因为TCP协议是流协议,在收发数据的时候会有粘包的问题。本例使用自定义的SPtcp封包协议对TCP数据再进行一次封装,解决了粘包问题。
注:其性能仍有待优化。优化方向:使用TCP自带的接收窗口缓存。
- sptcp.js
/** * script: sptcp.js * description: 简单封包协议SPtcp类 * authors: alwu007@sina.cn * date: 2016-04-14 */ var util = require('util'); function SPtcp(socket) { //解析所处的阶段 var _sp_parse_step = SPtcp.SP_PARSE_STEP.HEADER; //接收缓存 var _sp_rcv_buf = new Buffer(0); //包头 var _sp_header = null; //包体 var _sp_body = null; //套接字 this.socket = socket; //解析整包方法 function _spParseSPPacket(func){ if (_sp_rcv_buf.length >= SPtcp.SP_HEADER_LENGTH) { //解析包头 _sp_header = {bodyLength: _sp_rcv_buf.readUInt16LE(0, true)}; //裁剪接收缓存 _sp_rcv_buf = _sp_rcv_buf.slice(SPtcp.SP_HEADER_LENGTH); //解析包体 _sp_parse_step = SPtcp.SP_PARSE_STEP.BODY; _spParseBody(func); } }; //解析包体方法 function _spParseBody(func){ if (_sp_rcv_buf.length >= _sp_header.bodyLength) { var packet = _sp_rcv_buf.toString('utf8', 0, _sp_header.bodyLength); util.log('['+socket.remoteAddress+']->['+socket.localAddress+'] receive: '+packet); //裁剪接收缓存 _sp_rcv_buf = _sp_rcv_buf.slice(_sp_header.bodyLength); //处理消息 try { var msg = JSON.parse(packet); func(msg); } catch(e) { util.log(e); } //清空包头和包体 _sp_header = null; _sp_body = null; //解析下一个包 _sp_parse_step = SPtcp.SP_PARSE_STEP.HEADER; _spParseSPPacket(func); } }; //接收数据 this.spReceiveData = (data, func) => { if (!func) func = msg => undefined; //合并新旧数据 _sp_rcv_buf = Buffer.concat([_sp_rcv_buf, data]); //解析处理数据 if (_sp_parse_step == SPtcp.SP_PARSE_STEP.HEADER) { _spParseSPPacket(func); } else if (_sp_parse_step == SPtcp.SP_PARSE_STEP.BODY) { _spParseBody(func); } }; //发送数据 this.spSendData = msg => { var packet = JSON.stringify(msg); var body_buf = new Buffer(packet); var head_buf = new Buffer(SPtcp.SP_HEADER_LENGTH); head_buf.writeUInt16LE(body_buf.length); var snd_buf = Buffer.concat([head_buf, body_buf]); this.socket.write(snd_buf); }; //销毁方法 this.spDestroy = () => { delete this.socket; }; } //包头长度,单位字节 SPtcp.SP_HEADER_LENGTH = 4; //解析所处的阶段 SPtcp.SP_PARSE_STEP = { HEADER: 0, //解析包头阶段 BODY: 1, //解析包体阶段 }; exports.SPtcp = SPtcp;
- spsvr.js
/** * script: spsvr.js * description: SPtcp服务器端 * authors: alwu007@sina.cn * date: 2016-04-15 */ var util = require('util'); var net = require('net'); var SPtcp = require('./sptcp').SPtcp; var server = net.createServer(client => { util.log('client connected: ' + client.remoteAddress); //套接字继承SPtcp SPtcp.call(client, client); //监听data事件 client.on('data', data => { client.spReceiveData(data, msg => { util.log('susl msg: ' + util.inspect(msg)); client.spSendData(msg); }); }); //监听结束事件 client.on('end', () => { util.log('disconnected from client: ' + client.remoteAddress); client.spDestroy(); }); //监听错误事件 client.on('error', err => { util.log(err); client.end(); }); }); var listen_options = { host: '172.16.200.26', port: 6200, }; util.log('listen options: ' + util.inspect(listen_options)); server.listen(listen_options, () => { util.log('server bound'); });
- spcli.js
/** * script: spcli.js * description: SPtcp客户端 * authors: alwu007@sina.cn * date: 2016-04-15 */ var util = require('util'); var net = require('net'); var SPtcp = require('./sptcp').SPtcp; var connect_options = { host: '172.16.200.26', port: 6200, localPort: 6201, }; util.log('connect options: ' + util.inspect(connect_options)); var client = net.connect(connect_options, ()=>{ //套接字继承SPtcp SPtcp.call(client, client); //监听data事件 client.on('data', data => { client.spReceiveData(data, msg => { util.log('susl msg: ' + util.inspect(msg)); }); }); //监听结束事件 client.on('end', () => { util.log('disconnected from server: ' + client.remoteAddress); client.spDestroy(); }); //监听错误事件 client.on('error', err => { util.log(err); client.end(); }); //发送消息 for (var i=0; i<10; i++) { var msg = {op:'test', msg:'hello, 草谷子!', times:i}; client.spSendData(msg); } //关闭连接 client.end(); });
优化方案1:接收缓存_sp_rcv_buf改为Buffer数组,并记录数组元素的长度和_sp_rcv_length。这样做的好处有两点,一点是不用每次收到数据就执行一次concat方法分配一块新的内存;一点是在执行concat方法时直接传入长度参数,加快该方法的执行速度。——于2016-04-16
优化方案2:将类的方法定义在prototype原型对象上,这样该类的所有实例就共用同一个方法副本,节约资源。——于2016-04-19