• 复合控件的练习


    复合控件的练习

    练习了一下复合控件,其实就是用传统编程模式下添加 CEikLable ,CEikEdwin,CEikTextListBox 控件

    对于 CEikLable和CEikTextListBox 没有用到资源文件,CEikEdwin 用的是资源文件,对于读写 CEikTextListBox 是新的知识,及移动

    CEikEdwin 与 CEikTextListBox 控件的焦点

    代码:头文件

    #ifndef STACKCONTAINER_H
    #define STACKCONTAINER_H
    // INCLUDES
    #include <coecntrl.h>
    // FORWARD DECLARATIONS
    class CEikLabel; // for example labels
    class CEikEdwin;
    class CEikTextListBox;
    // CLASS DECLARATION
    /**
    * CStackContainer container control class.
    *
    */
    class CStackContainer : public CCoeControl, MCoeControlObserver
    {
    public: // Constructors and destructor
    /**
    * EPOC default constructor.
    * @param aRect Frame rectangle for container.
    */
    void ConstructL(const TRect& aRect);
    /**
    * Destructor.
    */
    ~CStackContainer();
    public: // New functions
    public: // Functions from base classes
    private: // Functions from base classes
    /**
    * From CoeControl,SizeChanged.
    */
    void SizeChanged();
    /**
    * From CoeControl,CountComponentControls.
    */
    TInt CountComponentControls() const;
    /**
    * From CCoeControl,ComponentControl.
    */
    CCoeControl* ComponentControl(TInt aIndex) const;
    /**
    * From CCoeControl,Draw.
    */
    void Draw(const TRect& aRect) const;
    /**
    * From MCoeControlObserver
    * Acts upon changes in the hosted control's state.
    *
    * @param aControl The control changing its state
    * @param aEventType The type of control event
    */
    void HandleControlEventL(CCoeControl* aControl,TCoeEvent aEventType);
    TKeyResponse OfferKeyEventL(const TKeyEvent& aKeyEvent,TEventCode aType);
    public:
    void HandleCommandL(TInt aCommand);
    private: //data
    CEikLabel* iLPop; // example label
    CEikLabel* iLPush; // example label
    CEikLabel* iLContent;
    CEikEdwin* iPushNumber;
    CEikTextListBox* iListBox;
    };
    #endif
    // End of File

    代码文件:

    /*
    * ============================================================================
    * Name : CStackContainer from StackContainer.h
    * Part of : Stack
    * Created : 11.05.2010 by
    * Implementation notes:
    * Initial content was generated by Series 60 Application Wizard.
    * Version :
    * Copyright:
    * ============================================================================
    */
    // INCLUDE FILES
    #include "StackContainer.h"
    #include <eiklabel.h> // for example label control
    #include <eikedwin.h>
    #include <Stack.rsg>
    #include <coemain.h>
    #include <aknlists.h>
    #include <barsread.h>
    #include <badesca.h> // CDesCArrayFlat
    #include <e32keys.h>
    #include <eikmsg.h> // iEikonEnv
    #include <Stack.hrh>
    #include <eiklbv.h>
    #define push_label TPoint(5,5)
    #define pop_label TPoint(5,35)
    #define push_edit TPoint(88,5)
    #define pop_content TPoint(88,35)
    #define list_pos TPoint(0,60)
    #define text_size TSize(60,20)
    #define listbox_size TSize(176,80)
    // ================= MEMBER FUNCTIONS =======================
    // ---------------------------------------------------------
    // CStackContainer::ConstructL(const TRect& aRect)
    // EPOC two phased constructor
    // ---------------------------------------------------------
    //
    void CStackContainer::ConstructL(const TRect& aRect)
    {
    CreateWindowL();
    iLPush = new (ELeave) CEikLabel;
    iLPush->SetContainerWindowL( *this );
    iLPush->SetTextL( _L("To Push") );
    iLPop = new (ELeave) CEikLabel;
    iLPop->SetContainerWindowL( *this );
    iLPop->SetTextL( _L("Poped") );
    iLContent = new (ELeave)CEikLabel;
    iLContent->SetContainerWindowL(*this);
    iLContent->SetTextL(_L("None"));
    TResourceReader aReader;
    iCoeEnv->CreateResourceReaderLC(aReader,R_MY_ED);
    iPushNumber = new (ELeave) CEikEdwin;
    iPushNumber->ConstructFromResourceL(aReader);
    CleanupStack::PopAndDestroy();
    iPushNumber->SetContainerWindowL(*this);
    iPushNumber->SetBorder(TGulBorder::ESingleBlack);
    iPushNumber->SetFocus(ETrue);
    iListBox = new (ELeave)CAknSingleNumberStyleListBox;
    iListBox->SetContainerWindowL(*this);
    iListBox->ConstructL(this,0);
    CDesCArrayFlat* array = new (ELeave)CDesCArrayFlat(5);
    CleanupStack::PushL(array);
    array->AppendL(_L("\tBottom of Stack"));
    CleanupStack::Pop();
    iListBox->Model()->SetItemTextArray(array);
    iListBox->Model()->SetOwnershipType(ELbmOwnsItemArray);
    iListBox->SetBorder(TGulBorder::EShallowRaised);
    iListBox->ActivateL();
    iListBox->CreateScrollBarFrameL(ETrue);
    iListBox->ScrollBarFrame()->SetScrollBarVisibilityL(CEikScrollBarFrame::EOn,CEikScrollBarFrame::EAuto);
    SetRect(aRect);
    ActivateL();
    }
    // Destructor
    CStackContainer::~CStackContainer()
    {
    delete iLPush;
    delete iLPop;
    delete iLContent;
    delete iPushNumber;
    delete iListBox;
    }
    // ---------------------------------------------------------
    // CStackContainer::SizeChanged()
    // Called by framework when the view size is changed
    // ---------------------------------------------------------
    //
    void CStackContainer::SizeChanged()
    {
    // TODO: Add here control resize code etc.
    //iLabel->SetExtent( TPoint(10,10), iLabel->MinimumSize() );
    //iToDoLabel->SetExtent( TPoint(10,100), iToDoLabel->MinimumSize() );
    iLPush->SetExtent(push_label,text_size);
    iLPop->SetExtent(pop_label,text_size);
    iLContent->SetExtent(pop_content,text_size);
    iPushNumber->SetExtent(push_edit,text_size);
    iListBox->SetExtent(list_pos,listbox_size);
    }
    // ---------------------------------------------------------
    // CStackContainer::CountComponentControls() const
    // ---------------------------------------------------------
    //
    TInt CStackContainer::CountComponentControls() const
    {
      return 5; // return nbr of controls inside this container
    }
    // ---------------------------------------------------------
    // CStackContainer::ComponentControl(TInt aIndex) const
    // ---------------------------------------------------------
    //
    CCoeControl* CStackContainer::ComponentControl(TInt aIndex) const
    {
    switch ( aIndex )
    {
    case 0:
      return iLPush;
    case 1:
      return iLPop;
    case 2:
      return iLContent;
    case 3:
      return iListBox;
    case 4:
      return iPushNumber;
    default:
      return NULL;
    }
    }
    // ---------------------------------------------------------
    // CStackContainer::Draw(const TRect& aRect) const
    // ---------------------------------------------------------
    //
    void CStackContainer::Draw(const TRect& aRect) const
    {
    CWindowGc& gc = SystemGc();
    // TODO: Add your drawing code here
    // example code...
    gc.SetPenStyle( CGraphicsContext::ENullPen );
    gc.SetBrushColor( KRgbGray );
    gc.SetBrushStyle( CGraphicsContext::ESolidBrush );
    gc.DrawRect( aRect );
    }
    // ---------------------------------------------------------
    // CStackContainer::HandleControlEventL(
    // CCoeControl* aControl,TCoeEvent aEventType)
    // ---------------------------------------------------------
    //
    void CStackContainer::HandleControlEventL(
    CCoeControl* /*aControl*/,TCoeEvent /*aEventType*/)
    {
    // TODO: Add your control event handler code here
    }
    TKeyResponse CStackContainer::OfferKeyEventL(const TKeyEvent& aKeyEvent,TEventCode aType)
    {
    if (aType != EEventKey )
    {
    return EKeyWasNotConsumed;
    }
    if (iPushNumber && iPushNumber->IsFocused())
    {
    if (aKeyEvent.iCode==EKeyDownArrow)
    {
    iPushNumber->SetFocus(EFalse);
    iListBox->SetFocus(ETrue);
    return EKeyWasConsumed;
    }
    else
    {
    iPushNumber->OfferKeyEventL(aKeyEvent,aType);
    }
    }
    else if (iListBox && iListBox->IsFocused())
    {
    if (aKeyEvent.iCode==EKeyUpArrow)
    {
    iListBox->SetFocus(EFalse);
    iPushNumber->SetFocus(ETrue);
    return EKeyWasConsumed;
    }
    else
    if (aKeyEvent.iCode==EKeyLeftArrow)
    {
    iEikonEnv->InfoMsg(_L("left arrow"));
    return EKeyWasConsumed;
    }
    else
    if (aKeyEvent.iCode==EKeyRightArrow)
    {
    iEikonEnv->InfoMsg(_L("right arrow"));
    return EKeyWasConsumed;
    }
    else
    {
    iPushNumber->OfferKeyEventL(aKeyEvent,aType);
    }
    }
    return EKeyWasNotConsumed;
    }
    void CStackContainer::HandleCommandL(TInt aCommand)
    {
    if (aCommand==EStackCmdPush)
    {
    TBuf<32> buf ;
    buf.Zero();
    iPushNumber->GetText(buf);
    if (buf.Length()==0)
    {
    iEikonEnv->InfoMsg(_L("can't zero length"));
    return;
    }
    buf.Insert(0,_L("\t"));
    CDesCArray* array =
    static_cast<CDesCArray*>(iListBox->Model()->ItemTextArray());
    array->InsertL(0,buf);
    buf.Zero();
    iPushNumber->SetTextL(&buf);
    iListBox->HandleItemAdditionL();
    }
    else if (aCommand==EStackCmdPop)
    {
    CDesCArray* array = static_cast<CDesCArray*>(iListBox->Model()->ItemTextArray());
    if (array->Count()==1)
    {
    iEikonEnv->InfoMsg(_L("stack is empty"));
    return;
    } else
    {
    TBuf<32> buf;
    TPtrC ptr = (*array)[0];
    buf.Copy(ptr);
    buf.Delete(0,1);
    iEikonEnv->InfoMsg(buf);
    iLContent->SetTextL(buf);
    array->Delete(0);
    iListBox->HandleItemRemovalL();
    }
    }
    }
    // End of File
     

    其中对于 HandleCommand 是要在 AppUi 中的 handleCommand 来调用的
    如下所示:

    void CStackAppUi::HandleCommandL(TInt aCommand)
    {
    switch ( aCommand )
    {
    case EAknSoftkeyBack:
    case EEikCmdExit:
    {
    Exit();
    break;
    }
    case EStackCmdAppTest:
    {
    iEikonEnv->InfoMsg(_L("test"));
    break;
    }
    // TODO: Add Your command handling code here
    case EStackCmdPush:
    case EStackCmdPop:
    {
    iAppContainer->HandleCommandL(aCommand);
    break;
    }
    default:
    break;
    }
    }
     



    安平2009@原创
    qi_jianzhou@126.com

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  • 原文地址:https://www.cnblogs.com/zziss/p/1732835.html
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