• Socket通信客户端和服务端代码


    这两天研究了下Socket通信,简单实现的客户端和服务端代码

    先上winfrom图片,客户端和服务端一样

    服务端代码:

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Windows.Forms;
    using System.Net.Sockets;
    using System.Net;
    
    namespace Server
    {
        public partial class Form1 : Form
        {
            private List<Socket> listSocket = new List<Socket>();
            public Form1()
            {
                InitializeComponent();
                Control.CheckForIllegalCrossThreadCalls = false;
            }
    
            private void btnStart_Click(object sender, EventArgs e)
            {
                /*
                 * AddressFamily.InterNetwork:寻址方式
                 * SocketType.Stream:传输数据方式
                 * ProtocolType.Tcp:通信协议
                 */
                //1.创建一个socket对象
                Socket socket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
    
                //2.创建一个IP地址
                IPAddress address =IPAddress.Parse(txtIP.Text.Trim());
    
                //3.创建一个EndPoint
                IPEndPoint ipEndPoint = new IPEndPoint(address,int.Parse(txtPort.Text));
    
                //4.绑定一个端口:独享此端口
                socket.Bind(ipEndPoint);
    
                //5.开启监听
                socket.Listen(10);
    
                AddShow("服务器启动,开始监听。。。");
                //6.开始接受客户端的连接
                //此代码一执行就阻塞当前线程,等待客户端的连接
                Task task = Task.Factory.StartNew(x => {
                    Socket serverSocket = x as Socket;
                    while (true)
                    {
                        //客户端一连接上之后,服务器端自动生产一个跟客户端通信的socket
                        Socket workSocket = serverSocket.Accept();
                        AddShow("有一个连接上"+workSocket.RemoteEndPoint.ToString());
                        workSocket.Send(Encoding.Default.GetBytes("你好"));
    
                        listSocket.Add(workSocket);
    
                        //接收消息
                        Task t = Task.Factory.StartNew(c => {
                            Socket recSocket = c as Socket;
                            while (true)
                            {
                                try
                                {
                                    byte[] bufferData = new byte[1024 * 1024];
                                    int length = recSocket.Receive(bufferData);
                                    if (length <= 0)
                                    {
                                        AddShow(recSocket.RemoteEndPoint.ToString() + "正常退出");
                                        listSocket.Remove(recSocket);
                                        //客户端退出会发送一个空字节过来
                                        recSocket.Shutdown(SocketShutdown.Both);
                                        recSocket.Close();
                                        
                                        return;
                                    }
                                    string recStr = Encoding.Default.GetString(bufferData, 0, length);
                                    AddShow(recSocket.RemoteEndPoint.ToString());
                                    AddShow(recStr);
                                }
                                catch (Exception ex)
                                {
                                    //异常退出捕获
                                    AddShow(recSocket.RemoteEndPoint.ToString() + "异常退出");
                                    listSocket.Remove(recSocket);
                                    //客户端退出会发送一个空字节过来
                                    recSocket.Shutdown(SocketShutdown.Both);
                                    recSocket.Close();
                                    
                                }
                            }
                        },workSocket);
                    }
                   
                },socket);
                
            }
    
            public void AddShow(string message)
            {
                //判断现在线程是否是创建txtShow的线程
                if (txtShow.InvokeRequired)
                {
                    //在拥有该线程的句柄上去执行
                    txtShow.Invoke(() =>
                    {
                        this.txtShow.Text += message + "
    ";
                    });
                }
                else
                {
                    this.txtShow.Text += message + "
    ";
                }
            }
    
            private void btnSend_Click(object sender, EventArgs e)
            {
                string str = txtMsg.Text.Trim();
                byte[] data = Encoding.Default.GetBytes(str);
                //群发消息
                foreach (Socket item in listSocket)
                {
                    item.Send(data);
                }
            }
        }
    }
    View Code

    客户端代码:

    using System;
    using System.Collections.Generic;
    using System.ComponentModel;
    using System.Data;
    using System.Drawing;
    using System.Linq;
    using System.Text;
    using System.Threading.Tasks;
    using System.Windows.Forms;
    using System.Net;
    using System.Net.Sockets;
    
    namespace Client
    {
        public partial class Form1 : Form
        {
            Socket connectSocket = null;
            public Form1()
            {
                InitializeComponent();
                Control.CheckForIllegalCrossThreadCalls = false;
            }
    
            private void btnStart_Click(object sender, EventArgs e)
            {
                //1.创建一个socket连接
                Socket socket = new Socket(AddressFamily.InterNetwork,SocketType.Stream,ProtocolType.Tcp);
    
                //2.连接到客户端
                socket.Connect(IPAddress.Parse(txtIP.Text.Trim()),int.Parse(txtPort.Text.Trim()));
    
                AddShow(socket.RemoteEndPoint.ToString()+"连接成功");
                connectSocket = socket;
    
                //3.开启异步线程,不停接收消息
                Task task = Task.Factory.StartNew(()=> {
                    while (true)
                    {
                        try
                        {
                            byte[] bufferData = new byte[1024 * 1024];
                            int length = connectSocket.Receive(bufferData);
                            if (length<=0)
                            {
                                //服务器退出,发送空消息
                                AddShow("连接正常退出");
                                connectSocket.Shutdown(SocketShutdown.Both);
                                connectSocket.Close();
                                return;
                            }
                            string str = Encoding.Default.GetString(bufferData, 0, length);
                            AddShow(connectSocket.RemoteEndPoint.ToString());
                            AddShow(str);
                        }
                        catch (Exception ex)
                        {
                            AddShow("连接异常退出");
                            if (connectSocket!=null&&connectSocket.Connected)
                            {
                                connectSocket.Shutdown(SocketShutdown.Both);
                                connectSocket.Close();
                            }
                            return;
                        }
                    }
                   
                });
            }
    
            public void AddShow(string message)
            {
                if (txtShow.InvokeRequired)
                {
                    txtShow.Invoke(() => {
                        this.txtShow.Text += message + "
    ";
                    });
                }
                else
                {
                    this.txtShow.Text += message + "
    ";
                }
                
            }
    
            private void btnSend_Click(object sender, EventArgs e)
            {
                byte[] data = Encoding.Default.GetBytes(txtMsg.Text.Trim());
                connectSocket.Send(data);
            }
    
            private void Form1_FormClosing(object sender, FormClosingEventArgs e)
            {
                //关闭窗体同时关闭socket
                if (connectSocket!=null&&connectSocket.Connected)
                {
                    connectSocket.Shutdown(SocketShutdown.Both);
                    connectSocket.Close();
                }
            }
        }
    }
    View Code
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  • 原文地址:https://www.cnblogs.com/zhuyapeng/p/6680539.html
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