• 跳跃表 https://61mon.com/index.php/archives/222/


    跳跃表(英文名:Skip List),于 1990 年 William Pugh 发明,是一个可以在有序元素中实现快速查询的数据结构,其插入,查找,删除操作的平均效率都为

    跳跃表的整体性能可以和二叉查找树(AVL 树,红黑树等)相媲美,其在 RedisLevelDB 中都有广泛的应用。

    每个结点除了数据域,还有若干个指针指向下一个结点。

    整体上看,Skip List 就是带有层级结构的链表(结点都是排好序的),最下面一层(level 0)是所有结点组成的一个链表,依次往上,每一层也都是一个链表。不同的是,它们只包含一部分结点,并且越往上结点越少。仔细观察你会发现,通过增加层数,从当前结点可以直接访问更远的结点(这也就是 Skip List 的精髓所在),就像跳过去一样,所以取名叫 Skip List(跳跃表)。

    具体参考:https://61mon.com/index.php/archives/222/

    /**
    *
    * author 刘毅(Limer)
    * date   2017-09-01
    * mode   C++
    */
    #include <iostream>
    #include <cstdlib>
    #include <cstring>
    using namespace std;
    
    #define P 0.25
    #define MAX_LEVEL 32
    
    struct Node
    {
        int key;
        Node ** forward;
        Node(int key = 0, int level = MAX_LEVEL)
        {
            this->key = key;
            forward = new Node*[level];
            memset(forward, 0, level * sizeof(Node*));
        }
    };
    
    class SkipList
    {
    private:
        Node * header;
        int level;
    private:
        int random_level();
    public:
        SkipList();
        ~SkipList();
        bool insert(int key);
        bool find(int key);
        bool erase(int key);
        void print();
    };
    
    int SkipList::random_level()
    {
        int level = 1;
    
        while ((rand() & 0xffff) < (P * 0xffff) && level < MAX_LEVEL)
            level++;
    
        return level;
    }
    
    SkipList::SkipList()
    {
        header = new Node;
        level = 0;
    }
    
    SkipList::~SkipList()
    {
        Node * cur = header;
        Node * next = nullptr;
    
        while (cur)
        {
            next = cur->forward[0];
            delete cur;
            cur = next;
        }
    
        header = nullptr;
    }
    
    bool SkipList::insert(int key)
    {
        Node * node = header;
        Node * update[MAX_LEVEL];
        memset(update, 0, MAX_LEVEL * sizeof(Node*));
    
        for (int i = level - 1; i >= 0; i--)
        {
            while (node->forward[i] && node->forward[i]->key < key)
                node = node->forward[i];
            update[i] = node;
        }
    
        node = node->forward[0];
    
        if (node == nullptr || node->key != key)
        {
            int new_level = random_level();
    
            if (new_level > level)
            {
                for (int i = level; i < new_level; i++)
                    update[i] = header;
    
                level = new_level;
            }
    
            Node * new_node = new Node(key, new_level);
    
            for (int i = 0; i < new_level; i++)
            {
                new_node->forward[i] = update[i]->forward[i];
                update[i]->forward[i] = new_node;
            }
    
            return true;
        }
    
        return false;
    }
    
    bool SkipList::find(int key)
    {
        Node * node = header;
    
        for (int i = level - 1; i >= 0; i--)
        {
            while (node->forward[i] && node->forward[i]->key <= key)
                node = node->forward[i];
    
            if (node->key == key)
                return true;
        }
    
        return false;
    }
    
    bool SkipList::erase(int key)
    {
        Node * node = header;
        Node * update[MAX_LEVEL];
        fill(update, update + MAX_LEVEL, nullptr);
    
        for (int i = level - 1; i >= 0; i--)
        {
            while (node->forward[i] && node->forward[i]->key < key)
                node = node->forward[i];
            update[i] = node;
        }
    
        node = node->forward[0];
    
        if (node && node->key == key)
        {
            for (int i = 0; i < level; i++)
                if (update[i]->forward[i] == node)
                    update[i]->forward[i] = node->forward[i];
    
            delete node;
    
            for (int i = level - 1; i >= 0; i--)
            {
                if (header->forward[i] == nullptr)
                    level--;
                else
                    break;
            }
        }
    
        return false;
    }
    
    void SkipList::print()
    {
        Node * node = nullptr;
    
        for (int i = 0; i < level; i++)
        {
            node = header->forward[i];
            cout << "Level " << i << " : ";
            while (node)
            {
                cout << node->key << " ";
                node = node->forward[i];
            }
            cout << endl;
        }
    
        cout << endl;
    }
    
    int main()
    {
        SkipList sl;
    
        // test "insert"
        sl.insert(3);
        sl.insert(9);
        sl.insert(1); sl.insert(1);
        sl.insert(4);
        sl.insert(2); sl.insert(2);
        sl.insert(5);
        sl.insert(6);
        sl.insert(7);
        sl.insert(8);
        sl.insert(10);
        sl.insert(11);
        sl.insert(12);
        sl.print();
    
        // test "find"
        cout << sl.find(50) << endl;
        cout << sl.find(2) << endl;
        cout << sl.find(7) << endl << endl;
    
        // test "erase"
        sl.erase(1);
        sl.print();
        sl.erase(10);
        sl.print();
        sl.erase(11);
        sl.print();
    
        return 0;
    }
    View Code
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  • 原文地址:https://www.cnblogs.com/yuguangyuan/p/7611384.html
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