• C# wav语音文件合并


    开发完成语音播报产品,由于客户所使用的播放产品种类繁多,在使用HDMI接口播放音频时,由于采用的声卡不同,个别机器会出现播报声音过小,或者不播报的情况。所以采用将语音文件合并播放的方式,来解决此问题。    

       /// <summary>
            /// 合并语音流
            /// </summary>
            /// <param name="pPlayStreamsList">语音流集合</param>
            public void MergeAndPlayWavFile(ObservableCollection<Stream> pPlayStreamsList)
            {
                try
                {
                    if (pPlayStreamsList.Count > 0)
                    {
                        int dataFileBeginIndex = 0;
                        int formatSize;
                        List<byte[]> bInfoList = new List<byte[]>();
                        List<int> fileSizeList = new List<int>();
                        List<int> dataSizeList = new List<int>();
                        foreach (Stream fs in pPlayStreamsList)
                        {
                            fs.Position = 0;
                            byte[] bInfo = new byte[46];
                            fs.Read(bInfo, 0, 46);
                            formatSize = BitConverter.ToInt32(bInfo, 16);
                            //Wave = RIFF_WAVE_Chunk + Format_Chunk + Data_Chunk(RIFF)/Fact_Chunk(FACT)
                            //RIFF_WAVE_Chunk(文件头,12个字节)+
                            //Format_Chunk(声音内容定义,根据第16到20个字节得到剩下区块大小,16或者18个字节)+
                            //Data_Chunk(数据区)
                            dataFileBeginIndex = formatSize + 20 + 4;
                            bInfoList.Add(bInfo);
                            fileSizeList.Add(System.BitConverter.ToInt32(bInfo, 4));
                            dataSizeList.Add(System.BitConverter.ToInt32(bInfo, dataFileBeginIndex));
                        }

                        //计算所有WAV文件大小
                        int fileSize = 0;
                        foreach (int fSize in fileSizeList)
                        {
                            fileSize += fSize;
                        }
                        byte[] totalFileSize = System.BitConverter.GetBytes(fileSize);

                        //计算所有WAV数据大小
                        int dataSize = 0;
                        foreach (int dSize in dataSizeList)
                        {
                            dataSize += dSize;
                        }
                        byte[] totalDataSize = System.BitConverter.GetBytes(dataSize);
                        using (Stream toFile = new MemoryStream())
                        {
                            //Stream toFile = new MemoryStream();
                            BinaryWriter bWriter = new BinaryWriter(toFile);

                            //获取最后一个wav文件的详细内容
                            int lastWaveFile = pPlayStreamsList.Count - 1;

                            for (int i = 4, j = 0; i < 8; i++, j++)
                            {
                                bInfoList[lastWaveFile][i] = totalFileSize[j];
                            }

                            for (int i = dataFileBeginIndex, j = 0; i < dataFileBeginIndex + 4; i++, j++)
                            {
                                bInfoList[lastWaveFile][i] = totalDataSize[j];
                            }
                            bWriter.Write(bInfoList[lastWaveFile]);
                            int k = 0;
                            foreach (Stream fs in pPlayStreamsList)
                            {
                                int readLength;
                                fs.Position = dataFileBeginIndex + 4;
                                if (k < dataSizeList.Count)
                                {
                                    readLength = dataSizeList[k] - 40;
                                    byte[] dushu = new byte[readLength];
                                    fs.Read(dushu, 0, readLength);
                                    bWriter.Write(dushu, 0, readLength);
                                    k++;
                                }
                            }
                            SoundPlayer player = new SoundPlayer();
                            if (toFile != null)
                            {
                                player.Stream = null;
                                player.Stream = toFile;
                                toFile.Position = 0;
                                player.LoadAsync();
                                for (int i = 0; i < playTimes; i++)
                                { player.PlaySync(); }

                            }

                            bWriter.Flush();
                            bWriter.Close();

                            toFile.Flush();
                            toFile.Close();
                            player.Dispose();
                            bWriter.Dispose();
                            toFile.Dispose();
                        }
                    }
                }
                catch (Exception e)
                {
                    LogInfo.saveLog("合并语音流报错,方法MergeAndPlayWavFile():" + e.Message);
                }

       }      

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  • 原文地址:https://www.cnblogs.com/zty1294625258/p/7305914.html
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