• c# 把网络图片http://....png 打包成zip文件


    思路:

    1、把网络图片下载到服务器本地。

    2、读取服务器图片的文件流

    3、使用zip帮助类,把图片文件流写进zip文件流。

    4、如果是文件服务器,把zip文件流 推送文件服务器,生成zip的下载url

    5、如果我mvc 可以把zip的文件流返回到前端,进行格式的转换。

    业务代码:

    public async Task<FileStreamResult> DownloadScreenshotsZipStream()
            {
                List<ScreenshotsModel> models = new List<ScreenshotsModel>()
                {
                    new ScreenshotsModel(){ ScreenshotsUrl="https://...jpg",Lablel="1号"},
                    new ScreenshotsModel(){ ScreenshotsUrl="https://...jpg",Lablel="2号"},
                    new ScreenshotsModel(){ ScreenshotsUrl="https://....jpg",Lablel="3号"},
                    new ScreenshotsModel(){ ScreenshotsUrl="https://....jpg",Lablel="4号"}
                };
                var randomParh = Guid.NewGuid().ToString();
                var randomParhZipFileUrl = Guid.NewGuid().ToString();
                string savePath = $@"D:\ScreenshotsUrl\{randomParh}\";
                //文件创建
                if (!Directory.Exists(savePath))
                {
                    Directory.CreateDirectory(savePath);
                }
                WebClient mywebclient = new WebClient();
                foreach (var item in models)
                {
                    //下载文件
                    mywebclient.DownloadFile(item.ScreenshotsUrl, savePath + models.IndexOf(item).ToString() + @".png");
                }
                //指定打包的文件夹路径
                string src = $@"D:\ScreenshotsUrl\{randomParh}";
                //打包之后,zip存到哪个路径
                string zipFileUrl = $@"D:\ScreenshotsUrl\{randomParhZipFileUrl}\NormalScreenshot.zip";
                if (!Directory.Exists(Path.GetDirectoryName(zipFileUrl)))
                {
                    Directory.CreateDirectory(Path.GetDirectoryName(zipFileUrl));
                }
                ZipHelper zipHelper = new ZipHelper();
                bool flag = zipHelper.Zip(src, zipFileUrl);
    
                var memoryStream = new MemoryStream();
                using (var stream = new FileStream(zipFileUrl, FileMode.Open))
                {
                    stream.CopyToAsync(memoryStream);
                }
                memoryStream.Seek(0, SeekOrigin.Begin);
                if (Directory.Exists(savePath))
                {
                    //删除下载的截图和zip文件
                    Directory.Delete(savePath, true);
                }
                if (Directory.Exists(Path.GetDirectoryName(zipFileUrl)))
                {
                    //删除下载的截图和zip文件
                    Directory.Delete(Path.GetDirectoryName(zipFileUrl), true);
                }
                return new FileStreamResult(memoryStream, "application/octet-stream");//文件流方式,指定文件流对应的ContenType。
                //return new FileStreamResult(memoryStream, "application/zip");//文件流方式,指定文件流对应的ContenType。
            }
    public async Task<MessageModel<string>> DownloadScreenshotsZipOSS()
            {
                List<ScreenshotsModel> models = new List<ScreenshotsModel>()
                {
                    new ScreenshotsModel(){ ScreenshotsUrl="https://..jpg",Lablel="1号"},
                    new ScreenshotsModel(){ ScreenshotsUrl="https://..jpg",Lablel="2号"},
                    new ScreenshotsModel(){ ScreenshotsUrl="https://..jpg",Lablel="3号"},
                    new ScreenshotsModel(){ ScreenshotsUrl="https://..jpg",Lablel="4号"}
                };
                var randomParh = Guid.NewGuid().ToString();
                var randomParhZipFileUrl = Guid.NewGuid().ToString();
                string savePath = $@"D:\ScreenshotsUrl\{randomParh}\";
                //文件创建
                if (!Directory.Exists(savePath))
                {
                    Directory.CreateDirectory(savePath);
                }
                WebClient mywebclient = new WebClient();
                foreach (var item in models)
                {
                    //下载文件
                    mywebclient.DownloadFile(item.ScreenshotsUrl, savePath + models.IndexOf(item).ToString() + @".png");
                }
                //指定打包的文件夹路径
                string src = $@"D:\ScreenshotsUrl\{randomParh}";
                //打包之后,zip存到哪个路径
                string zipFileUrl = $@"D:\ScreenshotsUrl\{randomParhZipFileUrl}\NormalScreenshot.zip";
                if (!Directory.Exists(Path.GetDirectoryName(zipFileUrl)))
                {
                    Directory.CreateDirectory(Path.GetDirectoryName(zipFileUrl));
                }
                ZipHelper zipHelper = new ZipHelper();
                bool flag = zipHelper.Zip(src, zipFileUrl);
    
                Stream stream = GetStream.FromFilePath(zipFileUrl);
                var ossurl = OssUploadHelper.SaveContent(stream, "zip");
                stream.Dispose();
                stream.Close();
                if (Directory.Exists(savePath))
                {
                    //删除下载的截图和zip文件
                    Directory.Delete(savePath, true);
                }
                if (Directory.Exists(Path.GetDirectoryName(zipFileUrl)))
                {
                    //删除下载的截图和zip文件
                    Directory.Delete(Path.GetDirectoryName(zipFileUrl), true);
                }
                return MessageModel<string>.Success(ossurl);
            }
    public class ScreenshotsModel
        {
            public string ScreenshotsUrl { get; set; }
            public string Lablel { get; set; }
        }

    zip帮助类:

    /// <summary>
        /// 压缩解压Zip的工具类
        /// </summary>
        public class ZipHelper
        {
    
            #region 扩展类
    
            private string rootPath = string.Empty;
    
            #region 压缩  
    
            /// <summary>   
            /// 递归压缩文件夹的内部方法   
            /// </summary>   
            /// <param name="folderToZip">要压缩的文件夹路径</param>   
            /// <param name="zipStream">压缩输出流</param>   
            /// <param name="parentFolderName">此文件夹的上级文件夹</param>   
            /// <returns></returns>   
            private bool ZipDirectory(string folderToZip, ZipOutputStream zipStream, string parentFolderName)
            {
                bool result = true;
                string[] folders, files;
                ZipEntry ent = null;
                FileStream fs = null;
                Crc32 crc = new Crc32();
    
                try
                {
                    string entName = folderToZip.Replace(this.rootPath, string.Empty) + "/";
                    //Path.Combine(parentFolderName, Path.GetFileName(folderToZip) + "/")
                    ent = new ZipEntry(entName);
                    zipStream.PutNextEntry(ent);
                    zipStream.Flush();
    
                    files = Directory.GetFiles(folderToZip);
                    foreach (string file in files)
                    {
                        fs = File.OpenRead(file);
                        byte[] buffer = new byte[fs.Length];
                        fs.Read(buffer, 0, buffer.Length);
                        ent = new ZipEntry(entName + Path.GetFileName(file));
                        ent.DateTime = DateTime.Now;
                        ent.Size = fs.Length;
    
                        fs.Close();
    
                        crc.Reset();
                        crc.Update(buffer);
    
                        ent.Crc = crc.Value;
                        zipStream.PutNextEntry(ent);
                        zipStream.Write(buffer, 0, buffer.Length);
                    }
    
                }
                catch
                {
                    result = false;
                }
                finally
                {
                    if (fs != null)
                    {
                        fs.Close();
                        fs.Dispose();
                    }
                    if (ent != null)
                    {
                        ent = null;
                    }
                    GC.Collect();
                    GC.Collect(1);
                }
    
                folders = Directory.GetDirectories(folderToZip);
                foreach (string folder in folders)
                    if (!ZipDirectory(folder, zipStream, folderToZip))
                        return false;
    
                return result;
            }
    
            /// <summary>   
            /// 压缩文件夹    
            /// </summary>   
            /// <param name="folderToZip">要压缩的文件夹路径</param>   
            /// <param name="zipedFile">压缩文件完整路径</param>   
            /// <param name="password">密码</param>   
            /// <returns>是否压缩成功</returns>   
            public bool ZipDirectory(string folderToZip, string zipedFile, string password)
            {
                bool result = false;
                if (!Directory.Exists(folderToZip))
                    return result;
    
                ZipOutputStream zipStream = new ZipOutputStream(File.Create(zipedFile));
                zipStream.SetLevel(6);
                if (!string.IsNullOrEmpty(password)) zipStream.Password = password;
    
                result = ZipDirectory(folderToZip, zipStream, "");
    
                zipStream.Finish();
                zipStream.Close();
    
                return result;
            }
    
            /// <summary>   
            /// 压缩文件夹   
            /// </summary>   
            /// <param name="folderToZip">要压缩的文件夹路径</param>   
            /// <param name="zipedFile">压缩文件完整路径</param>   
            /// <returns>是否压缩成功</returns>   
            public bool ZipDirectory(string folderToZip, string zipedFile)
            {
                bool result = ZipDirectory(folderToZip, zipedFile, null);
                return result;
            }
    
            /// <summary>   
            /// 压缩文件   
            /// </summary>   
            /// <param name="fileToZip">要压缩的文件全名</param>   
            /// <param name="zipedFile">压缩后的文件名</param>   
            /// <param name="password">密码</param>   
            /// <returns>压缩结果</returns>   
            public bool ZipFile(string fileToZip, string zipedFile, string password)
            {
                bool result = true;
                ZipOutputStream zipStream = null;
                FileStream fs = null;
                ZipEntry ent = null;
    
                if (!File.Exists(fileToZip))
                    return false;
    
                try
                {
                    fs = File.OpenRead(fileToZip);
                    byte[] buffer = new byte[fs.Length];
                    fs.Read(buffer, 0, buffer.Length);
                    fs.Close();
    
                    fs = File.Create(zipedFile);
                    zipStream = new ZipOutputStream(fs);
                    if (!string.IsNullOrEmpty(password)) zipStream.Password = password;
                    ent = new ZipEntry(Path.GetFileName(fileToZip));
                    zipStream.PutNextEntry(ent);
                    zipStream.SetLevel(6);
    
                    zipStream.Write(buffer, 0, buffer.Length);
    
                }
                catch
                {
                    result = false;
                }
                finally
                {
                    if (zipStream != null)
                    {
                        zipStream.Finish();
                        zipStream.Close();
                    }
                    if (ent != null)
                    {
                        ent = null;
                    }
                    if (fs != null)
                    {
                        fs.Close();
                        fs.Dispose();
                    }
                }
                GC.Collect();
                GC.Collect(1);
    
                return result;
            }
    
            /// <summary>   
            /// 压缩文件   
            /// </summary>   
            /// <param name="fileToZip">要压缩的文件全名</param>   
            /// <param name="zipedFile">压缩后的文件名</param>   
            /// <returns>压缩结果</returns>   
            public bool ZipFile(string fileToZip, string zipedFile)
            {
                bool result = ZipFile(fileToZip, zipedFile, null);
                return result;
            }
    
            /// <summary>   
            /// 压缩文件或文件夹   
            /// </summary>   
            /// <param name="fileToZip">要压缩的路径</param>   
            /// <param name="zipedFile">压缩后的文件名</param>   
            /// <param name="password">密码</param>   
            /// <returns>压缩结果</returns>   
            public bool Zip(string fileToZip, string zipedFile, string password)
            {
                bool result = false;
                if (Directory.Exists(fileToZip))
                {
                    this.rootPath = Path.GetDirectoryName(fileToZip);
                    result = ZipDirectory(fileToZip, zipedFile, password);
                }
                else if (File.Exists(fileToZip))
                {
                    this.rootPath = Path.GetDirectoryName(fileToZip);
                    result = ZipFile(fileToZip, zipedFile, password);
                }
                return result;
            }
    
            /// <summary>   
            /// 压缩文件或文件夹   
            /// </summary>   
            /// <param name="fileToZip">要压缩的路径</param>   
            /// <param name="zipedFile">压缩后的文件名</param>   
            /// <returns>压缩结果</returns>   
            public bool Zip(string fileToZip, string zipedFile)
            {
                bool result = Zip(fileToZip, zipedFile, null);
                return result;
    
            }
    
            #endregion
    
            #region 解压  
    
            /// <summary>   
            /// 解压功能(解压压缩文件到指定目录)   
            /// </summary>   
            /// <param name="fileToUnZip">待解压的文件</param>   
            /// <param name="zipedFolder">指定解压目标目录</param>   
            /// <param name="password">密码</param>   
            /// <returns>解压结果</returns>   
            public bool UnZip(string fileToUnZip, string zipedFolder, string password)
            {
                bool result = true;
                FileStream fs = null;
                ZipInputStream zipStream = null;
                ZipEntry ent = null;
                string fileName;
    
                if (!File.Exists(fileToUnZip))
                    return false;
    
                if (!Directory.Exists(zipedFolder))
                    Directory.CreateDirectory(zipedFolder);
    
                try
                {
                    zipStream = new ZipInputStream(File.OpenRead(fileToUnZip));
                    if (!string.IsNullOrEmpty(password)) zipStream.Password = password;
                    while ((ent = zipStream.GetNextEntry()) != null)
                    {
                        if (!string.IsNullOrEmpty(ent.Name))
                        {
                            fileName = Path.Combine(zipedFolder, ent.Name);
                            fileName = fileName.Replace('/', '\\');//change by Mr.HopeGi   
    
                            if (fileName.EndsWith("\\"))
                            {
                                Directory.CreateDirectory(fileName);
                                continue;
                            }
    
                            fs = File.Create(fileName);
                            int size = 2048;
                            byte[] data = new byte[size];
                            while (true)
                            {
                                size = zipStream.Read(data, 0, data.Length);
                                if (size > 0)
                                    fs.Write(data, 0, data.Length);
                                else
                                    break;
                            }
                        }
                    }
                }
                catch
                {
                    result = false;
                }
                finally
                {
                    if (fs != null)
                    {
                        fs.Close();
                        fs.Dispose();
                    }
                    if (zipStream != null)
                    {
                        zipStream.Close();
                        zipStream.Dispose();
                    }
                    if (ent != null)
                    {
                        ent = null;
                    }
                    GC.Collect();
                    GC.Collect(1);
                }
                return result;
            }
    
            /// <summary>   
            /// 解压功能(解压压缩文件到指定目录)   
            /// </summary>   
            /// <param name="fileToUnZip">待解压的文件</param>   
            /// <param name="zipedFolder">指定解压目标目录</param>   
            /// <returns>解压结果</returns>   
            public bool UnZip(string fileToUnZip, string zipedFolder)
            {
                bool result = UnZip(fileToUnZip, zipedFolder, null);
                return result;
            }
    
            #endregion
    
            #endregion
    
    
            /// <summary>
            /// 解压缩一个zip文件
            /// </summary>
            /// <param name="inputStream">要解压的zip文件</param>
            /// <param name="password">zip文件的密码</param>
            public static IList<KeyValue<Stream>> UnZipStream(Stream inputStream, string password = "")
            {
                inputStream.Position = 0;
    
                IList<KeyValue<Stream>> result = new List<KeyValue<Stream>>();
    
                ZipInputStream zipStream = new ZipInputStream(inputStream);
                if (password != "")
                {
                    zipStream.Password = password;
                }
    
                try
                {
                    ZipEntry theEntry;
                    while ((theEntry = zipStream.GetNextEntry()) != null)
                    {
                        MemoryStream memoryStream = new MemoryStream();
                        int size = 2048;
                        byte[] data = new byte[2048];
                        while (true)
                        {
                            size = zipStream.Read(data, 0, data.Length);
                            if (size > 0)
                                memoryStream.Write(data, 0, size);
                            else
                                break;
                        }
                        memoryStream.Position = 0;
                        result.Add(new KeyValue<Stream>
                        {
                            Key = theEntry.Name,
                            Value = memoryStream
                        });
                    }
                }
                catch (Exception ex)
                {
                    throw ex;
                }
                finally
                {
                    zipStream.Close();
                }
    
                //返回自然排序的文件列表
                return result.OrderBy(a => a.Key.Split('.')[0], new StringCompare()).ToList();
            }
    
            /// <summary>
            /// 解压缩文件到指定目录
            /// </summary>
            /// <param name="zipPath"></param>
            /// <param name="unZipFolder"></param>
            /// <returns></returns>
            public static void UnZipFromPathToFolder(string zipPath, string unZipFolder)
            {
                //解压缩文件到指定目录
                new UnZipDir(zipPath, unZipFolder);
            }
    
            /// <summary>
            /// 解压二进制ZIP文件到二进制文件数组
            /// </summary>
            /// <param name="buffer"></param>
            /// <returns></returns>
            public static IList<ZipFileBuffer> UnZipFromBytesToBytes(byte[] buffer)
            {
                //创建工作目录
                string workFolder = Path.GetTempPath() + Guid.NewGuid().ToString().Replace("-", "").ToUpper() + "\\";
                DirectoryInfo workDirectory = Directory.CreateDirectory(workFolder);
                string zipPath = workFolder + "data.zip";
                string unZipFolder = workFolder + "data";
    
                //保存zip临时文件
                FileStream fileStream = new FileStream(zipPath, FileMode.Create);
                BinaryWriter binaryWriter = new BinaryWriter(fileStream);
                binaryWriter.Write(buffer);
                binaryWriter.Close();
    
                //解压缩zip文件到临时目录
                UnZipFromPathToFolder(zipPath, unZipFolder);
    
                //读取全部文件到数组
                IList<FileInfo> fileList = new List<FileInfo>();
                GetDirectoryFiles(fileList, new DirectoryInfo(unZipFolder));
    
                //读取全部文件到输出返回
                IList<ZipFileBuffer> result = new List<ZipFileBuffer>();
    
                foreach (FileInfo file in fileList)
                {
                    result.Add(new ZipFileBuffer
                    {
                        RelativePath = file.FullName.Replace(unZipFolder + "\\", "").Replace("\\", "/"),
                        FileBuffer = File.ReadAllBytes(file.FullName)
                    });
                }
    
                //删除工作目录
                workDirectory.Delete(true);
    
                return result;
            }
    
            /// <summary>
            /// 解压二进制ZIP文件到指定目录
            /// </summary>
            /// <param name="buffer"></param>
            /// <param name="unZipFolder"></param>
            public static void UnZipFromBytesToFolder(byte[] buffer, string unZipFolder)
            {
                //创建工作目录
                string workFolder = Path.GetTempPath() + Guid.NewGuid().ToString().Replace("-", "").ToUpper() + "\\";
                DirectoryInfo workDirectory = Directory.CreateDirectory(workFolder);
                string zipPath = workFolder + "data.zip";
    
                //保存zip临时文件
                FileStream fileStream = new FileStream(zipPath, FileMode.Create);
                BinaryWriter binaryWriter = new BinaryWriter(fileStream);
                binaryWriter.Write(buffer);
                binaryWriter.Close();
    
                //解压缩zip文件到指定目录
                UnZipFromPathToFolder(zipPath, unZipFolder);
    
                //删除工作目录
                workDirectory.Delete(true);
            }
    
    
            #region 私有方法
    
            /// <summary>
            /// 遍历文件夹中的所有文件
            /// </summary>
            /// <param name="fileList"></param>
            /// <param name="dic"></param>
            private static void GetDirectoryFiles(IList<FileInfo> fileList, DirectoryInfo dic)
            {
                foreach (FileInfo file in dic.GetFiles())
                {
                    fileList.Add(file);
                }
                foreach (DirectoryInfo subdic in dic.GetDirectories())
                {
                    GetDirectoryFiles(fileList, subdic);
                }
            }
    
            #endregion
    
    
    
    
        }
    相信自己,一切皆有可能!
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  • 原文地址:https://www.cnblogs.com/zhaocici/p/15059051.html
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