//windows.h文件中包含应用程序中所需的数据类型和数据结构的定义 #include <windows.h> #include <stdlib.h> #include <time.h> #include <string.h> #include <stdio.h> #include <math.h> #define PI acos(-1) LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);//窗口函数说明 //---------以下初始化窗口类-------------- int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInst,LPSTR lpszCmdLine,int nCmdShow) { HWND hwnd; MSG Msg; WNDCLASS wndclass; char lpszClassName[] = "窗口"; //窗口类名 char lpszTitle[] = "My_Windows"; //窗口标题名 //窗口类的定义 wndclass.style = CS_HREDRAW | CS_VREDRAW; //窗口类型为默认类型 wndclass.lpfnWndProc = WndProc; //窗口处理函数为WndProc wndclass.cbClsExtra = 0; //窗口类无扩展 wndclass.cbWndExtra = 0; //窗口实例无扩展 wndclass.hInstance = hInstance; //当前实例句柄 wndclass.hIcon = LoadIcon(NULL,IDI_APPLICATION);//窗口的最小化图标为默认图标 wndclass.hCursor = LoadCursor( NULL, IDC_ARROW); //窗口 采用箭头光标 wndclass.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH); //窗口 背景为 白色 wndclass.lpszMenuName = NULL ; //窗口 中无菜单 wndclass.lpszClassName = lpszClassName; //窗口类名为“窗口示例” //-----------以下进行窗口类的注册 if (!RegisterClass(&wndclass))//如果注册失败则发出警吿声音 { MessageBeep (0); return FALSE; } //创建窗口 hwnd = CreateWindow( lpszClassName, //窗口类名 lpszTitle, //窗口实例的标题名 WS_OVERLAPPEDWINDOW, //窗口 的风格 CW_USEDEFAULT, CW_USEDEFAULT, //窗口左上角坐标为默认值 CW_USEDEFAULT, CW_USEDEFAULT, //窗口的髙和宽为默认值 NULL, //此窗口无父窗口 NULL, //此窗口无主菜单 hInstance, //创建此窗口应用程序的当前句柄 NULL //不使用该值 ); ShowWindow( hwnd, nCmdShow); //显示窗口 UpdateWindow(hwnd); //绘制用户区 while( GetMessage(&Msg, NULL, 0, 0)) //消息循环 { TranslateMessage(&Msg); DispatchMessage(&Msg); } return Msg.wParam; //程序终止时将信息返回系统 } //窗口函数 LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { HDC hDC, hdc_old; HBITMAP hBmp; RECT rect; HBRUSH hBrush; PAINTSTRUCT Ps; TEXTMETRIC tm; HFONT hf; HPEN hPen; SIZE Sz; COLORREF color[7] = {RGB(255,0,0), RGB(255,165,0), RGB(255,255,0), RGB(0,255,0), RGB(0,255,255), RGB(0,0,255), RGB(139,0,255)}; static bool isright = false, isdown = false; static int num; char *textbuf[] = { "0","1","2","3","4","5","6","7","8","9" }; HBITMAP hBkBmp; int i; switch (message) { case WM_CREATE: //建立计时器,每2秒发出wm_timer的消息 SetTimer(hWnd, 1, 2000, NULL); srand(time(NULL)); num = rand() % 10; return 0; case WM_KEYDOWN: isdown = true; return 0; case WM_KEYUP: InvalidateRect(hWnd, NULL, 1); return 0; case WM_ERASEBKGND: return 1; case WM_CHAR: if (wParam == num+'0') { isright = true; } return 0; case WM_PAINT: hDC = BeginPaint(hWnd, &Ps); GetClientRect(hWnd,&rect); hf = CreateFont( //创建自定义字体 500, //字体的高度 0, //由系统根据高宽比选取字体最佳宽度值 0, //文本的倾斜度为0,表示水平 0, //字体的倾斜度为0 FW_HEAVY, //字体的粗度,FW_HEAVY为最粗 0, //非斜体字 0, //无下划线 0, //无删除线 ANSI_CHARSET, //表示所用的字符集为ANSI_CHARSET OUT_DEFAULT_PRECIS, //输出精度为缺省精度 CLIP_DEFAULT_PRECIS, //剪裁精度为缺省精度 DEFAULT_QUALITY, //输出质量为缺省值 DEFAULT_PITCH |FF_DONTCARE, //字间距和字体系列使用缺省值 "粗体字"); //字体名称 SelectObject(hDC, hf); if (!isdown) { SetTextColor(hDC, RGB(0,0,0)); } else if (isright) { SetTextColor(hDC, color[0]); } else { SetTextColor(hDC, color[5]); } isdown = false; isright = false; DrawText(hDC, textbuf[num], -1, &rect, DT_SINGLELINE | DT_CENTER | DT_VCENTER); DeleteObject(hBrush); DeleteObject(hf); DeleteObject(hPen); ReleaseDC(hWnd, hDC); //释放 EndPaint(hWnd, &Ps); //结束缓制 return 0; case WM_TIMER: num = rand() % 10; InvalidateRect(hWnd, NULL, 1); return 0; case WM_DESTROY: PostQuitMessage(0); //调用 PostQuitMessage 发出 WM_QUIT 消息 return 0; default: return DefWindowProc(hWnd, message, wParam, lParam); //默认时采用系统消息默认处理函数 } }