• C++ websocket服务器与客户端库websocketpp


    websocketpp
    https://github.com/zaphoyd/websocketpp
    https://docs.websocketpp.org/getting_started.html

    仓库包含如下几个目录:

    • docs: 文档
    • examples: 示例程序演示如何为WebSocket客户端和服务器构建一些常用模式的基本版本。
    • test单元测试确认您的代码正常工作,并帮助检测平台特定的问题。
    • tutorials: 一组示例程序的详细演练。
    • websocketpp: 所有库代码和默认配置文件。

    WebSocket ++是仅包含头文件的库。 您可以通过在项目的包含路径中包含websocketpp源目录,并在程序中包含适当的WebSocket++头文件,来开始使用它。 您可能还需要包含和/或链接到适当的Boost/系统库。

    examples下有echo_serverecho_client,一般作为入门的例子。
    下面在Windows上来运行这个例子。
    首先,下载boosthttps://www.boost.org/users/download/
    接下来编译boost:
    打开命令行,运行bootstrap.bat
    接下来运行b2.exe
    不出意外的话,就编好了(我这里都是默认配置来编译的,使用的是VS2019)

    VS2019中新建websocketpp_server console
    删掉main.cpp,将echo_server.cpp拷贝过来加入到工程中去

    VS2019中新建websocketpp_client console
    删掉main.cpp,将echo_client.cpp拷贝过来加入到工程中去

    工程设置:
    Include路径:
    D:GitWorkoost_1_72_0
    D:GitWorkwebsocketpp-master
    Lib路径:
    D:GitWorkoost_1_72_0stagelib
    链接libboost_date_time-vc142-mt-gd-x64-1_72.lib

    Debug x64配置构建运行:

    可以使用在线WebSocket网站进行测试

    服务端收到信息:

    如果要在Qt中使用,可参考以下pro配置:

    QT -= gui
    CONFIG += c++11 console
    CONFIG -= app_bundle
    
    DEFINES += QT_DEPRECATED_WARNINGS
    
    # Default rules for deployment.
    qnx: target.path = /tmp/$${TARGET}/bin
    else: unix:!android: target.path = /opt/$${TARGET}/bin
    !isEmpty(target.path): INSTALLS += target
    
    HEADERS += 
        echo_handler.hpp   # 没用到,里面内容可注释掉
    
    SOURCES += 
        echo_server.cpp
    
    win32: LIBS += -L$$PWD/../../../boost_1_72_0/stage/lib/ -llibboost_date_time-vc142-mt-gd-x64-1_72
    win32: LIBS += -lWs2_32 
                -lwsock32
    INCLUDEPATH += $$PWD/../../
    INCLUDEPATH += $$PWD/../../../boost_1_72_0
    DEPENDPATH += $$PWD/../../../boost_1_72_0/stage

    关于主动发送信息,可以使用send方法,可以开一个线程,如果有内容,就发送,broadcast_server可以参考一下:

    #include <websocketpp/config/asio_no_tls.hpp>
    
    #include <websocketpp/server.hpp>
    
    #include <iostream>
    #include <set>
    
    /*#include <boost/thread.hpp>
    #include <boost/thread/mutex.hpp>
    #include <boost/thread/condition_variable.hpp>*/
    #include <websocketpp/common/thread.hpp>
    
    typedef websocketpp::server<websocketpp::config::asio> server;
    
    using websocketpp::connection_hdl;
    using websocketpp::lib::placeholders::_1;
    using websocketpp::lib::placeholders::_2;
    using websocketpp::lib::bind;
    
    using websocketpp::lib::thread;
    using websocketpp::lib::mutex;
    using websocketpp::lib::lock_guard;
    using websocketpp::lib::unique_lock;
    using websocketpp::lib::condition_variable;
    
    /* on_open insert connection_hdl into channel
     * on_close remove connection_hdl from channel
     * on_message queue send to all channels
     */
    
    enum action_type {
        SUBSCRIBE,
        UNSUBSCRIBE,
        MESSAGE
    };
    
    struct action {
        action(action_type t, connection_hdl h) : type(t), hdl(h) {}
        action(action_type t, connection_hdl h, server::message_ptr m)
          : type(t), hdl(h), msg(m) {}
    
        action_type type;
        websocketpp::connection_hdl hdl;
        server::message_ptr msg;
    };
    
    class broadcast_server {
    public:
        broadcast_server() {
            // Initialize Asio Transport
            m_server.init_asio();
    
            // Register handler callbacks
            m_server.set_open_handler(bind(&broadcast_server::on_open,this,::_1));
            m_server.set_close_handler(bind(&broadcast_server::on_close,this,::_1));
            m_server.set_message_handler(bind(&broadcast_server::on_message,this,::_1,::_2));
        }
    
        void run(uint16_t port) {
            // listen on specified port
            m_server.listen(port);
    
            // Start the server accept loop
            m_server.start_accept();
    
            // Start the ASIO io_service run loop
            try {
                m_server.run();
            } catch (const std::exception & e) {
                std::cout << e.what() << std::endl;
            }
        }
    
        void on_open(connection_hdl hdl) {
            {
                lock_guard<mutex> guard(m_action_lock);
                //std::cout << "on_open" << std::endl;
                m_actions.push(action(SUBSCRIBE,hdl));
            }
            m_action_cond.notify_one();
        }
    
        void on_close(connection_hdl hdl) {
            {
                lock_guard<mutex> guard(m_action_lock);
                //std::cout << "on_close" << std::endl;
                m_actions.push(action(UNSUBSCRIBE,hdl));
            }
            m_action_cond.notify_one();
        }
    
        void on_message(connection_hdl hdl, server::message_ptr msg) {
            // queue message up for sending by processing thread
            {
                lock_guard<mutex> guard(m_action_lock);
                //std::cout << "on_message" << std::endl;
                m_actions.push(action(MESSAGE,hdl,msg));
            }
            m_action_cond.notify_one();
        }
    
        void process_messages() {
            while(1) {
                unique_lock<mutex> lock(m_action_lock);
    
                while(m_actions.empty()) {
                    m_action_cond.wait(lock);
                }
    
                action a = m_actions.front();
                m_actions.pop();
    
                lock.unlock();
    
                if (a.type == SUBSCRIBE) {
                    lock_guard<mutex> guard(m_connection_lock);
                    m_connections.insert(a.hdl);
                } else if (a.type == UNSUBSCRIBE) {
                    lock_guard<mutex> guard(m_connection_lock);
                    m_connections.erase(a.hdl);
                } else if (a.type == MESSAGE) {
                    lock_guard<mutex> guard(m_connection_lock);
    
                    con_list::iterator it;
                    for (it = m_connections.begin(); it != m_connections.end(); ++it) {
                        m_server.send(*it,a.msg);
                    }
                } else {
                    // undefined.
                }
            }
        }
    private:
        typedef std::set<connection_hdl,std::owner_less<connection_hdl> > con_list;
    
        server m_server;
        con_list m_connections;
        std::queue<action> m_actions;
    
        mutex m_action_lock;
        mutex m_connection_lock;
        condition_variable m_action_cond;
    };
    
    int main() {
        try {
        broadcast_server server_instance;
    
        // Start a thread to run the processing loop
        thread t(bind(&broadcast_server::process_messages,&server_instance));
    
        // Run the asio loop with the main thread
        server_instance.run(9002);
    
        t.join();
    
        } catch (websocketpp::exception const & e) {
            std::cout << e.what() << std::endl;
        }
    }
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  • 原文地址:https://www.cnblogs.com/MakeView660/p/12780772.html
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