• 第九次会议


    {
                //这里处理公共事件,根据单击交换数组元素;
                PictureBox bClick = (PictureBox)sender;
                int i = 0;
                Image temp;
                //将被点击的控件赋给bClick变量
                if (flag == false)
                {
                    flag = true;
                    FirstBlock = Convert.ToInt16(bClick.Tag);
                }
                else //交换
                {
                    Text = "";
                    SecondBlock = Convert.ToInt16(bClick.Tag);
                    temp = PicBlock[SecondBlock].Image;
                    PicBlock[SecondBlock].Image = PicBlock[FirstBlock].Image;
                    PicBlock[FirstBlock].Image = temp;
                    flag = false;
                    i = Position[SecondBlock];
                    Position[SecondBlock] = Position[FirstBlock];
                    Position[FirstBlock] = i;
                    foreach (int s in Position)
                    {
                        Text = Text + Position[s].ToString();
                    }
                    if (CheckWin()) //过关
                    {
                        MessageBox.Show("成功了", "提示");
                    }

    通过对编码的学习,完成了对于游戏部分的编写,接下来我们就行剩下部分的编写与完善,加快项目完成的速度。

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  • 原文地址:https://www.cnblogs.com/ADCARRY/p/5509739.html
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