ES5的继承实现,这里以最佳实践:寄生组合式继承方式来实现。(为什么是最佳实践,前面有随笔讲过了,可以参考)
function Super(name) { this.name = name; } Super.prototype.sayName = function() { console.log(this.name) } function Sub(name, age) { Super.call(this, name); this.age = age; } Sub.prototype.sayAge = function() { console.log(this.age) } Sub.prototype = Object.create(Super.prototype, { constructor: { value: Sub, writable: true, configurable: true } });
这里的Object.create可以替换成Object.setPrototypeOf,好处是不用再手动绑定constructor的指向。
这是ES5继承,再看下ES6的继承,同样实现上面的效果
class Super { constructor(name) { this.name = name; } sayName() { console.log(this.name); } } class Sub extends Super { constructor(name, age) { super(name); this.age = age; } sayAge() { console.log(this.age); } }
很明显,ES6的继承要更简洁点,那区别是什么?
我们看一下babel解析后的ES6的继承:
"use strict"; function _typeof(obj) { if (typeof Symbol === "function" && typeof Symbol.iterator === "symbol") { _typeof = function _typeof(obj) { return typeof obj; }; } else { _typeof = function _typeof(obj) { return obj && typeof Symbol === "function" && obj.constructor === Symbol && obj !== Symbol.prototype ? "symbol" : typeof obj; }; } return _typeof(obj); } function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; } function _getPrototypeOf(o) { _getPrototypeOf = Object.setPrototypeOf ? Object.getPrototypeOf : function _getPrototypeOf(o) { return o.__proto__ || Object.getPrototypeOf(o); }; return _getPrototypeOf(o); } function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); } function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); } function _instanceof(left, right) { if (right != null && typeof Symbol !== "undefined" && right[Symbol.hasInstance]) { return !!right[Symbol.hasInstance](left); } else { return left instanceof right; } } function _classCallCheck(instance, Constructor) { if (!_instanceof(instance, Constructor)) { throw new TypeError("Cannot call a class as a function"); } } function _defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } function _createClass(Constructor, protoProps, staticProps) { if (protoProps) _defineProperties(Constructor.prototype, protoProps); if (staticProps) _defineProperties(Constructor, staticProps); return Constructor; } var Super = /*#__PURE__*/ function () { function Super(name) { _classCallCheck(this, Super); this.name = name; } _createClass(Super, [{ key: "sayName", value: function sayName() { console.log(this.name); } }]); return Super; }(); var Sub = /*#__PURE__*/ function (_Super) { _inherits(Sub, _Super); function Sub(name, age) { var _this; _classCallCheck(this, Sub); _this = _possibleConstructorReturn(this, _getPrototypeOf(Sub).call(this, name)); _this.age = age; return _this; } _createClass(Sub, [{ key: "sayAge", value: function sayAge() { console.log(this.age); } }]); return Sub; }(Super);
代码有点多,但很多都是做了一些类型检查或者是polify的兼容,关键的方法是两个地方:
1,_inherits (这里等同于关键字extends的作用)
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function"); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, writable: true, configurable: true } }); if (superClass) _setPrototypeOf(subClass, superClass); }
前面的和ES5继承没有区别,也是用了Object.create实现子类的prototype继承父类的prototype,但是最后多了一个操作
_setPrototypeOf(subClass, superClass);
看一下对应的函数定义
function _setPrototypeOf(o, p) { _setPrototypeOf = Object.setPrototypeOf || function _setPrototypeOf(o, p) { o.__proto__ = p; return o; }; return _setPrototypeOf(o, p); }
意图很明显了,就是为了实现子类继承父类!
从这里我们看出差别了,ES6的继承除了子类的原型继承以外,还多了子类的自身继承父类,但是为什么这么做呢?
(这里笔者也没有想明白为什么要这么做,欢迎留言补充解惑!)
2,_possibleConstructorReturn (这里等同于super关键字)
function _possibleConstructorReturn(self, call) { if (call && (_typeof(call) === "object" || typeof call === "function")) { return call; } return _assertThisInitialized(self); } function _assertThisInitialized(self) { if (self === void 0) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return self; }
看一下用法
_this = _possibleConstructorReturn(this, _getPrototypeOf(Sub).call(this, name));
这里的 _getPrototypeOf(Sub) 实际上就是Super,因为上面使用了_inherits,所以已经继承了类,因此这里就是等同于在Sub的内部使用了Super.call(this, name);从而实现了属性的继承,因此和ES5是一样的。
不过综上来看,确实ES6的继承要简单很多,主要是写法上比较简单,不用手动去实现原型的继承以及属性的复制,但是本质上其实是一样的。
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