ServiceParser>(&service_list, subcontexts)); parser.AddSectionParser("on", std::make_unique<ActionParser>(&action_manager, subcontexts)); parser.AddSectionParser("import", std::make_unique<ImportParser>(&parser)); return parser; }
以service开头,表示是service;以on开头表示是Action。
对于service行或者on行,调用ParseSection(),在ParseSection中会创建Servcie或者Action对象。
然后处理service或者on行后的行(service或者action的子行)。对于每个子行,都会调用ParseLineSection(),在这个函数中,对于service,会执行对应的函数,比如对于writepid,会调用Servcie::ParseWritepid();
对于action,会执行AddCommand()。
等这个service或者action的所有子行都parse完后,在parse下一个servcie或者action前(调用ParseSection之前),会call endSection(),这个函数会call EndSection。在EndSection()中,对于service,会执行add service;对于action,会add action到action manager。
对于service,对应文件是service.cpp;对于action,对应文件是action_parser.cpp。
parse .rc文件的入口:init.cpp/LoadBootScripts()
Parser CreateParser(ActionManager& action_manager, ServiceList& service_list) { Parser parser; parser.AddSectionParser("service", std::make_unique<ServiceParser>(&service_list, subcontexts)); parser.AddSectionParser("on", std::make_unique<ActionParser>(&action_manager, subcontexts)); parser.AddSectionParser("import", std::make_unique<ImportParser>(&parser)); return parser; } static void LoadBootScripts(ActionManager& action_manager, ServiceList& service_list) { Parser parser = CreateParser(action_manager, service_list); std::string bootscript = GetProperty("ro.boot.init_rc", ""); if (bootscript.empty()) { parser.ParseConfig("/init.rc"); if (!parser.ParseConfig("/system/etc/init")) { late_import_paths.emplace_back("/system/etc/init"); } if (!parser.ParseConfig("/product/etc/init")) { late_import_paths.emplace_back("/product/etc/init"); } if (!parser.ParseConfig("/odm/etc/init")) { late_import_paths.emplace_back("/odm/etc/init"); } if (!parser.ParseConfig("/vendor/etc/init")) { late_import_paths.emplace_back("/vendor/etc/init"); } } else { parser.ParseConfig(bootscript); } }
ParseData()函数中通过next_token(&state)将一行中的所有单词(以比如空格分隔)走T_TEXT case调用args.emplace_back(state.text)加到args中。当一行结束时( 符),next_token()会返回T_NEWLINE,在T_NEWLINE case中处理这一行。处理完后,将args clear。
void Parser::ParseData(const std::string& filename, const std::string& data, size_t* parse_errors) { // TODO: Use a parser with const input and remove this copy std::vector<char> data_copy(data.begin(), data.end()); data_copy.push_back(' '); parse_state state; state.line = 0; state.ptr = &data_copy[0]; state.nexttoken = 0; SectionParser* section_parser = nullptr; int section_start_line = -1; std::vector<std::string> args; auto end_section = [&] { if (section_parser == nullptr) return; if (auto result = section_parser->EndSection(); !result) { (*parse_errors)++; LOG(ERROR) << filename << ": " << section_start_line << ": " << result.error(); } section_parser = nullptr; section_start_line = -1; }; for (;;) { switch (next_token(&state)) { case T_EOF: end_section(); return; case T_NEWLINE: state.line++; if (args.empty()) break; // If we have a line matching a prefix we recognize, call its callback and unset any // current section parsers. This is meant for /sys/ and /dev/ line entries for // uevent. for (const auto& [prefix, callback] : line_callbacks_) { if (android::base::StartsWith(args[0], prefix)) { end_section(); if (auto result = callback(std::move(args)); !result) { (*parse_errors)++; LOG(ERROR) << filename << ": " << state.line << ": " << result.error(); } break; } } if (section_parsers_.count(args[0])) { end_section(); section_parser = section_parsers_[args[0]].get(); section_start_line = state.line; if (auto result = section_parser->ParseSection(std::move(args), filename, state.line); !result) { (*parse_errors)++; LOG(ERROR) << filename << ": " << state.line << ": " << result.error(); section_parser = nullptr; } } else if (section_parser) { if (auto result = section_parser->ParseLineSection(std::move(args), state.line); !result) { (*parse_errors)++; LOG(ERROR) << filename << ": " << state.line << ": " << result.error(); } } args.clear(); break; case T_TEXT: args.emplace_back(state.text); break; } } }
service class有一个Action的成员--onrestart_
在parse一个service时,例如下面的audioserver.rc,对于service里的onrestart行,就是对应一个command。这个command会被add到onrestart_ Action中,是通过如下的方法add的:
在service.cpp里有一个Service::OptionParserMap::map()函数,根据key onrestart找到其对应的函数:Service::ParseOnrestart(),然后执行这个函数。这个函数会调用Action.cpp中的addcommand函数。
frameworks/av/media/audioserver/audioserver.rc
service audioserver /system/bin/audioserver class core user audioserver # media gid needed for /dev/fm (radio) and for /data/misc/media (tee) group audio camera drmrpc inet media mediadrm net_bt net_bt_admin net_bw_acct ioprio rt 4 writepid /dev/cpuset/foreground/tasks /dev/stune/foreground/tasks onrestart restart vendor.audio-hal-2-0 # Keep the original service name for backward compatibility when upgrading # O-MR1 devices with framework-only. onrestart restart audio-hal-2-0 on property:vts.native_server.on=1 stop audioserver on property:vts.native_server.on=0 start audioserver
const Service::OptionParserMap::Map& Service::OptionParserMap::map() const { constexpr std::size_t kMax = std::numeric_limits<std::size_t>::max(); // clang-format off static const Map option_parsers = { {"capabilities", {1, kMax, &Service::ParseCapabilities}}, {"class", {1, kMax, &Service::ParseClass}}, {"console", {0, 1, &Service::ParseConsole}}, {"critical", {0, 0, &Service::ParseCritical}}, {"disabled", {0, 0, &Service::ParseDisabled}}, {"enter_namespace", {2, 2, &Service::ParseEnterNamespace}}, {"group", {1, NR_SVC_SUPP_GIDS + 1, &Service::ParseGroup}}, {"interface", {2, 2, &Service::ParseInterface}}, {"ioprio", {2, 2, &Service::ParseIoprio}}, {"priority", {1, 1, &Service::ParsePriority}}, {"keycodes", {1, kMax, &Service::ParseKeycodes}}, {"oneshot", {0, 0, &Service::ParseOneshot}}, {"onrestart", {1, kMax, &Service::ParseOnrestart}}, {"override", {0, 0, &Service::ParseOverride}}, {"oom_score_adjust", {1, 1, &Service::ParseOomScoreAdjust}}, {"memcg.swappiness", {1, 1, &Service::ParseMemcgSwappiness}}, {"memcg.soft_limit_in_bytes", {1, 1, &Service::ParseMemcgSoftLimitInBytes}}, {"memcg.limit_in_bytes", {1, 1, &Service::ParseMemcgLimitInBytes}}, {"namespace", {1, 2, &Service::ParseNamespace}}, {"rlimit", {3, 3, &Service::ParseProcessRlimit}}, {"seclabel", {1, 1, &Service::ParseSeclabel}}, {"setenv", {2, 2, &Service::ParseSetenv}}, {"shutdown", {1, 1, &Service::ParseShutdown}}, {"socket", {3, 6, &Service::ParseSocket}}, {"file", {2, 2, &Service::ParseFile}}, {"user", {1, 1, &Service::ParseUser}}, {"writepid", {1, kMax, &Service::ParseWritepid}}, }; // clang-format on return option_parsers; }
Action.cpp中的addcommand函数会根据builtins.cpp中的Map builtin_fucnctions找到对应的函数,比如上面例子中的onrestart restart vendor.audio-hal-2-0,就是根据key restart找到对应的函数do_restart。
然后会根据找到的这个函数和args等其它参数构造一个Command,然后将这个Command对象add到commands_中。
const BuiltinFunctionMap::Map& BuiltinFunctionMap::map() const { constexpr std::size_t kMax = std::numeric_limits<std::size_t>::max(); // clang-format off static const Map builtin_functions = { {"bootchart", {1, 1, {false, do_bootchart}}}, {"chmod", {2, 2, {true, do_chmod}}}, {"chown", {2, 3, {true, do_chown}}}, {"class_reset", {1, 1, {false, do_class_reset}}}, {"class_restart", {1, 1, {false, do_class_restart}}}, {"class_start", {1, 1, {false, do_class_start}}}, {"class_stop", {1, 1, {false, do_class_stop}}}, {"copy", {2, 2, {true, do_copy}}}, {"domainname", {1, 1, {true, do_domainname}}}, {"enable", {1, 1, {false, do_enable}}}, {"exec", {1, kMax, {false, do_exec}}}, {"exec_background", {1, kMax, {false, do_exec_background}}}, {"exec_start", {1, 1, {false, do_exec_start}}}, {"export", {2, 2, {false, do_export}}}, {"hostname", {1, 1, {true, do_hostname}}}, {"ifup", {1, 1, {true, do_ifup}}}, {"init_user0", {0, 0, {false, do_init_user0}}}, {"insmod", {1, kMax, {true, do_insmod}}}, {"installkey", {1, 1, {false, do_installkey}}}, {"load_persist_props", {0, 0, {false, do_load_persist_props}}}, {"load_system_props", {0, 0, {false, do_load_system_props}}}, {"loglevel", {1, 1, {false, do_loglevel}}}, {"mkdir", {1, 4, {true, do_mkdir}}}, // TODO: Do mount operations in vendor_init. // mount_all is currently too complex to run in vendor_init as it queues action triggers, // imports rc scripts, etc. It should be simplified and run in vendor_init context. // mount and umount are run in the same context as mount_all for symmetry. {"mount_all", {1, kMax, {false, do_mount_all}}}, {"mount", {3, kMax, {false, do_mount}}}, {"umount", {1, 1, {false, do_umount}}}, {"readahead", {1, 2, {true, do_readahead}}}, {"restart", {1, 1, {false, do_restart}}}, {"restorecon", {1, kMax, {true, do_restorecon}}}, {"restorecon_recursive", {1, kMax, {true, do_restorecon_recursive}}}, {"rm", {1, 1, {true, do_rm}}}, {"rmdir", {1, 1, {true, do_rmdir}}}, {"setprop", {2, 2, {true, do_setprop}}}, {"setrlimit", {3, 3, {false, do_setrlimit}}}, {"start", {1, 1, {false, do_start}}}, {"stop", {1, 1, {false, do_stop}}}, {"swapon_all", {1, 1, {false, do_swapon_all}}}, {"symlink", {2, 2, {true, do_symlink}}}, {"sysclktz", {1, 1, {false, do_sysclktz}}}, {"trigger", {1, 1, {false, do_trigger}}}, {"verity_load_state", {0, 0, {false, do_verity_load_state}}}, {"verity_update_state", {0, 0, {false, do_verity_update_state}}}, {"wait", {1, 2, {true, do_wait}}}, {"wait_for_prop", {2, 2, {false, do_wait_for_prop}}}, {"write", {2, 2, {true, do_write}}}, }; // clang-format on return builtin_functions; }
对于service来说,只有onrestart才有对应的command,像writepid、group等等其它都是没有对应的command的。
对于service定义的command(onrestart),什么时候执行这个command呢?
这个是在service.cpp中的onrestart_.ExecuteAllCommands()的时候去执行的。
这个onrestart_.ExecuteAllCommands()对于media进程来说,它没有添加command(如下面的mediaserver.rc),所以不会做什么事情。
frameworks/av/media/mediaserver/mediaserver.rc
service media /system/bin/mediaserver class main user media group audio camera inet net_bt net_bt_admin net_bw_acct drmrpc mediadrm ioprio rt 4 writepid /dev/cpuset/foreground/tasks /dev/stune/foreground/tasks