• as3.0 和XML 做的一个音乐播放器


    package
    {

    import flash.display.Sprite;
    import fl.controls.*;
    import flash.net.URLRequest;
    import flash.net.URLLoader;
    import flash.media.Sound;
    import flash.events.MouseEvent;
    import flash.events.Event;


    import flash.media.SoundChannel;
    import flash.media.SoundTransform;
    import fl.events.SliderEvent;
    import flash.text.TextField;
    import flash.text.TextFieldAutoSize;
    import flash.text.TextFormat;
    import flash.display.MovieClip;
    import fl.containers.UILoader;
    import flash.display.Loader;
    import flash.media.SoundMixer;
    import flash.utils.ByteArray;
    import flash.display.Graphics;
    public class mp3 extends Sprite
    {
    private var startBtn:Button;
    private var stopBtn:Button;
    private var preBtn:Button;
    private var afterBtn:Button;
    private var sound:Sound;
    private var urlLoader:URLLoader;
    private var musicUrl:URLRequest;

    private var beiJingUrl:URLRequest;
    private var musicArr:Array = [];
    private var musicXml:XML;
    private var i:uint = 0;
    private var p:Number = 0;
    private var m:uint;
    private var str:String;
    private var channel:SoundChannel = new SoundChannel();//SoundChannel 类控制应用程序中的声音
    private var soundtransform:SoundTransform = new SoundTransform();//SoundTransform 类包含控制音量和平移的属性
    private var slider:Slider;
    private var tiaoJie:Slider;
    private var listTextField:TextField = new TextField();
    private var songFormat:TextFormat;

    public function mp3()
    {
    beiJing();
    btn();
    music();
    startBtn.addEventListener(MouseEvent.CLICK,onStartClick);
    stopBtn.addEventListener(MouseEvent.CLICK,onStopClick);
    preBtn.addEventListener(MouseEvent.CLICK,onPreClick);
    afterBtn.addEventListener(MouseEvent.CLICK,onAfterClick);
    slider.addEventListener(SliderEvent.CHANGE,onSliderClick);
    tiaoJie.addEventListener(SliderEvent.CHANGE,onTiaoJieClick);
    addEventListener(Event.ENTER_FRAME, onEnterFrame);
    }
    private function onEnterFrame(event:Event):void
    {
    var bytes:ByteArray = new ByteArray();//ByteArray 类提供用于优化读取、写入以及处理二进制数据的方法和属性
    const PLOT_HEIGHT:int = 200;
    const CHANNEL_LENGTH:int = 256;

    SoundMixer.computeSpectrum(bytes, true, 0);//SoundMixer 类包含 SWF 文件中全局声音控件的静态属性和方法.
    /*computeSpectrum(outputArray:ByteArray, FFTMode:Boolean = false, stretchFactor:int = 0):void
    [静态] 获取当前声音波形的快照,并将其放在指定的 ByteArray 对象中*/

    var g:Graphics = this.graphics; //绘制波形普


    g.clear();

    g.lineStyle(0, 0x00ff00);
    g.beginFill(0x00ff00);
    g.moveTo(0, PLOT_HEIGHT);

    var n:Number = 0;

    for (var i:int = 0; i < CHANNEL_LENGTH; i++)
    {
    n = (bytes.readFloat() * PLOT_HEIGHT);
    g.lineTo(i * 2, PLOT_HEIGHT - n);
    }

    g.lineTo(CHANNEL_LENGTH * 2, PLOT_HEIGHT);
    g.endFill();

    g.lineStyle(0, 0x00ff00);
    g.beginFill(0x00ff00, 0.5);
    g.moveTo(CHANNEL_LENGTH * 2, PLOT_HEIGHT);

    for (i = CHANNEL_LENGTH; i > 0; i--)
    {
    n = (bytes.readFloat() * PLOT_HEIGHT);
    g.lineTo(i * 2, PLOT_HEIGHT - n);
    }

    g.lineTo(0, PLOT_HEIGHT);
    g.endFill();
    }
    private function btn():void
    {
    startBtn = new Button();
    startBtn.x = 180;
    startBtn.y = 300;
    startBtn.width = 40;
    startBtn.height = 40;
    startBtn.label = "播放";
    addChild(startBtn);
    stopBtn = new Button();
    stopBtn.x = 280;
    stopBtn.y = 300;
    stopBtn.width = 40;
    stopBtn.height = 40;
    stopBtn.label = "停止";
    addChild(stopBtn);
    preBtn = new Button();
    preBtn.x = 230;
    preBtn.y = 250;
    preBtn.width = 40;
    preBtn.height = 40;
    preBtn.label = ">>";
    addChild(preBtn);
    afterBtn = new Button();
    afterBtn.x = 230;
    afterBtn.y = 350;
    afterBtn.width = 40;
    afterBtn.height = 40;
    afterBtn.label = "<<";
    addChild(afterBtn);
    slider = new Slider();
    slider.x = 350;
    slider.y = 320;
    addChild(slider);
    tiaoJie = new Slider();
    tiaoJie.x = 350;
    tiaoJie.y = 300;
    addChild(tiaoJie);

    //addChild(beiJing);


    }
    private function music():void
    {
    urlLoader = new URLLoader();
    musicUrl = new URLRequest("music.xml");
    urlLoader.load(musicUrl);
    urlLoader.addEventListener(Event.COMPLETE,onGetMusicXmlHandler);

    }
    private function onGetMusicXmlHandler(e:Event):void
    {
    musicXml = new XML(urlLoader.data);


    for (var j:uint = 0; j < musicXml.children().length(); j++)
    {
    musicArr[j] = (musicXml.music[j]);
    //trace(musicArr[j]);
    m = musicArr.length;
    //trace(m)
    }
    trace(musicArr);
    //trace(musicArr.length);
    sound = new Sound();
    channel = new SoundChannel();
    sound.load(new URLRequest(musicArr[i]));
    slider.value = 5;//音量调节
    soundtransform.volume = slider.value * 0.1; /*volume : Number
    一个数字,介于 0 到 1 的范围内,指示音量控制设置*/
    channel.soundTransform = soundtransform;


    }

    private function onStartClick(MouseEvent):void
    {

    if (startBtn.label == "播放")
    {
    channel = sound.play(p);
    startBtn.label = "暂停";

    channel.addEventListener(Event.SOUND_COMPLETE,onSoundCompleteHandler);


    }
    else
    {
    p = channel.position;
    channel.stop();
    startBtn.label = "播放";


    }

    txt();
    }
    private function onStopClick(e:MouseEvent):void
    {
    if (stopBtn.label == "停止")
    {
    p = 0;
    channel.stop();
    startBtn.label = "播放";

    }
    txt();
    }
    private function onPreClick(e:MouseEvent):void ////设置上一首按钮
    {
    if (i >= m-1)
    {
    i = m - 1;
    //trace(i);
    p = 0;
    channel.stop();
    sound = new Sound();
    sound.load(new URLRequest(musicArr[i]));
    channel = sound.play(p);

    }
    else
    {
    channel.stop();
    i++;
    //trace(i);
    sound = new Sound();
    sound.load(new URLRequest(musicArr[i]));
    channel = sound.play(p);
    startBtn.label = "暂停";
    channel.addEventListener(Event.SOUND_COMPLETE,onSoundCompleteHandler); //调用顺序播放方法
    }

    txt();

    }
    private function onAfterClick(e:MouseEvent):void //设置下一首按钮
    {


    if (i <=0)
    {
    i = 0;
    p = 0;
    //trace(i);
    channel.stop();
    sound = new Sound();
    sound.load(new URLRequest(musicArr[i]));
    channel = sound.play(p);
    }
    else
    {
    channel.stop();
    i--;
    //trace(i);
    sound = new Sound();
    sound.load(new URLRequest(musicArr[i]));
    channel = sound.play(p);
    startBtn.label = "暂停";
    channel.addEventListener(Event.SOUND_COMPLETE,onSoundCompleteHandler); //调用顺序播放方法

    }

    txt();
    }


    private function onSliderClick(e:SliderEvent):void //此方法通过控制slider组件调节音量
    {
    soundtransform.volume = (e.target.value)*0.1;
    channel.soundTransform = soundtransform;
    }
    private function onTiaoJieClick(e:SliderEvent):void //此方法通过控制slider组件调节播放进度
    {

    channel.stop();
    tiaoJie.maximum = sound.length;
    //tiaoJie.minimum = channel.position;
    sound = new Sound();
    sound.load(new URLRequest(musicArr[i]));
    p = tiaoJie.value;
    channel = sound.play(p);
    p = 0;
    channel.addEventListener(Event.SOUND_COMPLETE,onSoundCompleteHandler); //调用顺序播放方法

    txt();

    }

    private function onSoundCompleteHandler(e:Event):void //此方法设置点击播放或下一首后如果没有操作就按顺序自动播放
    {


    if (i <= m -1)
    {
    p = 0;
    i++;
    sound = new Sound();
    sound.load(new URLRequest(musicArr[i]));
    channel = sound.play(p);

    }

    channel.addEventListener(Event.SOUND_COMPLETE,onSoundCompleteHandler); //调用顺序播放方法
    txt();


    }
    private function txt():void //设置显示歌曲文本框的样式
    {
    listTextField.autoSize = TextFieldAutoSize.LEFT;
    listTextField.border = true;
    listTextField.borderColor = 0x0000ff;
    listTextField.background = true;
    listTextField.backgroundColor = 0x003300;
    listTextField.x = 200;
    listTextField.y = 200;
    listTextField.textColor = 0x00ff00;
    listTextField.text = (musicXml.music[i]);//显示文本内容为xml内的歌曲名
    addChild(listTextField);


    //listTextField.addEventListener(MouseEvent.CLICK, clickHandler);


    }
    private function beiJing():void //加载背景图片
    {
    var urlLoader:Loader = new Loader();
    beiJingUrl = new URLRequest("beiJing.jpg");
    urlLoader.load(beiJingUrl);
    urlLoader.alpha = 0.5;
    addChild(urlLoader);

    }

    }

    }

    //xml内容

    <?xml version="1.0" encoding="UTF-8"?>
    <root>

    <music>后弦-夏天的味道(铃声).mp3</music>

    <music>擦肩而过.mp3</music>

    <music>任贤齐 - 沧海一声笑.mp3</music>

    <music>刘德华-冰雨.mp3</music>

    <music>后街男孩 - 经典老歌.mp3</music>

    <music>大海 - 张雨生.mp3</music>

    <music>方大同 - Red Bean.mp3</music>

    <music>高安-在心里从此永远有个你.mp3</music>

    <music>欢子 - 伤心的时候可以听情歌.mp3</music>

    <music>姜玉阳-痛彻心扉.mp3</music>

    <music>徐誉滕-天使的翅膀.mp3</music>

    <music>张国荣 - 千千阙歌.mp3</music>

    </root>

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  • 原文地址:https://www.cnblogs.com/yanshuoistutu/p/2743839.html
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