观察模式:定义对象间的一种一对多的依赖关系,当一个对象的状态发生改变时, 所有依赖于它的对象都得到通知并被自动更新;
以下的列子含义:当车站要求指定的列车发车,所有在站内的列表均得到发车通知!
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PatternProject { public interface ITrain { string From { get; set; } string To { get; set; } DateTime StartingDateTime { get; set; } void Start(ITrain train); } public interface IStation { void AddTrain(ITrain train); void CancelTrain(ITrain train); void StartNotify(ITrain train); } public class Station : IStation { List<ITrain> _trainList = new List<ITrain>(); public void AddTrain(ITrain train) { _trainList.Add(train); } public void CancelTrain(ITrain train) { _trainList.Remove(train); } public void StartNotify(ITrain train) { foreach (ITrain t in _trainList) { t.Start(train); } } } public class Train : ITrain { public string From { get; set; } public string To { get; set; } public DateTime StartingDateTime { get; set; } public Train(string from, string to, DateTime startingDateTime) { this.From = from; this.To = to; this.StartingDateTime = startingDateTime; } public bool IsCurrent(ITrain train) { if (train.From == this.From && train.To == this.To && train.StartingDateTime == this.StartingDateTime) { return true; } else { return false; } } public void Start(ITrain train) { Console.WriteLine("{0}开往{1}列车收到通知:",this.From,this.To); if (IsCurrent(train)) { Console.WriteLine("从{0}开往{1}的列车,于{2}开车,敬请注意!", this.From, this.To, this.StartingDateTime); } else { Console.WriteLine("还未到开车时间,敬请稍候!"); } } } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PatternProject { class Program { static void Main(string[] args) { Station station = new Station(); station.AddTrain(new Train("北京", "上海", new DateTime(2014, 5, 1))); station.AddTrain(new Train("北京", "武汉", new DateTime(2014, 3, 1))); station.AddTrain(new Train("武汉", "上海", new DateTime(2014, 2, 1))); station.AddTrain(new Train("上海", "南京", new DateTime(2014, 8, 1))); Train t = new Train("北京", "武汉", new DateTime(2014, 3, 1)); station.StartNotify(t); Console.ReadKey(); } } }