• 用js 来让图片组成动画


    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    <html xmlns="http://www.w3.org/1999/xhtml">
    <head>
    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
    <title>无标题文档</title>

    <style>
    .ld_anipic{ position:absolute; 8px; height:8px; background-color:#ccc;}
    </style>

    <script>
    //ld动画组建
    //被加载的divID
    function ldAni(contain_id,id_flag,start_id){
    this.contain_id=contain_id;
    this.id_flag=id_flag;
    this.start_id=start_id;
    this.a = new Array();
    this.tempa=new Array();
    this.Add_cmd=function(cmd){
    this.a.unshift(cmd);
    };
    this.bakdata=function(){
    this.tempa = this.a.concat();
    };
    this.steprun=function(){
    if (this.a.length < 1) {
    //从副本恢复数组到缓存,用于循环显示
    //this.a = this.tempa.concat();
    return;
    }

    var x = this.a.pop();
    var cmds = x.toString().split(";"); //字符分
    for (var i = 0; i < cmds.length; i++) {
    if(cmds[i].toString().length>0){
    var d = cmds[i].toString().split(",");
    this.dit(d[0], d[1], d[2], d[3]);
    }
    }
    };
    this.dit=function(objid, cmd, cs1, cs2){

    var obj = null;
    try{
    obj = document.getElementById(this.id_flag + objid);
    }catch(e){}
    //move 移动的意思
    if (cmd == "m") {
    obj.style.left = cs1 + "px";
    obj.style.top = cs2 + "px";
    }
    //show 显示的意思
    else if (cmd == "s") {
    obj.style.display = "block";
    }
    //hidden 隐藏的意思
    else if (cmd == "h") {
    obj.style.display = "none";
    }
    else if(cmd=="a"){
    this.start_id++;
    var atag = document.createElement("a");
    atag.setAttribute("class", "ld_anipic");
    atag.setAttribute("id",this.id_flag + this.start_id);
    document.getElementById(this.contain_id).appendChild(atag);
    try{
    obj = document.getElementById(this.id_flag + this.start_id);
    }catch(e){}
    obj.style.display = "block";
    obj.style.left = cs1 + "px";
    obj.style.top = cs2 + "px";
    }
    }

    }


    //动画速度可以在这里控制
    var ani=new ldAni("ld_anicon","ldanim_pic",1);
    //7
    ani.Add_cmd("1,a,0,0");
    ani.Add_cmd("1,a,10,0");
    ani.Add_cmd("1,a,20,0");
    ani.Add_cmd("1,a,30,0");
    ani.Add_cmd("1,a,40,0");
    ani.Add_cmd("1,a,50,0");
    ani.Add_cmd("1,a,50,10");
    ani.Add_cmd("1,a,44,20");
    ani.Add_cmd("1,a,39,30");
    ani.Add_cmd("1,a,35,40");
    ani.Add_cmd("1,a,31,50");
    ani.Add_cmd("1,a,29,60");
    ani.Add_cmd("1,a,27,70");
    ani.Add_cmd("1,a,25,80");
    ani.Add_cmd("1,a,23,90");
    ani.Add_cmd("1,a,22,100");
    ani.Add_cmd("1,a,21,110");

    //5
    ani.Add_cmd("1,a,70,0");
    ani.Add_cmd("1,a,70,10");
    ani.Add_cmd("1,a,70,20");
    ani.Add_cmd("1,a,70,30");

    ani.Add_cmd("1,a,70,40");
    ani.Add_cmd("1,a,84,45");
    ani.Add_cmd("1,a,96,50");
    ani.Add_cmd("1,a,106,55");
    ani.Add_cmd("1,a,114,60");
    ani.Add_cmd("1,a,120,65");
    ani.Add_cmd("1,a,120,70");
    ani.Add_cmd("1,a,120,75");
    ani.Add_cmd("1,a,120,80");
    ani.Add_cmd("1,a,120,85");
    ani.Add_cmd("1,a,120,90");
    ani.Add_cmd("1,a,114,95");
    ani.Add_cmd("1,a,106,100");
    ani.Add_cmd("1,a,96,105");
    ani.Add_cmd("1,a,84,110");
    ani.Add_cmd("1,a,70,110");

    ani.Add_cmd("1,a,80,20");
    ani.Add_cmd("1,a,90,20");
    ani.Add_cmd("1,a,100,20");
    ani.Add_cmd("1,a,110,20");
    ani.Add_cmd("1,a,120,20");
    ani.bakdata();
    setInterval("ani.steprun()",50);
    </script>
    </head>

    <body>
    <div>用js来进行一些图片的移动来组成动画效果</div>
    <table>
    <tr>
    <td id="ld_anicon" style=" position:relative; display:inline-block; 160px;">
    </td>
    <td style="display:inline-block; font-size:250px;">
    SOFT.com
    </td>
    </tr>
    </table>
    </body>
    </html>

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  • 原文地址:https://www.cnblogs.com/yilou/p/2824570.html
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