前言
在写程序的过程中经常遇到将一个对象中的属性值赋给另一个对象,一般情况下我们都是一个一个属性对应赋值,但是这样过于繁杂,并且当类的属性发生变化时,还要去修改对应关系。基于这种需求,我写了一个帮助类,方便大家复制属性值,有什么不足之处或者需要改进的地方希望大家指出,如有更好的方法还请赐教。
代码实现
下面就是代码,已加注释,不再赘述。
ObjectCopy.cs
/// <summary>
/// 对象属性值复制
/// </summary>
public class ObjectCopy
{
/// <summary>
/// 属性映射(静态对象,无需重复建立属性映射关系,提高效率)
/// </summary>
public static Dictionary<string, List<string>> MapDic = new Dictionary<string, List<string>>();
/// <summary>
/// S复制到D(创建对象D)
/// </summary>
/// <typeparam name="D">输出对象类型</typeparam>
/// <typeparam name="S">输入对象类型</typeparam>
/// <param name="s">输入对象</param>
/// <returns></returns>
public static D Copy<S, D>(S s) where D : class, new() where S : class, new()
{
if (s == null)
{
return default(D);
}
//使用无参数构造函数,创建指定泛型类型参数所指定类型的实例
D d = Activator.CreateInstance<D>();
return Copy<S, D>(s, d);
}
/// <summary>
/// S复制到D(对象D已存在)
/// </summary>
/// <typeparam name="D">输出对象类型</typeparam>
/// <typeparam name="S">输入对象类型</typeparam>
/// <param name="s">输入对象</param>
/// <param name="d">输出对象</param>
/// <returns></returns>
public static D Copy<S, D>(S s,D d) where D: class, new() where S : class, new()
{
if (s==null||d==null)
{
return d;
}
try
{
var sType = s.GetType();
var dType = typeof(D);
//属性映射Key
string mapkey = dType.FullName + "_" + sType.FullName;
if (MapDic.ContainsKey(mapkey))
{
//已存在属性映射
foreach (var item in MapDic[mapkey])
{
//按照属性映射关系赋值
//.net 4
dType.GetProperty(item).SetValue(d, sType.GetProperty(item).GetValue(s, null), null);
//.net 4.5
//dType.GetProperty(item).SetValue(d, sType.GetProperty(item).GetValue(s));
}
}
else
{
//不存在属性映射,需要建立属性映射
List<string> namelist = new List<string>();
Dictionary<string, TypeAndValue> dic = new Dictionary<string, TypeAndValue>();
//遍历获取输入类型的属性(属性名称,类型,值)
foreach (PropertyInfo sP in sType.GetProperties())
{
//.net 4
dic.Add(sP.Name, new TypeAndValue() { type = sP.PropertyType, value = sP.GetValue(s, null) });
//.net 4.5
//dic.Add(sP.Name, new TypeAndValue() { type = sP.PropertyType, value = sP.GetValue(s) });
}
//遍历输出类型的属性,并与输入类型(相同名称和类型的属性)建立映射,并赋值
foreach (PropertyInfo dP in dType.GetProperties())
{
if (dic.Keys.Contains(dP.Name))
{
if (dP.PropertyType == dic[dP.Name].type)
{
namelist.Add(dP.Name);
//.net 4
dP.SetValue(d, dic[dP.Name].value, null);
//.net 4.5
//dP.SetValue(d, dic[dP.Name].value);
}
}
}
//保存映射
if (!MapDic.ContainsKey(mapkey))
{
MapDic.Add(mapkey, namelist);
}
}
}
catch (Exception ex)
{
Debug.Write(ex);
}
return d;
}
/// <summary>
/// SList复制到DList
/// </summary>
/// <typeparam name="D">输出对象类型</typeparam>
/// <typeparam name="S">输入对象类型</typeparam>
/// <param name="sList">输入对象集合</param>
/// <returns></returns>
public static IQueryable<D> Copy<S, D>(IQueryable<S> sList) where D : class, new() where S : class, new()
{
List<D> dList = new List<D>();
foreach (var item in sList)
{
dList.Add(Copy<S, D>(item));
}
return dList.AsQueryable();
}
}
/// <summary>
/// 类型和值
/// </summary>
class TypeAndValue
{
/// <summary>
/// 类型
/// </summary>
public Type type { get; set; }
/// <summary>
/// 值
/// </summary>
public object value { get; set; }
}
对于不同的框架有些地方的写法不同,代码中也已标注出来。
测试
下面我们创建一个控制台程序去测试一下
Program.cs
class Program
{
static void Main(string[] args)
{
//创建类1的对象
Person1 p1 = new Person1()
{
ID = "10001",
Name = "人类1号",
Age = 18,
Gender = "男"
};
Console.WriteLine("p1");
p1.Write();
Console.WriteLine("");
//类1的值给类2(创建类2对象)
Person2 p21 = ObjectCopy.Copy<Person1, Person2>(p1);
Console.WriteLine("p21");
p21.Write();
Console.WriteLine("");
//类1的值给类2(类2已存在)
Person2 p22 = new Person2();
p22.Address = "中国";
ObjectCopy.Copy<Person1, Person2>(p1, p22);
Console.WriteLine("p22");
p22.Write();
Console.ReadLine();
}
}
/// <summary>
/// 测试类1
/// </summary>
class Person1
{
public string ID { get; set; }
public string Name { get; set; }
public int Age { get; set; }
public string Gender { get; set; }
public virtual void Write()
{
Console.WriteLine("ID:" + this.ID);
Console.WriteLine("Name:" + this.Name);
Console.WriteLine("Age:" + this.Age);
Console.WriteLine("Gender:" + this.Gender);
}
}
/// <summary>
/// 测试类2
/// </summary>
class Person2: Person1
{
public string Address { get; set; }
public override void Write()
{
base.Write();
Console.WriteLine("Address:" + this.Address);
}
}
输出结果:
代码下载
链接:http://pan.baidu.com/s/1jIBZ91G 密码:8z5e