• caffe IDE 开发环境配置


    这篇博文主要记录caffe开发环境的种种。

    在直接使用caffe的时候,需要对数据做格式转换。然后配置一个网络格式的描述文件即可进行训练。但是在做预测和格式转化的时候,我们需要将Caffe当作一个sdk那样来使用。

    这里我主要解决配置IDE。这里我选用的是nsight,因为装好cuda之后,这个编辑器就自带了。

    代码我选用caffe/examples/mnist/convert_mnist_data.cpp/

    // This script converts the MNIST dataset to a lmdb (default) or
    // leveldb (--backend=leveldb) format used by caffe to load data.
    // Usage:
    //    convert_mnist_data [FLAGS] input_image_file input_label_file
    //                        output_db_file
    // The MNIST dataset could be downloaded at
    //    http://yann.lecun.com/exdb/mnist/
    
    #include <gflags/gflags.h>
    #include <glog/logging.h>
    #include <google/protobuf/text_format.h>
    #include <leveldb/db.h>
    #include <leveldb/write_batch.h>
    #include <lmdb.h>
    #include <stdint.h>
    #include <sys/stat.h>
    
    #include <fstream>  // NOLINT(readability/streams)
    #include <string>
    
    #include <caffe/proto/caffe.pb.h>
    
    using namespace caffe;  // NOLINT(build/namespaces)
    using std::string;
    
    DEFINE_string(backend, "lmdb", "The backend for storing the result");
    
    uint32_t swap_endian(uint32_t val) {
        val = ((val << 8) & 0xFF00FF00) | ((val >> 8) & 0xFF00FF);
        return (val << 16) | (val >> 16);
    }
    
    void convert_dataset(const char* image_filename, const char* label_filename,
            const char* db_path, const string& db_backend) {
      // Open files
      std::ifstream image_file(image_filename, std::ios::in | std::ios::binary);
      std::ifstream label_file(label_filename, std::ios::in | std::ios::binary);
      CHECK(image_file) << "Unable to open file " << image_filename;
      CHECK(label_file) << "Unable to open file " << label_filename;
      // Read the magic and the meta data
      uint32_t magic;
      uint32_t num_items;
      uint32_t num_labels;
      uint32_t rows;
      uint32_t cols;
    
      image_file.read(reinterpret_cast<char*>(&magic), 4);
      magic = swap_endian(magic);
      CHECK_EQ(magic, 2051) << "Incorrect image file magic.";
      label_file.read(reinterpret_cast<char*>(&magic), 4);
      magic = swap_endian(magic);
      CHECK_EQ(magic, 2049) << "Incorrect label file magic.";
      image_file.read(reinterpret_cast<char*>(&num_items), 4);
      num_items = swap_endian(num_items);
      label_file.read(reinterpret_cast<char*>(&num_labels), 4);
      num_labels = swap_endian(num_labels);
      CHECK_EQ(num_items, num_labels);
      image_file.read(reinterpret_cast<char*>(&rows), 4);
      rows = swap_endian(rows);
      image_file.read(reinterpret_cast<char*>(&cols), 4);
      cols = swap_endian(cols);
    
      // lmdb
      MDB_env *mdb_env;
      MDB_dbi mdb_dbi;
      MDB_val mdb_key, mdb_data;
      MDB_txn *mdb_txn;
      // leveldb
      leveldb::DB* db;
      leveldb::Options options;
      options.error_if_exists = true;
      options.create_if_missing = true;
      options.write_buffer_size = 268435456;
      leveldb::WriteBatch* batch = NULL;
    
      // Open db
      if (db_backend == "leveldb") {  // leveldb
        LOG(INFO) << "Opening leveldb " << db_path;
        leveldb::Status status = leveldb::DB::Open(
            options, db_path, &db);
        CHECK(status.ok()) << "Failed to open leveldb " << db_path
            << ". Is it already existing?";
        batch = new leveldb::WriteBatch();
      } else if (db_backend == "lmdb") {  // lmdb
        LOG(INFO) << "Opening lmdb " << db_path;
        CHECK_EQ(mkdir(db_path, 0744), 0)
            << "mkdir " << db_path << "failed";
        CHECK_EQ(mdb_env_create(&mdb_env), MDB_SUCCESS) << "mdb_env_create failed";
        CHECK_EQ(mdb_env_set_mapsize(mdb_env, 1099511627776), MDB_SUCCESS)  // 1TB
            << "mdb_env_set_mapsize failed";
        CHECK_EQ(mdb_env_open(mdb_env, db_path, 0, 0664), MDB_SUCCESS)
            << "mdb_env_open failed";
        CHECK_EQ(mdb_txn_begin(mdb_env, NULL, 0, &mdb_txn), MDB_SUCCESS)
            << "mdb_txn_begin failed";
        CHECK_EQ(mdb_open(mdb_txn, NULL, 0, &mdb_dbi), MDB_SUCCESS)
            << "mdb_open failed. Does the lmdb already exist? ";
      } else {
        LOG(FATAL) << "Unknown db backend " << db_backend;
      }
    
      // Storing to db
      char label;
      char* pixels = new char[rows * cols];
      int count = 0;
      const int kMaxKeyLength = 10;
      char key_cstr[kMaxKeyLength];
      string value;
    
      Datum datum;
      datum.set_channels(1);
      datum.set_height(rows);
      datum.set_width(cols);
      LOG(INFO) << "A total of " << num_items << " items.";
      LOG(INFO) << "Rows: " << rows << " Cols: " << cols;
      for (int item_id = 0; item_id < num_items; ++item_id) {
        image_file.read(pixels, rows * cols);
        label_file.read(&label, 1);
        datum.set_data(pixels, rows*cols);
        datum.set_label(label);
        snprintf(key_cstr, kMaxKeyLength, "%08d", item_id);
        datum.SerializeToString(&value);
        string keystr(key_cstr);
    
        // Put in db
        if (db_backend == "leveldb") {  // leveldb
          batch->Put(keystr, value);
        } else if (db_backend == "lmdb") {  // lmdb
          mdb_data.mv_size = value.size();
          mdb_data.mv_data = reinterpret_cast<void*>(&value[0]);
          mdb_key.mv_size = keystr.size();
          mdb_key.mv_data = reinterpret_cast<void*>(&keystr[0]);
          CHECK_EQ(mdb_put(mdb_txn, mdb_dbi, &mdb_key, &mdb_data, 0), MDB_SUCCESS)
              << "mdb_put failed";
        } else {
          LOG(FATAL) << "Unknown db backend " << db_backend;
        }
    
        if (++count % 1000 == 0) {
          // Commit txn
          if (db_backend == "leveldb") {  // leveldb
            db->Write(leveldb::WriteOptions(), batch);
            delete batch;
            batch = new leveldb::WriteBatch();
          } else if (db_backend == "lmdb") {  // lmdb
            CHECK_EQ(mdb_txn_commit(mdb_txn), MDB_SUCCESS)
                << "mdb_txn_commit failed";
            CHECK_EQ(mdb_txn_begin(mdb_env, NULL, 0, &mdb_txn), MDB_SUCCESS)
                << "mdb_txn_begin failed";
          } else {
            LOG(FATAL) << "Unknown db backend " << db_backend;
          }
        }
      }
      // write the last batch
      if (count % 1000 != 0) {
        if (db_backend == "leveldb") {  // leveldb
          db->Write(leveldb::WriteOptions(), batch);
          delete batch;
          delete db;
        } else if (db_backend == "lmdb") {  // lmdb
          CHECK_EQ(mdb_txn_commit(mdb_txn), MDB_SUCCESS) << "mdb_txn_commit failed";
          mdb_close(mdb_env, mdb_dbi);
          mdb_env_close(mdb_env);
        } else {
          LOG(FATAL) << "Unknown db backend " << db_backend;
        }
        LOG(ERROR) << "Processed " << count << " files.";
      }
      delete pixels;
    }
    
    int main(int argc, char** argv) {
    #ifndef GFLAGS_GFLAGS_H_
      namespace gflags = google;
    #endif
    
      gflags::SetUsageMessage("This script converts the MNIST dataset to
    "
            "the lmdb/leveldb format used by Caffe to load data.
    "
            "Usage:
    "
            "    convert_mnist_data [FLAGS] input_image_file input_label_file "
            "output_db_file
    "
            "The MNIST dataset could be downloaded at
    "
            "    http://yann.lecun.com/exdb/mnist/
    "
            "You should gunzip them after downloading,"
            "or directly use data/mnist/get_mnist.sh
    ");
      gflags::ParseCommandLineFlags(&argc, &argv, true);
    
      const string& db_backend = FLAGS_backend;
    
      if (argc != 4) {
        gflags::ShowUsageWithFlagsRestrict(argv[0],
            "examples/mnist/convert_mnist_data");
      } else {
        google::InitGoogleLogging(argv[0]);
        convert_dataset(argv[1], argv[2], argv[3], db_backend);
      }
      return 0;
    }

    在编译caffe时,使用一下make install,这样会生成一个install 目录,目录底下有include lib tools三个目录

    现在我们来配置nsight

    properties->settings->c++ includes->:

    (caffe根目录换成你自己的)

    /home/zhxfl/cuda-workspace/caffe/build/install/include
    /home/zhxfl/cuda-workspace/caffe/build/src/
    /usr/local/cuda/include

    properties->build->settings->GCC C++ Compiler->Miscellaneous->选上-fPIC选项

    properties->build->settings->GCC C++ Linker->Libraries-> 填上如下依赖的动态库。

    caffe
    proto
    caffe_cu
    leveldb
    snappy
    protobuf
    gflags
    glog
    lmdb

    properties->build->settings->GCC C++ Linker->Libraries search path(-L) -> 填上如下依赖的动态库目录。

    /usr/local/lib
    /home/zhxfl/cuda-workspace/caffe/build/install/lib

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  • 原文地址:https://www.cnblogs.com/zhxfl/p/4274926.html
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